ogdc 2014: 10 bits of business/design wisdom

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Business design is game design Presented by Nguyễn Chí Hiếu VNG Corporation 10 bits of business/design wisdom

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Page 1: OGDC 2014: 10 bits of business/design wisdom

Business design is game design

Presented by Nguyễn Chí Hiếu

VNG Corporation

10 bits of business/design wisdom

Page 2: OGDC 2014: 10 bits of business/design wisdom

Past Project

Page 3: OGDC 2014: 10 bits of business/design wisdom

#1 Share your vision

Page 4: OGDC 2014: 10 bits of business/design wisdom

Share your vision

MMORPG fan

Pure artist

Team player

System First

$$$$

Page 5: OGDC 2014: 10 bits of business/design wisdom

#2 Have a heart

Page 6: OGDC 2014: 10 bits of business/design wisdom

Have a heart

Page 7: OGDC 2014: 10 bits of business/design wisdom

#3 Be agile

Page 8: OGDC 2014: 10 bits of business/design wisdom

Be agile

Page 9: OGDC 2014: 10 bits of business/design wisdom

Be agile

Page 10: OGDC 2014: 10 bits of business/design wisdom

Be agile

Page 11: OGDC 2014: 10 bits of business/design wisdom

Be agile

Page 12: OGDC 2014: 10 bits of business/design wisdom

Be agile

Page 13: OGDC 2014: 10 bits of business/design wisdom

#4 Modular design

Page 14: OGDC 2014: 10 bits of business/design wisdom

#5 Play your game

Page 15: OGDC 2014: 10 bits of business/design wisdom

#6 Communicate wisely

Page 16: OGDC 2014: 10 bits of business/design wisdom

Communicate wisely

Page 17: OGDC 2014: 10 bits of business/design wisdom

Communicate wisely

Page 18: OGDC 2014: 10 bits of business/design wisdom

#7 Have priority

Page 19: OGDC 2014: 10 bits of business/design wisdom

#8 Balance your goal

Level 1 Gameplay: 9000+

Game passion: 9000+

Code: 1

Game mechanic: 1

System design: 1

Art: 1

Sound: 1

Game design: 1

Project shipped: 0

Ship more project to level up

Page 20: OGDC 2014: 10 bits of business/design wisdom

Balance your goal

Page 21: OGDC 2014: 10 bits of business/design wisdom

Balance your goal

Page 22: OGDC 2014: 10 bits of business/design wisdom

#9 SHIP IT!!! And keep improving

Rinse and repeat…

Page 23: OGDC 2014: 10 bits of business/design wisdom

Q&A

#10