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    MYTH Asteroids Game

    SCENE 1 VIDEO

    IT IS MID DAY AND THE SHOT IS A CLOSE UP, FROM THE MID CHEST FOCUSED ON ENKI.

    The large lizard man is caped and wearing a skintight grey flight suit, walking down a long, thin metallic

    corridor toward the camera and there is nothing but an alien colored sky behind him.

    ENKI (V.O.)

    Can this be really happening..? To think as a direct blood heir to my Rizqian throne I am leaving

    much behind. He pausesBut, if this ambitious mission to obtain gold from the distant planetoid of

    Earth fails there will be no home world left to rule.

    THE CAMERA TURNS 180*, PANNING A BRIEF IMAGE OF RIZQ - TO THE short span of corridor remainingas he approaches the open door of his massive golden spacecraft.

    THE SHOT PUSHES IN THROUGH THE DOOR AND THEN FADES TO BLACK

    SCENE 2 ACTIVE GAME

    SCENE SHOT IS FROM - THE FIRST PERSON PERSPECTIVE OF ENKI

    ACTIVE GAME SCENE FADES OPEN TO VIEW FROM A HORIZONTAL CENTER - Enki awakens slowly as

    dormant consoles on the ships walls begin to activate on an invisible holographic screen within his

    darkened stasis chamber as it gives off a soft amber glow from the top of the screen.

    ENKI/YOU ARE FLOATING IN THE GOLD-FLECKED LIQUID OF ONE OF THE STASIS TANKS that honeycombs

    the walls of the ships lower interior. There is a soft beeping. Telemetry of the approaching planet comes

    online, as the chamber fills with a soft, bluish glow. Earth and the solar systems accompanying planets

    are displayed in 3D as they are being calibrated by the ships computer.

    He/youwill have to reach for the controls on the upper left side of his tank and punch the release

    hatch.

    Instantly, its liquid will be released, as the low thrumming of the tank comes to a stop. The hexagon-

    shaped lid of the tank will slowly lift, and the stasis rack will extend outward.

    Sitting up, you will look around the dim room. The honeycomb of stasis tanks with beeping lights line the

    curved inner walls of the ship as they give off a soft amber glow.

    Climbing off the rack, you will have to put on your cloak.

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    You now must make sure that your Deck Commander / Pilot appears to be waking without a problem.

    You will have to find his pod.

    You will have to assist in its activation by placing a particular Mae stone crystal that is located within a

    square table set with 36 multi-colored shards blue, green, yellow, orange, red and purple. It will be

    one of the blue ones.

    You will now be able to proceed to the upper level of the ship, back to your command.

    You will have toleave the lower levels of the ship, under the crafts dim interior lighting, and walk up to

    the upper level of the craft.

    The ship feels almost alive in a strange way, in that it has been built with a self-maintaining, organic-

    hybrid technology giving it a highly functional, ergonomic aesthetic. THE DARK GRAY METALLIC

    MATERIAL that composes the walls glitter at times as you walk down its hallways.

    You arrive at the ships bridge where domed, holographic crystal view screens adorn an array of

    computer consoles. They are set with illuminated multicolor crystalline control components.

    You will have to walk over and stepped up onto the central command platform where a large chair,

    arrayed with colorful crystal control panels awaits you.

    You will have to sit down and begin systems checks.

    Scene 3 ACTIVE GAME

    THE GAMES CONTROLER IS NOW DORMANT, BUT IN CONTROL OF STEERING THE SHIP.

    In front of you Anzu the Co-pilot, will arrive at his post in just below the bridges enormous viewing

    screen and sit down. He willthen insert a Mae stone into his console, bringing up the holographic

    trajectories of oncoming planets, the asteroid field and planet Earth. The deep blue 3D sphere of

    Uranus is prominently onscreen, getting larger as they approach it.

    My Lord, he will say. We are approaching the systems outer planet of Neptune. Our fuel reserves are

    highly depleted, and I think we should explore this planet for a useable water source.

    THE GAME CONTROLER IS NOW ACTIVELY IN CONTROL OF THE SHIPS STEERING. You will have to choose

    to steer toward the planets or past them

    TWO CAPTIONS COME UP

    Yes Anzu we shall go to the planet and explore this world.

    Choose this one and steer toward the planet, this will cause you to die.

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    OR

    No, Anzu..! What looks like water on that world, I believe is in actuality hydrochloric acid. This is a

    planet of no return. We need to keep going!

    Choose this one and successfully steer past the planet.

    FADE TO BLACK

    Scene 4 ACTIVE GAME

    SCENE FADES IN Anzu sits at his post on the bridge and the bright blue sphere of Uranus is onscreen

    getting larger as they approach it.

    ANZU

    My Lord, he says as he turns his head to look at you. We are approaching our next heavenly body -

    Uranus. The scans of Uranus moons indicate that there is indeed water to be foundthere if youwould like to stop.

    TWO CAPTIONS COME UP. You will have to choose-

    Yes Anzu we shall go to this planets moon and obtain the fuel we need.

    Choose this one and steer toward the planet, this will cause you to die.

    OR

    No Anzu! I will not risk it. Continue on toward Saturn.

    Choose this one and successfully steer past the planet.

    FADE TO BLACK

    Scene 5 ACTIVE GAME

    SCENE FADES IN Anzu sits at his post on the bridge. The pale grey blue image of Saturn and its rings,

    accompanied by its many moons is approaching within the main viewing dome.

    ENKI (VO)

    Anzu! You must avoid this planets many moons and guide us safely through the debris fields of its

    massive rings.

    THE GAME CONTROLERPULLS TORARD THE MOONS - You will have to avoid Saturns moons, OR they

    will suck you in and you die.

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    You must steer past the pull of the moons and when you arrive at the rings of Saturn, you must steer to

    avoid the debris, OR After being hit a few times depending on how big whatever hits you is... the ship

    goes critical and you die.

    Guide the ship successfully through the rings and past Saturn avoiding its moonsuntil its clear.

    FADE TO BLACK

    Scene 6 ACTIVE GAME

    SCENE FADES IN Anzu sits at his post on the bridge. The massive, swirly orange image of Jupiter and its

    various moons is approaching within the main viewing dome.

    ENKI (VO)

    Commander! This is the largest planetoid in the system, and Im aware that its pull is very strong but

    you will have to stay muchfarther away from it if we are to survive this journey!!

    Guide the ship successfully past the pull of the moons, OR you get sucked in and you die.

    When you near the enormous planet of Jupiter, THE PULL ON THE CONTROLLER GET STRONGER until the

    point of having to hold the handle to the left as far as it goes OR.. you get sucked in and die.

    AS YOU ARE FORCED TO ENTER JUPITERS OUT ER STRATOSPHERE SPARKS ARE GENERATED BY THE

    OUTER SKIN OF THE SHIP THAT ARE SEEN BUILDING UP IN THE LOWER PORTION OF THE VIEWING DOME

    IN A SPECTACULAR DISPLAY

    Successfully guide the ship until the large planet has passed.

    You must thenavoid any of the planets moons that may pass by as you leave the Jupiters strong

    gravitational pull until its clear.

    FADE TO BLACK

    Scene 7 VIDEO

    SCENE FADES IN Anzu is at his post on the bridge, but he is turned toward you as the ships bridge is

    being filled with a flashing red illumination. THE SOUND OF AN ALERT FADES IN WITH THE SHOT

    ANZU

    MyLord, we are here..! he says with a calm intensity. What are your instructions?

    THE CAMERA TURNS 180*, PANNING THE SHIPS BRIDGE AROUND TO ENKI CENTER SHOT

    ENKI

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    Keep the ship clear and I will ready the hydrogen generators and prepare our laser cannons..! he yells

    calmly but forcefully.

    Enki gets up from his Command chair.

    FADE TO BLACK

    Scene 8 ACTIVE GAME

    SCENE SHOT IS FROM - THE FIRST PERSON PERSPECTIVE OF ENKI

    You must leave the Command deck of the ship and go to the generator room.

    There you will have to calibrate a water fueled hydrogen devise that powers the ships laser cannon

    and set its output range.

    You will have the option to

    Set the output to high, with the strongest blast yield... It is effective, but at the highest setting it will

    cause you to consume too much of your fuel... and you will die.

    You need to set the laser cannons output range at something moderate but, the lower the setting the

    longer it will take to escape the Asteroid field. The lower setting will be slower and take the game to

    an easier skill level.

    Once you set the calibration, go over to the turret located nearby, and sit in the chair. A trajectory of all

    nearby asteroids will come up on a small radar, in the corner of the screen as the weapons aiming

    screen comes on line within your viewing window.

    Now... you have to blast a straight path through the Asteroid Field. It will get progressively harder as

    you move through it and be the bulk of the game.

    Scene 9 VIDEO

    The Sun will reappear and Enki and Anzu will breathe a heavy sigh of relief.

    In the beginning of the game -

    There will an option to go straight to the Asteroid Field where you will enter the initial stage of the

    Asteroid portion of the game.