mobtzu mobile convention 2011 to share

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mobile apps for brands mobile experiences embracing in your business @jerrylieveld @mobtzu

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Jerry Lieveld (Founder & Managing Director of mobtzu) hosted 2 sessions on Mobile Convention Amsterdam with the subject: Embracing mobile experiences in your business. Why should you care?

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Page 1: mobtzu mobile convention 2011 to share

mobile apps for brands

mobile experiences

embracing

in your business

@jerrylieveld@mobtzu

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we create, produce and promoteAPPS & GAMES for BRANDS

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that are useful, easy to use, desirable, consistent, have a purpose and are playful

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Vital

on iphone, ipad, google android, blackberry

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mobile apps for brands

mob

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http://farm4.static.flickr.com/3539/4612770093_106a591ec9_b.jpg

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there are over

10.900.000.000apps downloaded until jan 2011

*Source: IDCJan’11

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there are over

10.900.000.000apps downloaded until jan 2011

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77.000.000.000apps downloaded in 2014

*Source: IDC2011

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77.000.000.000apps downloaded in 2014

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mobile entertainment market grows 15% to

38.000.000.000dollars in 2011

*Source: Juniper ResearchMarch’11

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mobile entertainment market grows 15% to

38.000.000.000dollars in 2011

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31% android, 30% rim, 20% ios

71%of apps is downloaded on ios

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31% android, 30% rim, 20% ios10

31% android, 30% rim, 20% ios

71%of apps is downloaded on ios

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86%mobile users use their device while watching TV

Source: Nielsen (june 2011)N=8.394 US 13-64 yr

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86%mobile users use their device while watching TV

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69%use their device while shopping

Source: Compete quarterly smartphone report, Jan 2010

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69%use their device while shopping

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1.context2.social3.geolocation4.remote control5.helps you remember things6.part of an ecosystem7.user experience

mobile

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1.context2.social3.geolocation4.remote control5.helps you remember things6.part of an ecosystem7.user experience

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1.presentation - visual design2.tasks - how it works3.infrastructure - technology

user experience

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1.presentation - visual design2.tasks - how it works3.infrastructure - technology

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context

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1.variable environment 2.constant partial attention3.interruptions / distractions

context

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1.variable environment 2.constant partial attention3.interruptions / distractions

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1.on the go2.lean back

context

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1.on the go2.lean back

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1.limited text input2.multitasking can be challenging3.it’s easy to get lost

context

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1.limited text input2.multitasking can be challenging3.it’s easy to get lost

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1.business sense2.user benefits3.target audience4.informationnative & web

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1.business sense2.user benefits3.target audience4.information

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1.design for mobile first2.context aware3.useful, usable, desirable4.delight, playful

design

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1.design for mobile first2.context aware3.useful, usable, desirable4.delight, playful

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mobtzu strategic mobile frameworkWhy is it needed:- strategic focus: drive activities that benefit your portfolio/brand- consumer driven: align activities with consumer insights - relevance- decision support: a consistent approach to selecting opportunities- ongoing improvement: measurement of all initiatives to drive learning

and future improvement - it’s new territory: apps and mobile landscape is taking off - a plan is needed!

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Why is it needed:- strategic focus: drive activities that benefit your portfolio/brand- consumer driven: align activities with consumer insights - relevance- decision support: a consistent approach to selecting opportunities- ongoing improvement: measurement of all initiatives to drive learning

and future improvement - it’s new territory: apps and mobile landscape is taking off - a plan is needed!

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mobile processWhy is does mobile matter for your business?Brand objectives?Business constraints (time/budget)Where should we focus?Exceeding service / Entertainment

Business objectives

Insights

ConceptOpportunities

ConceptDesign

PlanningProduction

Launch

EvaluationWhat are people doing with their apps and devices?What needs and wants do they have?When can we be relevant?

Where can your apps align with these needs?Which insights present the best opportunities?

How did they do?What can we learn for next time?

When to plan for an update

When can these concepts be executed?What platforms and how delivered to market?

Which markets?How will they be measured?How will they be promoted?

How are we doing?How visible are we?

How are we reviewed?

How do we achieve the best user experience while aligning with business objectives and insights?how do we bring delight and be playful

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1. focus on needs of the user 2. understand the medium3. embrace rapid change4. who owns mobile in your

organisation5. identify the stakeholders6. technology can guide7. be playful

embrace

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1. focus on needs of the user 2. understand the medium3. embrace rapid change4. who owns mobile in your

organisation5. identify the stakeholders6. technology can guide7. be playful

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be playful24

Page 25: mobtzu mobile convention 2011 to share

mobile apps for brands

thankyou

jerry lieveldfounder & md @mobtzu

[email protected] us on twitter: @jerrylieveld / @mobtzu

linkedin.com/in/jerrylieveldwww.mobtzu.com