make it work: validation of applied games
TRANSCRIPT
Making it Work
Validation of applied games
Introduction
Evert Hoogendoorn
zonder bril etc.
zonder bril etc.
Interactive Spaces - Van Abbe Museum Rotterdam
Corporate Serious Games - Cyber Security game
Medical Training Games - abcdeSIM
Healthy Aging: Little Red Riding Hood
Mental Health - Moving Stories
Behaviour
action!
66
Games
designing for behaviour
High System
Low Empathy
High Empathy
Low System
Traditionele School
E-learning
Classroom
Opportunity…
pre-ludo opportunity
designing, testing & development people on the team
first line of opportunitybeing able to play technical requirement
second line of opportunity
intention to play ambassadors management communication
third line of opportunity
play reason to play intuitive controls
fourth line of opportunity
!
1
2
3
4
transfer application in RL
0
to lose users
Little Game (tool)
Pre-game(tool)
Post-game(tool)
Communication
Transfer
The Big Game
Solve a problemdon’t design a solution
Validation
Learning by doing
Briljant idea
Plan Development Implemen- tation
abcdeSIM - 2009
Briljant idea
Prototype Playtest Development Implemen- tation
Loop
Fail Fast
Best Practise
Validation
abcdeSIM - Burns
abcdeSIM - Peadeatrics
•validated •5 games •highest accreditation •used in NL, UK, Germany, Oman
• learnings couldn’t be implemented
2015
Prototype Playtest Development Validation
Best Practise
Existing theories
Briljant idea
Prototype Playtest Development
Best Practise
Existing theories
Briljant idea
Implemen- tation
Prototype Development Implemen- tation
Best Practise
Existing theories
Briljant idea
Pilot RCT's
“Knowledge and beliefs about mental disorders which aid their recognition, management or prevention” (Jorm, et al, 1997).
(a) knowledge of how to prevent mental disorders, (b) recognition of when a disorder is developing, (c) knowledge of help-seeking options and treatments available, (d) knowledge of effective self-help strategies for milder problems, and (e) first aid skills to support others who are developing a mental disorder or are in a mental health crisis” (Jorm, 2012).
Mental Health Literacy
first concept
Prototype Playtest Development Implemen- tation
Best Practise
Existing theories
Briljant idea
Prototype Development Implemen- tation
Best Practise
Existing theories
Briljant idea
Pilot RCT's
Pragmatic trial
Validation of games is
• about commercial and academic riskmanagement
• evidence based, practise led
• about fast failing / agile / iterative (just like development)
• integrated in de developmentproces