make it work: validation of applied games

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Making it Work Validation of applied games

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Page 1: Make it work: Validation of applied games

Making it Work

Validation of applied games

Page 2: Make it work: Validation of applied games

Introduction

Evert Hoogendoorn

Page 3: Make it work: Validation of applied games
Page 4: Make it work: Validation of applied games

zonder bril etc.

Page 5: Make it work: Validation of applied games

zonder bril etc.

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Interactive Spaces - Van Abbe Museum Rotterdam

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Corporate Serious Games - Cyber Security game

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Medical Training Games - abcdeSIM

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Healthy Aging: Little Red Riding Hood

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Mental Health - Moving Stories

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Behaviour

action!

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66

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Games

designing for behaviour

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High System

Low Empathy

High Empathy

Low System

Traditionele School

E-learning

Classroom

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Opportunity…

pre-ludo opportunity

designing, testing & development people on the team

first line of opportunitybeing able to play technical requirement

second line of opportunity

intention to play ambassadors management communication

third line of opportunity

play reason to play intuitive controls

fourth line of opportunity

!

1

2

3

4

transfer application in RL

0

to lose users

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Little Game (tool)

Pre-game(tool)

Post-game(tool)

Communication

Transfer

The Big Game

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Solve a problemdon’t design a solution

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Validation

Learning by doing

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Briljant idea

Plan Development Implemen- tation

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Briljant idea

Prototype Playtest Development Implemen- tation

Loop

Fail Fast

Best Practise

Validation

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abcdeSIM - Peadeatrics

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•validated •5 games •highest accreditation •used in NL, UK, Germany, Oman

• learnings couldn’t be implemented

2015

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Prototype Playtest Development Validation

Best Practise

Existing theories

Briljant idea

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Prototype Playtest Development

Best Practise

Existing theories

Briljant idea

Implemen- tation

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Prototype Development Implemen- tation

Best Practise

Existing theories

Briljant idea

Pilot RCT's

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“Knowledge and beliefs about mental disorders which aid their recognition, management or prevention” (Jorm, et al, 1997).

(a) knowledge of how to prevent mental disorders, (b) recognition of when a disorder is developing, (c) knowledge of help-seeking options and treatments available, (d) knowledge of effective self-help strategies for milder problems, and (e) first aid skills to support others who are developing a mental disorder or are in a mental health crisis” (Jorm, 2012).

Mental Health Literacy

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first concept

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Prototype Playtest Development Implemen- tation

Best Practise

Existing theories

Briljant idea

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Prototype Development Implemen- tation

Best Practise

Existing theories

Briljant idea

Pilot RCT's

Pragmatic trial

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Validation of games is

• about commercial and academic riskmanagement

• evidence based, practise led

• about fast failing / agile / iterative (just like development)

• integrated in de developmentproces