mining virtual lives

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Mining virtual lives: Markus Alexej ‘Notch’ Persson Antonio Contreras Cárdenas 4th grade San Luis de Alba School

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Presentación en power point de Marcus Notch, creador de Minecraft y de la compañía que lo ha producido hasta ahora.

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Mining virtual lives: Markus Alexej Notch PerssonAntonio Contreras Crdenas4th gradeSan Luis de Alba School

Who is he?He is a Swedish video game programmer and designer.He was born in Stockolm in 1979.He began programming at 7 y.o.He produced his first game at 8 y.o.!!!

Markus Alexej "Notch" Persson is aSwedishvideo game programmeranddesigner. He was born inStockholm,Sweden, to a Finnish mother and a Swedish father on 1st June, 1979.He lived inEdsbynfor the first seven years of his life.He began programming on his father'sCommodore 128home computer at the age of seven.Having experimented with varioustype-in programshe produced his first game at the age of eight, atext-based adventure game.2

Where he worked?King.com, until 2009.Programmer for Jalbum.Founder of Wurm Online.Java 4K GPC and Ludum Dare Competition.

Professionally he had worked as a game developer forKing.comfor over four years, until 2009.Afterwards he worked as a programmer forJalbum.He is also one of the founders ofWurm Online,although he no longer works on this game.Outside of work, he has made seven games for competitionsfor theJava 4K Game Programming Contestsuch as "Left 4K Dead" and "MEGA4kMAN".He has also entered theLudum Darecompetition. 3

Mojang and Minecraft

Persson founded Mojang in 2010.His principal objective was Minecraft development.He has gained notability within the video game industry.Documentary Minecraft: The Story of Mojang.

Persson is the owner ofMojang, the video game company he founded alongside Carl Manneh and Jakob Porser in late 2010.His principal venture for founding Mojang wasMinecraft, afirst-personsandboxvideo game that has gained popularity and support since its tech demo in 2009.Since the release ofMinecraft, Persson has gained significant notability within thevideo game industry, having won multiple awards and establishing relations with the industry's figureheads.He is the central figure of a documentary by 2 Player Productions about the rise ofMinecraftand Mojang called Minecraft: The Story of Mojang.Persson quit his job as a game developer to work onMinecraftfull-time until completion.4

The Notch miracle2011: 3 million game copies .

New leader developer: Jens Bergensten.Pocket Edition: Android and iOS.XBox360: May 9th, 2012.

In early 2011 Mojang AB sold their one millionth copy of the game, several months later their second, and several more their third. Mojang hired several new staff members for theMinecraftteam, while Persson passed the lead developer role toJens Bergensten. A version forAndroidandiOScalledPocket Editionhas also been released. An Xbox 360 edition ofMinecraftwas released on 9 May 2012. The Xbox edition also features certain new updates including a tutorial and skin packs. None of the editions offer cross-platform play, and each require different dedicated server versions.

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In my opinionI admire him because he created a game where everything you imagine you can transfer it to a virtual world (sandbox) and you can share it with your friends.

I admire him because he created a game where everything you imagine you can transfer it to a virtual world (sandbox) and you can share it with your friends.6

Tack s mycket !7