making of worker robot

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    '3D Studio Max, Vray & Photoshop'

    Making of 'Worker Robot'

    by Hossein Afzali

    Web|Email

    Software Used:

    3ds Max, VRay & PhotoshopIntroduction:

    The first time I watched Brazil by Terry Gilliam, I was so excited that I wanted to life in that town. I was affected by thetechnology that people were using, the difference in computers, transport, weapons, architecture and even dressstyles. This technology, despite its gravity, made me laugh sometimes and I enjoyed all of the components which Idnever experienced in other movies. For me this style and level of technology was so lovable and amazing that Iwatched it several times.

    Since childhood Ive been crazy about robots and Ive always wanted to design one. This movie motivated me a lot andgave me some cool ideas (Fig.01).

    http://rysh.net/http://rysh.net/mailto:[email protected]:[email protected]:[email protected]:[email protected]://rysh.net/
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    Fig.01

    Concept & Modeling:

    I started by practicing with geometric objects, but no concept drawing on the paper. As a child I always wanted to havea robot that could help me to do my jobs, so I decided to make a worker robot with a bow waist, like a humpback. In thisstep I used spherical objects and started the robot based on a sphere and a hemisphere. I constructed a generalstructure and then I inserted details step by step (Fig.02).

    Fig.02

    Here I converted the sphere to Editable Poly and then started modeling (Fig.03 04).

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    Fig.03

    Fig.04

    After modeling the body I started to work on some details (Fig.05 06).

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    '3D Studio Max, Vray & Photoshop'

    Making of 'Worker Robot'

    by Hossein Afzali

    Web|Email

    Fig.06

    http://rysh.net/http://rysh.net/mailto:[email protected]:[email protected]:[email protected]:[email protected]://rysh.net/
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    I designed the feet on the basis of the arms. Here you can see a short process (Fig.07 08).

    Fig.07

    Fig.08

    Here is the first render of the finished model of the worker robot (Fig.09).

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    Fig.09

    Texturing:I rendered my model from different views then inserted them into Photoshop. By using layers I tested some differentcolor themes on the robot to find a suitable color. I wanted to invent a hot robot, like an old heater, so I decided that thebest theme was orange and cream. I chose materials based on these colors and I designed it (Fig.10 11).

    Fig.10

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    '3D Studio Max, Vray & Photoshop'

    Making of 'Worker Robot'

    by Hossein Afzali

    Web|Email

    Here are the first materials, which I created with combination of different maps (Fig.12).

    Fig.12

    Then I added some dirt and details (Fig.13).

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    Fig.13

    Lighting:

    For lighting I used a combination of VRay lights and Standard lights. You can see the angle and multiplier of every lightin Fig.14.

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    Fig.14

    Rendering:

    Here are my render settings and the result (Fig.15 16).

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    '3D Studio Max, Vray & Photoshop'

    Making of 'Worker Robot'

    by Hossein Afzali

    Web|Email

    http://www.3dtotal.com/tutorial/3d_studio_max/robot_character_design_worker_robot/worker_robot_image_15.phphttp://rysh.net/http://rysh.net/mailto:[email protected]:[email protected]:[email protected]://www.3dtotal.com/tutorial/3d_studio_max/robot_character_design_worker_robot/worker_robot_image_15.phpmailto:[email protected]://rysh.net/
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    Fig.16

    Post-Production:

    This is the material I designed in Photoshop for the floor (Fig.17 18).

    Fig.17

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    Fig.18

    After adding background to my work space, I rendered the final image. I wanted to add some steam so I usedPhotoshop brushes and a Gaussian Blur filter for some sections. For the final touches I worked a little on the brightnessand contrast of image to get the final result (Fig.19).

    Fig.19

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    '3D Studio Max, Vray & Photoshop'

    Making of 'Worker Robot'

    by Hossein Afzali

    Web|Email

    The final image can be seen in Fig.20 22.

    Fig.20

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    Fig.21

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    Fig.22

    Conclusion:

    After a few days, when I was out of the technical process, I looked at the result and felt Id managed to create the robotId been imagining since childhood. I think the most important thing that helped me in the creation of the robot was thebeautiful inspiration of the Brazil movie, so thanks to Terry Gilliam for that!