learning in virtuality

27
Learning in Virtuality: A Primer Part 1 Suzanne Aurilio The pICTsl Farm

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PPT delivered through Horizon Wimba, June 24, 2008. Part of SDSU's pICTsl Farm Initiativehttp://pictsl.edublogs.org

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Page 1: Learning in Virtuality

Learning in Virtuality: A Primer

Part 1Suzanne Aurilio

The pICTsl Farm

Page 2: Learning in Virtuality

Virtual Environments as Educational Technologies

People

Technologies

People and Technologies

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Virtual Environments as Educational Technologies

People

Technologies

People and Technologies What’s this environment designed

for?

What’s My Context?

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Revolutionary or Democrat?

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2008

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3D Modeling

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3D Design

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Creativity

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Creativity

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Simulations

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Role Playing

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Rehearsing

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Training

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Collaborating

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Exchanging Information

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Exchanging Ideas

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Discussions

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Chance Encounters

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+ Manipulating 3D Objects

+ Constructing 3D Objects

+ A sense of place

+ A sense of shared space

+ A sense of embodiment

3D Environments Generally

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ResourcesFor consultation: Suzanne Aurilio [email protected], 619-594-2953

The pICTsl Farm blog http://pictsl.edublogs.org

http://secondlife.com

http;//www.qwaq.com

http://www.forterrainc.com/

http://activeworlds.com/edu/

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Select BibliographyChurchhill, E. F., Snowdon, D. N., & Munro, A. J. (Eds.) (2001).

Collaborative virtual environments digital places and spaces for interaction. London: Springer-Verlag.

Gee, J, P. (2003). What video games have to teach us about learning and literacy. NY: Palgrove Macmillan.

Lankshere, C., & Knobel, M. (2006) (Second Edition) New literacies: Everyday practices & classroom learning. Berkshire, England: Open University Press.

Lave, J. (1988). Cognition in practice: Mind, mathematics, and culture in everyday life. Cambridge, UK: Cambridge University Press

Meadows, M. S. (2008). I avatar the culture and consequences of having a second life. Berkeley, CA: New Riders.

Schroeder, R. (2002). Social interaction in Virtual environments: Key issues, common themes, and a framework for research. In R. Schroeder (Ed.), The social life of avatars: Presence and interaction in shared virtual environments. (pp. 1-18). London: Springer.

Weller, M. (2007). Virtual learning environments using choosing and developing your VLE. London: Routledge.