interaction design: course introduction729g22/info/idintro2018.pdf · interaction design: course...
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InteractionDesign:CourseintroductionEvaRagnemalm
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Today’slecture
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• Course information • What is interaction design • Design process – research – concept design – prototyping – evaluation
Yourlearningtasks-Supportprovided
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• Read course literature
• Perform project, for external customers (user research, concept design, paper prototype, evaluation)
• Lectures, seminar
• Supervision, formative feedback
• Teaching session
Course home page: bhttps://www.ida.liu.se/~729G22
Project
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• Predetermined groups of about 5 • Given a customer with a ”problem” • Groups and customers to be shown just before the break • Three parts
– User research – Concept generation, sketching, requirements – Paper prototype and evaluation
• Written and oral report after each part • Supervisory meetings every week
Assessment
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• Active participation in project work • Active participation in two out of three presentations • Written reports (two intermediate and one final to
customer) ➡ passing grade
• Individual report ➡ pass with credit (if group work passed)
Schedule-TimeEdit
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• Subject to change (esp. lecture 4-5), personnel • 5 Lectures
– Lecture 2 – Research – Lecture 3 – Concept development, requirements and paper
prototypes – Lecture 4 – Sustainable design (new!) – Lecture 5 – Evaluation
• 1 seminar: Design and gender (new!) – Tvärgrupper
TimeEdit-theproject
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• Supervision – very first w two/three groups and supervisor – then once a week w only supervisor - BOOK 24h in advance!
• Presentation (Deadline) – present your work (intermediate: 1/2-class, final: 1/1-class) – present your plan for next part
• Project (independent project work)
Literature
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• Additional book: Saffer, Dan., Designing for Interaction, 2nd. ed. Publisher: New Rider 2009.
• Course books – Goodwin is about goal-directed design – Saffer – Arvola
• Papers
are about interaction design
Project
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• The aim of the project is to – create a prototype of a new system, or further develop an
existing system, – given an initial brief, – by following a design process
• External clients – they are all different • Focus on doing and learning (sometimes by failing)
Projectsuggestions
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• General advice – Write a group contract/agreement – Report any problems within the group as soon as possible to
one of the teachers – Agree with the client about how and when to communicate
about your progress – Keep a personal journal or idea log
• sketch continuously
Projectgroupsandcustomers
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• https://www.ida.liu.se/~729G22/project/index.en.shtml
Endofpracticalissues.Questions?
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Whatisinteractiondesign?
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• What is interaction?
• Designing something emergent? • Designing the conditions for interaction
(preconditions)
Whatisinteractiondesign?
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• Goodwin: design of systems that change state over time
• Saffer: interaction design is an applied art that makes things usable, useful and fun.
• Arvola: design of the conditions for interaction with and through interactive products and services.
Whatisinteractiondesign?
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• Goodwin: design of systems that change state over time – design is about visualizing possible solutions in concrete and
visual terms – interaction designers need to understand changing systems – people are a big part of those systems, thus understanding
goals and thought processes are important
Whatisinteractiondesign?
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• Saffer: interaction design is an applied art that makes things usable, useful and fun. – applied art: not a science - always context dependent – usable, useful and fun: not just making things work – about behaviours
Whatisinteractiondesign?
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• Arvola: design of the conditions for interaction with and through interactive products and services. – creating an action space and framework for interactions with
things, with the environment and with other humans – experiences and behavior rather than surface qualities – interaction design influences more than the “things” that are
designed
Whatisinteractiondesign,really?
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• Designing conditions for interaction – understanding and defining frameworks for action within a
“system”
• It involves people – Concerns how products and services work, but not in
themselves, but rather how they work for people
Whatisgoodinteractiondesign?
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• Conditions for interaction
Whatisgoodinteractiondesign?
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• Conditions for interaction
Whatisinteractiondesign?
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• It involves people – Concerns how products and services work, but not in
themselves, but rather how they work for people
• How interactions make people feel
Whynotjustask?
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So, what medicine would you like, my dear?
Designprocess
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• Goal-directed process – Planning – Research: users and the domain – Modelling: users and use context – Requirements: definitions of user, business, and technical
needs – Framework: definition of design structure and flow – Detailed design: of behaviours, form, and content, as well as
evaluation and feasibility. – Support: development needs
Designprocess
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• Research – creating rapport with the target group – analyzing the design context: e.g. stakeholders, locations,
competitors, state-of-the-art, rules and regulations etcetera – modelling and visualizing the collected data
• personas • scenarios • design goals
Designprocess
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• Concept design – creating many different solution concepts – choosing concepts to go forward with based on
user research data – forming requirements for the solution
Designprocess
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• Concept design • Creating many different solution concepts! • use sketch-book/idea-log or other technique to
record ideas that you think of • techniques to stimulate creativity
(Berg & Greder, 2016)
Designprocess-decidehowtochoose
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(Berg & Greder, 2016)
MOREDETAILEDASPECTSOFADESIGNCONCEPT
Idea Whatkindofthingistheproductorservice?Whatisthenameoftheconcept?
Who Whoisitfor?Whoisaffectedbyit?
What Whatisthemainfunction?Whatisthecorecontent?
When&Where Inwhatsocialcontextsandphysicalenvironmentswillitbeused?
How Whatprinciplesdoestheproductorservicebuildon?Whatarethetargetexperiences?Whatvariationsoftheconceptsmighttherebe?
Why Whywouldanyoneusetheproductorservice?Whatproblemorquestiondoesitsolveoranswer?
Consequences Howarepeople,surroundings,society,ortheenvironmentaffectedbyit?
Designprocess
Designprocess
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• Prototyping and evaluation – creating a lo-fi prototype of your concept idea (in this case a
paper prototype), based on design scenarios and requirements
– plan, prepare and conduct usability test with users – analyze and present your findings
Designprocess,recommendations
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• Plan, read the literature! • Be proactive
– Contact client, make agreement about when and how to communicate
– Start finding potential users – Allot time for planning of the following work package and
start reading the course literature for it
• Match expectations with time (and budget). • Goodwin CH 3 is a good help.
www.liu.se
Questions?
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