michael kowalski, padify

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Mobile vs magazines Contentment getcontentment.com Michael Kowalski @micycle

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Mobile vs magazines

Contentment getcontentment.com

Michael Kowalski @micycle

Padify is our award winning platform for creating apps, adverts, and digital magazines

WINNER

PME Digital Innovation

Feb 2014

FINALIST

SIIA Media Innovation

Apr 2014

THEORY

Early computer

Miles away Work only

1m away Work & home

30cm away Work, home,

cafe

In your pocket All the time

?

?

?

Initial assumptions

Mobile is just another screen size Nobody will read long content on phones Apps are just a fad

All wrong!

Mobile has expanded time spent consuming media

Proportion of media and communications activities across the day

Source: Ofcom, Aug 2014

Mobile has forced the pace on user centered design• Simple user flow:

one thing at a time • Highly focused &

goal oriented • Often single

purpose3

2

1

This is why people like apps

Not even a computer

The phone is an appliance

Apps are buttons that activate tasks

There are only two ways to make money in business. One is to bundle. The other is to unbundle.

Jim Barksdale

Mobile is about unbundling

There’s an app for that

Multi purpose web apps Multi purpose

mobile apps

Single purpose mobile apps

Kleiner Perkins “Internet Trends 2014”

The web = an everything machine

Too much navigational

cruftInconsistent experience

something

Navigation

Content

Home Page A

Page B

Network of links Always deciding

Engage

Explore

Locate

Beginning

Middle

End

{{{

Linear user journeys work well on mobile

Next

…and create space for non-intrusive advertising

AD

Long form

Mobile devices come in many sizes

Responsive design adapts layout to screen

Content

HTML – Native bridge

Native code Device capabilities

One time only for each

platform

Regular production

Hybrid apps

Developer

Editorial

Designing with cards

Chunks of designed content

}}}

Responsive design

Practical workflow

Turn a big design problem into a series of smaller problems Easily reuse in table of contents and other navigation Share through social media Modular so can design around content

For every card type

Animation and interaction

can be more than gimmicks

SignallingWhat just happened?

Fat fingers = easy mistakes Make the user journey visible

with animation

Better use of limited screen space Give the user more choice

Filtering

Mobile devices are very frequently used

Waiting for the bus

What happens

when I tap this button?

?

All issues Starting at the back :/

Publication day

100%

0%Rest of the

month

Chance of finding

something fresh

Monthly publishing

Chance of finding

something fresh

Same content, released in weekly chunks

Weekly publishing

Time

Minor updates at frequent intervals

Chance of finding

something fresh

Continuous publishing

Time

Other categories of software have been transformed by mobile

…and grown their audience

is like a car without wheels

Design without workflow

CMS

Typical CMS workflow

Template Page

Time consuming copy and pasteRe-upload images

Content often doesn’t fit

Templates are expensive to codeTemplates are inflexible and limit creativity

Pages all look kind of the sameBrand differentiation is lost

ImportVisual layout

Publish1-3hours

Autotune

How we do it

}Automate as much as possible

No copy and paste!

Creative input Enhance with video and interactivity Proof & approve

tl;dr

• Mobile has driven fundamental changes to media consumption

• A mobile device is an appliance, not a computer.

• People like apps because of focus and flow: buttons to achieve a goal

• Rethink and unbundle content to create effective mobile experiences

• Continuous publishing and cards work well

• Workflow is hard

Contentment

[email protected] @micycle