lec 25.spatial cogn 2 (4)

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    What brain areas are important for visuallandmark control of

    Head Direction & Place Cell activity?

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    What brain areas are important for visual landmark control

    of Head Direction & Place Cell activity?

    General view for processing visual information:

    Dorsal streamimportant for processing spatial information - Parietalcortex

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    What brain areas are important for visual landmark control

    of Head Direction & Place Cell activity?

    General view for processing visual information:

    Dorsal stream important for processing spatial information - Parietalcortex

    Ventral stream important for processing object recognition - Inferiortemporal cortex

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    What brain areas are important for visual landmark control

    of Head Direction & Place Cell activity?

    General view for processing visual information:

    Dorsal stream important for processing spatial information - Parietalcortex

    Ventral stream important for processing object recognition - Inferiortemporal cortex

    Visual Tectal PathwayVisual Attention

    To test which pathways are important, we conducted 90

    landmark rotation experiments on HD cells in animals with

    lesions of various brain areas.

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    Head Direction cell responses to 90cue cardrotations

    Amount of ShiftFrequency Distributionfor Shift Amounts

    Control

    90

    270

    0180

    Arrow representsthe mean vector

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    GenerativeCircuit

    PoS

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical Areas: Dorsal Tegmental Nuc. & Supragenual Nuc.

    Head Direction Signal

    Generative Circuit

    PoS: PostsubiculumADN: Anterodorsal ThalamusLMN: Lateral Mammillary Nuc.

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    PoS: Postsubiculum

    ADN: Anterodorsal ThalamusLMN: Lateral Mammillary Nuc.

    GenerativeCircuit

    PoS

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical Areas

    Head Direction Signal

    Generative Circuit

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    Control

    Hippocampuslesion

    Limbic Pathway

    None

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    VisualCortex

    Parietal

    Retspl

    PoS

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Dorsal Stream

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    VisualCortex

    Parietal

    Retspl

    PoS

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Dorsal Stream

    ADN

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    90

    270

    0180

    Parietal Cortexlesion

    Dorsal Stream Pathway

    RetrosplenialCortex lesion

    90

    270

    0180

    Control

    Hippocampuslesion

    Limbic Pathway

    Mild-Moderate

    None

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    VisualCortex

    Parietal

    Retspl

    PoS

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Ventral Stream

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    VisualCortex

    Parietal

    Retspl

    PoS

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Ventral Stream

    ADN

    D l S P h V l S P hC l

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    Entorhinal Cortexlesion

    90

    270

    0180

    Parietal Cortexlesion

    Dorsal Stream Pathway Ventral Stream Pathway

    RetrosplenialCortex lesion

    90

    270

    0180

    Control

    Hippocampuslesion

    Limbic Pathway

    None

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    VisualCortex

    Parietal

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Tectal Streamvia

    LDN: Lateral DorsalThalamus

    Superior ColliculusPulvinar

    SuperiorColliculus

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    VisualCortex

    Parietal

    PoS

    LDN

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Tectal Streamvia

    LDN: Lateral DorsalThalamus

    Superior ColliculusPulvinar

    Tectal Stream

    SuperiorColliculus

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    VisualCortex

    Parietal

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Direct Projection:

    Visual CortexPoS

    Postsubiculum

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    VisualCortex

    Parietal

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    ADN

    LMN

    Direct Projection:

    Visual CortexPoS

    Postsubiculum

    Dorsal Stream Pathway Ventral Stream PathwayControl Postsubiculum

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    Entorhinal Cortexlesion

    90

    270

    0180

    Parietal Cortexlesion

    LMN Recording

    90

    270

    0180

    Dorsal Stream Pathway Ventral Stream Pathway

    RetrosplenialCortex lesion

    90

    270

    0180

    Control

    Hippocampuslesion

    Limbic Pathway

    Lateral DorsalThalamus lesion

    TectalPathway

    ADN Recording

    PostsubiculumLesions

    Hippocampal PlaceCell Recording

    Place field absent

    Severe

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    VisualCortex

    Parietal

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    Visual Streams for Processing Landmark Information:

    Direct Projection:

    Visual CortexPoS

    Postsubiculum

    ADN

    LMN

    Dorsal Stream Pathway Ventral Stream Pathway PostsubiculumControl

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    Entorhinal Cortexlesion

    90

    270

    0180

    Parietal Cortexlesion

    Hippocampal PlaceCell Recording

    LMN Recording

    90

    270

    0180

    Place field absent

    Dorsal Stream Pathway Ventral Stream Pathway

    RetrosplenialCortex lesion

    90

    270

    0180

    Anterior DorsalThalamus lesion

    Place cell recording

    ADN Recording

    PostsubiculumLesions

    Control

    Hippocampuslesion

    Limbic Pathway

    Lateral DorsalThalamus lesion

    TectalPathway

    None

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    Visual

    Cortex

    Parietal

    Retspl

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical AreasGenerative

    Circuit

    So, what canwe conclude ?

    SuperiorColliculus

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    Visual

    Cortex

    Parietal

    Retspl

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical AreasGenerative

    Circuit

    SuperiorColliculus

    So, what canwe conclude ?

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    Visual

    Cortex

    Parietal

    Retspl

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical AreasGenerative

    Circuit

    SuperiorColliculus

    So, what canwe conclude ?

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    Visual

    Cortex

    Parietal

    Retspl

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical AreasGenerative

    Circuit

    SuperiorColliculus

    So, what canwe conclude ?

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    Visual

    Cortex

    Parietal

    Retspl

    PoS

    LDN

    Tectal Stream

    EntorhinalCortex

    Hippocampus

    ADN

    LMN

    Subcortical AreasGenerative

    Circuit

    Landmark control inADN and LMNoccurs because ofthe feedback loopfrom PoSLMNand ADN.

    Conclusion: Forprocessing visuallandmark information:the direct pathwayfrom Visual Areas

    17, 18 --> PoS iscritical.

    SuperiorColliculus

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    Imaging Expts and the Identification of a Brain Area Involved in

    the Recognition of Places

    Parahippocampal Place Area (PPA)Epstein & Kanwisher

    But Studies with Humans might suggest otherwise..

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    Scenes activate the PPA

    Results demonstrating that the PPAresponds selectively to scenes. a.Examples of intact and scrambled

    versions of the four different types ofstimuli (top), and the average per centsignal change for each stimulus typein the PPA averaged overall subjects(bottom). The difference betweenintact and scrambled versions of eachpicture is a measure of the responsein the PPA to each stimulus typepartially unconfounded from theresponse to its low-level visualfeatures. Half of the scenes wereoutdoor scenes of the MIT campus,and half were indoor scenes ofunfamiliar locations. b.The timecourse of the percent change in MR

    signal intensity in the PPA over theperiod of the scan. Per cent signalchange was calculated individually foreach subject using that subjectsfixation activation as baseline and thenaveraging across subjects (black dotindicates fixation epochs). i, intact; s,scrambled; S, scenes; F, faces; O,objects; H, houses.

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    Anatomical location of the PPAa,A single slice from each of the nine subjects inexperiment 1 showing the PPA; functional datafrom this experiment is overlaid on a high-

    resolution T1-weighted anatomical image of thesame slice. Right hemisphere appears on the left.Significance levels reflect the results of aKolmogorov-Smirnov test comparing the MRsignal intensity during viewing of intact scenes tosignal intensity during viewing of intact objectsand faces. Note that the location of the PPA(indicated with yellow arrows) is strikinglyconsistent across subjects. The activated regionwas larger in the right hemisphere than the lefthemisphere. Significant activation was also foundin the anterior calcarine sulcus, but because of theproximity of this region to retinotopic cortex, thisactivation is not discussed here. b,Two adjacentslices form a single subject demonstrating that the

    PPA (yellow arrows) does not overlap with theposterior part of the hippocampus (green arrows).Posterior slices appears on the left. Talairachcoordinates of the PPA activation for this subjectare -6, 18, -39 and -6, -34, 30 (S-I, M-L, A-P).

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    FR OSLM LS ERActivation of PPA to Landmarks

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    Head direction Cells in 3D

    HD cells fire as a function of head direction in thehorizontal plane.

    But how is the horizontal reference frame defined?

    How do HD cells respond

    during vertical plane or

    inverted (upside-down)

    locomotion?

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    HD cell responses in the Vertical Plane

    Generallynormaldirectional

    responses on walls.

    Cells contain directional tuningcurve relative to the roomreference frame.

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    South Wall

    WestWall

    EastWall

    North Wall

    0

    90

    180

    270

    0

    90

    180

    270

    xy 0

    90

    180

    270

    0

    90

    180

    270

    0

    90

    180

    270

    Floor

    Animal defines its horizontal reference frame as the plane it happens to be

    locomoting in. Thus, it rotates [translates] its plane of locomotion by 90

    as it moves into the vertical plane and defines this new surface as its

    horizontal reference frame.

    South Wall

    WestWall

    EastWall

    North Wall

    Floor

    Room Reference Frame

    UpDown

    Direction of Cell Firing Along Walls

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    But, what about inverted orientation?

    To testit is easier to go Space-bound

    Why does this matter?

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    Array of Disorientation Problems & Illusions in Space

    Astronauts are frequently disoriented when working in space

    (0-g) and often experience several types of illusions, including:

    Visual Reorientation Illusion (VRIs)Inversion IllusionExtra Vehicular Activity (EVA) acrophobiaSpace Motion Sickness

    Resulting in problems: Flipping switches in wrong direction Emergency egress Otolith reinterpretation upon return to gravitational

    environment

    Visual Reorientation Illusions (VRIs)

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    All-of-a-sudden perception of feelinginverted (upside-down).

    Surface nearest your feet seems like afloor. Surfaces parallel to body seemlike walls.

    The orientation of your own bodyorthat of a person you look at

    redefines down.

    Probability of illusion depends onvisual vertical cues, visual attentionand your familiarity with the interior.

    Occurs spontaneously, but can becognitively initiated and reversed(e.g., simply closing eyes).

    Incidence is almost universal.

    Susceptibility persists for months.

    Visual Reorientation Illusions (VRIs)

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    Nexus Cube

    VRIs are similar to looking at a Nexus cube, where you perception flipsback-and-forth between seeing the blocks either open towards you oraway from you.

    Similarly, VRIs can come and go very quickly, where your perception ofwhat is down can flip back-and-forth quickly.

    0 G I i Ill i

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    Less common: < 25% of crewexperience it.

    Paradoxical sensation of beingcontinuouslygravitationally upsidedown, even when visually upright inthe cabin.

    Persists with eyes closed.

    Fluid shift, visceral elevation, andotolith unloading likely contribute.

    Temporarily reversible withproprioceptive or visual cues.

    Uncommon after flight day 2.

    0-G Inversion Illusions

    E V hi l A i i EVA H i h V i

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    Viewing Earth beneath your own feetduring EVA can trigger sudden senseof height vertigo, fear of falling, andenhanced awareness of orbital motion.

    The natural compulsion to hang oncan sometimes be disabling.

    Turning away from Earth and putting

    spacecraft belowinstead of Earth

    can resolve problem.

    Extra-Vehicular Activity - EVA Height Vertigo

    Th Ill i L d t S M ti Si k

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    Examples

    Seeing an inverted crewmemberfloating nearby.

    Viewing the Earth in an unexpecteddirection.

    These Illusions Lead to Space Motion Sickness

    Akin to motion sickness in car or boat.

    Perceived self orientation change isnot accompanied by normal confirmingsemicircular canal or gravity-receptorcues.

    Multiple VRIs can cause motion sickness.A single VRI can trigger vomiting in aperson already sick.

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    P bl f ti i S

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    Problems from time in Space

    Loss of muscle mass

    Reduction of quick headturns due toOtolith Reinterpretation

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    Accelerationvector

    GravityvectorAlignedalonglongitudinalbodyaxis

    Otolith Reinterpretation

    Compensates by Steeringplane downwards

    Perceived gravity vector aligned along body axis;feels like you are tilted upwards

    Normal Upon acceleratingduring take-off

    Interpretation of gravity vector involving gravity + accelerative forces

    Example: Pilot taking off from an aircraft carrier with high accelerative forces exerted on him.

    Adaptation to a 0-g environment and then return to Earth.

    When in 0-g, astronauts learn to reinterpret otolith signal as only encoding linear movement

    (compared to on Earth where it encodes the combination of gravity and linear movement).

    However, upon return to Earth, for the first couple of days astronauts interpret any change in

    otolith signal as only linear movement. Thus, a slight tilt of the head (which changes the gravity

    vector on the otolith) is interpreted as a linear acceleration in the horizontal plane, and the

    subject perceives that they are rapidly moving across the floor.

    Spatial Disorientation Diffi lt i d t mi i g /d

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    Spatial Disorientation - Difficulty in determining up/down:

    Astronauts are just as likely to work upside-down as right-side up.

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    HD cell firing in 0 g with parabolic flights

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    HD cell firing in 0-g with parabolic flights

    NASA KC-135 aircraft

    40 parabolas; each parabola ~20 sec 0-g.

    Rats monitored in 4 x 2 x 2 ft. rectangular cage with wire mesh on threesurfaces - floor, wall, ceiling.

    Directional heading was hand-scored from video tapes off-line andcompared to cell activity.

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    Humans canexperience

    VRIs during theseexercises, too.

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    HD cell tuning curves in 0-g conditions

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    HD cell responses when upside-down on ceiling on Earth

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    p p g

    Si il t ll li bi fi di HD ll

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    Similar to our wall-climbing findings, HD cells

    treated the walls as though they were an extension

    of the floor.

    Cell fires duringclimb up.

    Cell fires duringclimb down.

    Preferreddirectionof cell.

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    Running in the reverse direction, the cell is silent

    on both walls.

    Cell fires duringclimb up.

    Cell fires duringclimb down.

    Preferreddirectionof cell.

    Cell is silentduring ciimb up.

    Cell is silent duringciimb down.

    For most cells: Loss of directional tuning on

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    For most cells: Loss of directional tuning onceiling, with increased background firing rate

    Cell 1 Cell 2

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    Performance in the Inverted Hole Board Escape Task

    Es

    capeLatency(sec)

    Training day

    0

    5

    10

    15

    20

    25

    30

    0 5 10

    1 Start Point

    1SP 2SPNumbero

    fSessions

    toCr

    iterion

    0

    4

    8

    12

    16

    Criterion CenterProbe

    Laten

    cy(sec)

    0

    10

    20

    30

    Regulartrials

    Blindfolded-to-apparatus

    trials

    Latency(sec)

    0

    10

    20

    30

    SurroundCurtainProbe

    Criterion

    Laten

    cy(sec)

    0

    10

    20

    30

    1 Start Point

    2 Start Points

    EscapeLatency(sec)

    Training day

    0

    5

    10

    15

    20

    25

    30

    5 10 15 20 25

    4 Start Points

    30

    Blindfold prevents seeing surrounding visual cues on way to apparatus.

    Curtain prevents seeing surrounding visual cues while on apparatus.

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    Conclusions from Behavioral Task:

    When task was simple (1 or 2 start points) animals could

    use a directional (or beacon) strategy move toward a

    particular landmark.

    But when task was difficult (4 start points) animals

    needed a more flexible representation of their

    environment.

    They needed a flexible cognitive map-like spatial strategy.

    It is possible that normalHD activity is required for

    generation and use of a cognitive map.

    Record HD cells in the

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    Valerio, Clark et al. (2010) Neurobiol Learning & Memory

    +

    X= Familiar Release Point 1

    X= Familiar Release Point 2+ = Center Release Pointx

    x

    Escape hole

    eco d ce s t e

    Inverted Hole Board Escape Task

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    Familiar

    Tests

    2 Start

    Points .

    N

    S

    W E

    NCenter

    Tests

    180

    S

    W E

    .

    N

    S

    W E

    180

    S

    W E

    N

    Sample PathsTrajectories

    What are Head Direction Cells doing in this Task?

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    2nd Session on Floor:Upright

    Session on Floor:

    Upright

    Head Direction

    FiringRate

    Rats trained from two locations

    NW

    SW

    Thus, rats were accurately performing the simple version of the inverted

    spatial task - despite the absence of a HD signal.

    NW Inverted TrialCorrect

    Inverted Trial: CenterError

    SW Inverted TrialCorrect

    I n v e r t e d T r i a l s

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    Conclusions about HD Responses in 3-D

    HD cells show normal activity in the vertical plane, but not when the

    animal is upside-down.

    When inverted, the otolith signal to the brain is quite different and may

    account for the loss of directional firing.

    The absence of directional activity may bring about spatial disorientationand its accompanying problems when in 0-g.

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