interactive noise theo giovanopoulos: audio / graphic design / web development john harper: action...
TRANSCRIPT
Interactive Noise
Theo Giovanopoulos:Audio / Graphic Design / Web DevelopmentJohn Harper:Action scripting / Graphic Design / Animation
Interactive Noise
Graphical and musical composing toolGraphically produces an impressive visual
display. Icons Animations Color Scheme Switching
Produces a user defined compilation of sounds which creates music.
Multiple Sound Schemes Raindrops and other environmental Psychedelic
Input
Keyboard: main source of user input Keys produce a different effect, both visually and audibly. Keyboard is played similarly to that of a piano
Mouse: secondary source of user input Mouse manipulates on screen animations.
Audio
A basic looping beat is played constantlySound scheme is set to keysEach key plays a different sound.
Example: Rock Sound SchemeKeys A, S, D, F, G produce slightly different
electric guitar riffs.Keys Q, W, E, R, T produce various electric
base riffs.
Results
A player will create his or her own songSimultaneously the player will effortlessly
create an abstract visual masterpiece.After or during creation of this piece, the
user may explore it.Create with keyboardExplore with mouse
Audience
People interested in this game: Music composers
Beethoven
Abstract artists People curious to
explore a self created visual environment
Suggestions For Game Play
See the visual/audio results of typing:Your nameA poemA storyRandomly selected keys
Experiment with:Speed of typingThe visual environment you create
Comparing Examples
Rez Fantasia Rainbow Trip Blue Man Group The Sonification of
Protein Data Mary Anne Clark
(biologist) John Dunn
(musician)
Timeline
3/18: Gather sounds for interactive elements
3/25: Ten more interactive elements added
4/01: Ten more interactive elements added
4/08: #,F keys assigned sounds added
4/15: Completion of project and website