libraries for literacy: technology as a tool for engagement

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Libraries for literacy technology as a tool for engagement!

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Libraries for literacy –

technology as a tool for

engagement!

Investment in programs for 9-16’s

Partnerships

• SLQ have a led a number of technology based programs

partnering with public libraries, schools and universities

• Multi-faceted programming that raises capacity of students,

librarians and teachers

• Program model and resources shared

• Partnerships serve as an incubator of ideas and innovation

• Create sustainable programs / legacy

ConsultationWhat? • Between 2012 and 2014 SLQ undertook research into best practice

program delivery for 9 to 16 year olds.

Why?• Research indicates that young adults aged 9 to 16 are frequently

disengaged from library spaces (see Clark and Hawkins 2008).

• Evidence indicates the importance of space making, belonging and a

sense of ownership for young adults in relation to the division of library

space.

• Libraries can play a unique role in supporting improved literacy and

increasing young peoples’ interest, motivation and engagement in

learning (Ewing 2010: 31). This is important for their future success.

• Makerspaces – strong interest in making, particularly with fashion

• Technology – desire for programs that engage with new technology

Creative areas of interest

• Drama and performance

• Writing

• Film making, photography

• Fashion

Barriers / Challenges

• Travel – difficulties in getting to and from library

• Physical space – creating an area specifically for this age group

• Wide demographic

• Marketing to this age group

Major Findings from SLQ’s consultation with young people 9-16

• Free, browser based and downloadable

• Simple but powerful programming and coding tool

• Tangible outcomes that are easily accessible

• Students encouraged to share and collaborate

• Student learning and development supported in key areas

• Just one example of an effective program for digital

engagement, don’t stop with Scratch!

Why Scratch

Introducing Ian Wedlock

Developing a Workshop

• What elements make a workshop engaging?

• Discuss with your neighbour…

Key elements of a workshop

• Concept (Why?)

• Content (What?)

• Platform (How?)

• Audience (Who?)

Expectations

• Be 100% involved- Try anything and everything!

• Listen when you are being spoken to…

• Ask for help when you need it!

• Have fun!!

http://scratch.mit.edu/

Behaviour Management

• Proximity of facilitator

• Recap expectations

• Chill out time with a staff member

• Shifting the participant

• Removal from the workshop

http://scratch.mit.edu/

Our Objectives for Today

• Discover narrative structure

• Storyboard your narrative

• Use Scratch to create your narrative

animation

http://scratch.mit.edu/

Literacy Links

Make Your Character Move

• Insert a “when clicked”

• Insert your “starting

point”

• Add motion commands!

• You can also use

“controls” to give your

Sprite more animation!

X and Y Coordinates

• The centre of the

stage is X:0, Y:0.

• What are the X

and Y Coordinates

of the Robot and

the Cat?Hint: This very useful X/Y guide is found by changing the

background costume of the STAGE sprite.

Why are X and Y

coordinates important?

Giving Your Hero a Starting Point

• Give your Hero a

starting point.

• Add a “When green

flag clicked”

• Go to X:__ Y:__

Make Your Character Speak

• Insert a “when clicked”

• Insert your “starting point”

• Add a looks command- “Say…” or “Think…”

Create a new Sprite:

• Click “Paint New

Sprite”

• Or Click “New

Sprite from

Folder

Create your own Background:

• Click “Choose

backdrop from

library”

• Or “Paint new

backdrop”

Adding Sound:

• Click the

“Sound” tab

• Select “Sounds”

next to the

costume tab

• Choose “import”

and select a file

Controlling Your Sprite

• Insert a “when clicked”

• Insert your “starting

point”

• Add a number of motion

& looks.

• Add a control to “wait”

• Add some more motions

or looks

Hint: Waiting is great skill to have when you

start introducing more Sprites into your

animation… It helps the story to flow!!

Show and Hide

• The “show” and “hide”

looks tool is useful for

controlling when you

would like to show or

hide a Sprite!

• You can combine the

“show/hide” looks with a

“wait” to time this

command perfectly!

Morning Tea/Lunch Break

Narrative Structure:

• The key element of every story is to have

narrative structure!

http://www.andrew.cmu.edu/user/atripp/findNemo.html

Beginning:

• Sets the scene

• Gives the audience an idea

of time

• Characters are introduced

http://hushhushbiz.com/cinema-release-despicable-me-2/

http://trekmovie.com/2008/12/30/super-high-resolution-

images-for-star-trek-2009/

Storyboarding

• A storyboard is a simple set of

drawings that outline your

narrative structure.

• You don’t need to make it

really detailed!

• Drawings can be simple (stick

figures and basic shapes)

Save It!

Save your work onto your USB!

Animation Screening!

What were our literacy links?

Top Tips…

• Be organised!

• Keep it visual…

• Teach yourself first…

• Don’t be afraid to let the

students teach you…

• Have a plan B!

• Reflect at the end and seek

feedback!

Useful links…

Vision 2017 http://www.plconnect.slq.qld.gov.au/manage/21st-

century-public-libraries/vision2017

Public Libraries Connect http://plconnect.slq.qld.gov.au/

Scratch website http://scratch.mit.edu/