intro to classical mechanics zita@evergreen, 3.oct.2002

12
Intro to Classical Mechanics [email protected], 3.Oct.2002 Study of motion Space, time, mass Newton’s laws • Vectors, derivatives Coordinate systems Force and momentum • Energies

Upload: noura

Post on 17-Jan-2016

32 views

Category:

Documents


0 download

DESCRIPTION

Intro to Classical Mechanics [email protected], 3.Oct.2002. Study of motion Space, time, mass Newton’s laws Vectors, derivatives Coordinate systems Force and momentum Energies. Four realms of physics. Mechanics = study of motion of objects in absolute space and time. - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Intro to Classical [email protected], 3.Oct.2002

• Study of motion• Space, time, mass• Newton’s laws• Vectors, derivatives• Coordinate systems• Force and momentum• Energies

Page 2: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Four realms of physics

Classical Mechanics(big and slow:

everyday experience)

Quantum Mechanics(small: particles, waves)

Special relativity(fast: light, fast particles)

Quantum field theory(small and fast: quarks)

Page 3: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Mechanics = study of motion of objects in absolute space and time

Time and space are NOT absolute, but their interrelatedness shows up only at very high speeds, where

moving objects contract and

moving clocks run slow.

Virtually all everyday (macroscopic, v<c) motions can be described very well with classical mechanics,

even though Earth is not an inertial reference frame (its spin and orbital motions are forms of acceleration).

Page 4: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Space and time are defined via speed of light.

• c ~ 3 x 108 m/s• meter = distance light travels

in 1/(3 x 108) second• second is fit to match:

period T = 1/frequency = 1/f

E = hf = 2B (hyperfine splitting in Cesium)

second ~ 9 x 1010 TCs

Page 5: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Practice differentiation vectors: #1.6 (p.36)

A = i t + j t2 + k t3

Vectors and derivatives

Page 6: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Polar coordinates

x = r cos

y = r sin r

r =

der/dt =

de/dt =

v = dr/dt =

a = dv/dt =

Page 7: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Cylindrical and spherical coordinates

Page 8: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Practice #1.22 (p.36)

Ant’s motion on the surface of a ball of radius b is given by

r=b, = t, = /2 [1 + 1/4 cos (4 t)]. Find the velocity.

Page 9: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Newton’s Laws

I. If F = 0, then v = constant

II. F = dp/dt = m a

III. F12 = -F21

Momentum p = m v

a = F/m = dv/dt

v = a dt = dx/dt

x = v dt

Page 10: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Practice #2.1, 2.2

Given a force F, find the resultant velocity v.

For time-dependent forces, use a(t) = F(t)/m, v(t) = a(t) dt.

For space-dependent forces, use F(x) = ma = m dv/dt where dv/dt = dv/dx * dx/dt = v dv/dx and show that v dv = 1/m F dx.

2.1(a) F(t) = F0 + c t 2.2(a) F(x) = F0 + k x

Page 11: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Energies

F = m dv/dt = m v (dv/dx). Trick: d(v2)/dx =

Show that F = mv ( ) = m/2 d(v2)/dx

Define F = dT/dx where T = Kinetic energy. Then

change in kinetic energy = F dx = work done.

Define F = -dV/dx where V = Potential energy.

Total mechanical energy E = T + V

is conserved in the absence of friction or other dissipative forces.

Page 12: Intro to Classical Mechanics Zita@evergreen, 3.Oct.2002

Practice with energies

To solve for the motion x(t), integrate v = dx/dt where

T = 1/2 m v2 = E - V

Note: x is real only if V < E turning points where V=E.

#2.3: Find V = - F dx for forces in 2.1 and 2.2.

Solve for v and find locations (x) of turning points.