ios course day 2
TRANSCRIPT
Story BoardsStoryboards are the user interface elements of an App
In modern versions of Xcode this is integrated in the program.
Story Boards ExplainedThe top pain allows you to edit the file / element your working on. The Bottom allows you to choose elements/ objects to add
Choose the View Controller Class that is associated with this view (MVC)
Choose objects to add to a view such as UITextField, UIButton or objects such as a new View.
Delegation "A delegate is an object that acts on behalf of, or in coordination with, another object when that object encounters an event in a program."
Classes acting as delegates must fulfil some obligations (delegate methods) usually declared in a protocol (interface)
Examples: AppDelegate
UITableViewDelegate
Table ViewsOne of the most commonly used elements is UITable View
Two of Types of UI Table ViewPlain Grouped
Table ViewsA Table View consists of many parts all of which are
able to be customised.
Table ViewSection
Section Headerwith Label
Table View Cellwith Label
Table ViewsApple has created a controller for a UITableView
Called UITableViewController and if you subclass it in your View Controller then it will set this stuff up for you.
Header file (.h)
Subclass UITableViewController
Declare the Delegate and Datasource Protocols
Implementation file (.m)
UITableViewDelegate Methods
View Controller Lifecycle
viewDidLoad
viewWillAppear
viewDidAppear
viewWillDisappear
viewDidDisappear
viewDidUnload
Navigation Controller
The Navigation Controller is a very common way to display multiple views and works with a stack
Navigation ControllerBy using the navigation controller iOS creates a container and then automatically creates the bar at the top with the back button allowing users to easily navigate. There is also a lot of performance enhancements behind the scenes too.
To create a navigation stack you can easily do that in the storyboard.
Demo Linking Nav Controller
Persistence In iOS there are a range of ways to persist data on and off the device.On Device
• NSUserDefaults (max 300kb) - This is for small amounts of data, usually used for saving settings / User data in apps
• Plist / Disk - This is for slightly larger data and doesn't really have a limit but can be low on performance. Mainly used for media on disk.
• Core Data - This is the most common way for storing data and is the iOS internal DB. It runs on a NO-SQL basis.
• SQL Lite - This is another option for a DB and uses SQL.
Off Device• Web Service - Third party API’s allow you to easily store data off device and
usually charge based on concurrent requests to the server. Some examples are below.
1. AWS2. Parse3. Other 3rd Party
Persistence
File System: Property Lists
- NSArray and NSDictionary can do this - Can only save supported “plist” types - - NSString- - NSNumber- - NSDate - - NSData
Persistence
File System: Saving Images
- Get resources from the main app bundle (images, databases, mp4)
Blocks and Multi Threading
One of the main ways in which computers since the 90’s have dealt with multiple processes is Multi Threading
Multi Threading means that you can run multiple concurrent processes separately on whats called threads.
Number 1 rule is that all UI should be called on the main thread.
Why use Threads? One use is so that if were pulling data over the network then we don’t block the UI of the app. If we do it will give a bad experience and make our user think the app has crashed.
Blocks and Multi Threading
To use threads on iOS we use something called Blocks. Blocks are very common is iOS since the release of iOS 5.
Blocks
Further info on blocks - http://www.raywenderlich.com/9438/how-to-use-blocks-in-ios-5-tutorial-part-2
What is a block?- a block of code (i.e a sequence of statements inside {}).
Usually included “in-line” with the calling of a method that is going to use that block of code.
Example of Block
Blocks and Multi Threading
To dispatch a task to a different Thread we use a C API called ‘Grand Central Dispatch’ (GCD).
Categories
Categories allow us to add extra methods to existing classes even if we didn't write them.
Header (.h)
Frameworks and Coca Pods
Frameworks in iOS are collections of code that allow apps to take use of extended functionality.
Examples of Apple Frameworks: MapkitCore AudioCore Animation
Examples of 3rd Party Frameworks: StripeFacebookParseTwitter
Testing Your App
To test your app on the simulator then simply build and run and in Xcode and it will launch in the simulator.
To test your app on a device you will need to be enrolled in the Apple Developer Program and then generate a Development Provisioning Profile.
Instruments and Other Apps
Apple automatically installs a range of applications that can be used to find where issues lie in your app. Such as Memory leaks and others.