mission to mars - agile tour 2012 (en)
DESCRIPTION
Presentation made to introduce Mission to Mars game during Agile Tour 2012. For the full game, go to http://www.agileplayground.org/TRANSCRIPT
Game Creators!
Pierrick REVOL
15 offices, 8 countries 1600 colleagues
We guide our clients : • Lean-Agile Transformation • Technologic Transformation • Digital Marketing • Mobility
Damien THOUVENIN
1 office (France) J 21 colleagues
Consulting and services in software • Fixed-price development • Expertise .NET / MS-SQL • Lean-Agile Facilitation
Mission to Mars
Find this game on the web!
Objectif Mars de Pierrick REVOL & Damien THOUVENIN est mis à disposition selon les termes de la licence Creative Commons Paternité - Partage à l'Identique 3.0 non transposé. Basé(e) sur une
oeuvre à www.agileplayground.org.
On
http://www.agileplayground.org
Mission to Mars
1. Principle
We are going to simulate a multidisciplinary team work involved in the rocket
construction in order to reach Mars.
Mission to Mars
Let’s go!
Ò Find a name for your team
Ò Share character sheets
Ò Initialize the skill matrice
3’
Mission to Mars
My Product Backlog!
Current User Story (Only 1)
Incoming User Stories (2 visible)
20 User Stories 180 men.days of work
Mission to Mars
Let’s go!
Ò Familiarize yourself with Product Backlog
Ò Initialize your Release Burndown
2’
Mission to Mars
Activities during a sprint!
Make the current User Story progress
Production
Technical Debt
Analysis
Training
Analyze any visible User Story
Improve the global software quality
Gain experience in one of the 4 jobs
Mission to Mars
Sprint #1 preparation : Analysis!
20 User Stories / 5 sprints x 2 (Full analysis cost)
= 8
Mission to Mars
Let’s go!
Ò Take tokens from the bank and arrange them in the middle of the table
Ò Initialize Score sheet
36 4 8 2
36
4
8
2
2’
Mission to Mars
One day work!
Every day of the sprint, every player pick up one token among remaining tockens. An then, we resolve the day in the following order :
A. Technical Debt B. Production C. Training D. Analysis
Note : If the resolution is not possible the token is lost
Mission to Mars
Let’s go!
Ò Take Why???
1. You need to know more about User Story #1 (If you don’t perform the analysis before production you will have a penalty while rolling dice)
2. There is Technical Debt. It is interesting to treat it.
3 2 1’
Mission to Mars
Let’s go!
Ò Take Why ???
1. User Story #1 is fully analyzed (you don’t have any penalties)
2. It is time to produce !!
5
Mission to Mars
Generate bugs!
When you fail Production activity, one or more Debt cards switch into Bug (turn over cards).
Dice Roll No Debt Debt -1 +3 Debt cards 1/2 Debt => Bug 0 +2 Debt cards 1/3 Debt => Bug 1 +1 Debt card 1/4 Debt => Bug
Mission to Mars
Solving a Bug!
When a bug is raised, every team members can contribute to bug solving with any token. Ò Production and Technical Debt are blocked. Ò Training and Analysis can continue. Note : Previous Technical Debt prevention activities and Production activity that leads to the Bug, are counted in Bug solving. Note : Every token used to generate or solving a bug is considered as Lost.
Mission to Mars
Plan next sprint !
Ò After sprint #1, you are free to plan sprint as you wish.
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Mission to Mars