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08 02 04 - 1 Interaction Design - Project TDA501 08 02 04 - 2 Today The project Examination recap

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Page 1: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 1

Interaction Design - Project

TDA501

08 02 04 - 2

Today

• The project• Examination recap

Page 2: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 3

The Course

• A few lectures• Some design exercises• A few of literature seminars• A large group project• An individual home assignment• Check home page

– http://www.cs.chalmers.se/idc/ituniv/kurser/08/idproj/

08 02 04 - 4

Overview

Exhibition20

17

16

11

Easter Holiday12

6

7

8

Individual assignment22

Report21

19

Project Work

18

15

14

Re-examination week13

10

Project Work9

5Aesthetics in Interaction Design4

Page 3: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 5

Projects

• Theme:– Games and playful interaction design– (with an awareness of aesthetics)

• Requirements:– Projects should involve information technology as a

key component– Projects should have a clear relation to the course

theme• Groups: formed by you

08 02 04 - 6

Page 4: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 7

08 02 04 - 8

Extended memory

Page 5: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 9

08 02 04 - 10

Page 6: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 11

08 02 04 - 12

Projects

• Theme:– Games and playful interaction design– (with an awareness of aesthetics)

• Requirements:– Projects should involve information technology as a

key component– Projects should have a clear relation to the course

theme• Almost anything but not administrative systems

for instance

Page 7: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 13

Process

• This week form groups and start generatingideas

• Wednesday February 13– Hand in 3 proposals

• Thursday February 14– Present proposals to class

• Week 8– Supervision concerning ideas

08 02 04 - 14

Process

• Monday Februry 25– Present proposal to class and external judges

• February 28– Hand in initial design document– Details presented later

• Week 10-11 peer review of designdocuments

Page 8: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 15

Process

• April 3– Low-fi prototype demo– More details will be given

• April 7– Hand in written feedback on low fi prototypes– More details will be given

• April 10– Hand in revised design document

08 02 04 - 16

Process

• May 8– Project web site on line

• Week 20– Exhibition

• May 22– Hand in project report

• May 30– Hand in individual assignment

Page 9: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 17

Documents

• 3 proposals– Rather brief– Concept description– Description of the context of use– Possible users and, last but not least– Why this project is interesting, i.e., what do you

want to explore by implementing it?

08 02 04 - 18

Initial Design Document• More details will be given later!

– Description of your idea or concept, motivate your choice and givea short background description.

– Some sort of picture or sketch of the concept.– Description of how you have planned to implement and how you

plan to realise your idea.– If your project is dependent on a certain technology, then describe

this.– Suggestion of criteria for how you can validate how well you have

succeeded with your project.– A time-plan for how you imagine to realise the different parts of

the project.

Page 10: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 19

Peer Review

• The groups review each others initial designdocuments

• Revised version produced• Details to appear

08 02 04 - 20

Report

• 2 parts– Web– Traditional written report– Both important (35-65 could still change)

• Web– Presentation and downloads

• Paper– All details

Page 11: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 21

Exhibition

• For the public• Open several days• Likely location Navet• Working prototype• Information poster(s)

08 02 04 - 22

Exhibition PR

• Web site• Written invitation• Press releases• Voluntary work

– Consider interest– Fun– Useful for portfolio/CV

Page 12: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 23

Supervision

• Each group will get a supervisor• Supervision concerning technology will

exist• Similar to Ubicomp course

08 02 04 - 24

File area

• Each group will get a shared file area on aChalmers server

• Store project material• CVS• Web site• Technically as web sites in Ubicomp• Available later this week (hopefully)

Page 13: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 25

Examination

• To pass the course you should– Actively participate in all parts of the course– Do the project

• Details will be explained in 2 weeks– Write an approved project report– Write 2 individual home assignments

• Grading– Chalmers: Fail, 3, 4, 5– GU: Pass and Pass with distinction (G, VG)

08 02 04 - 26

Examination continued

• The course grade is determined by upon thefollowing weighed average of the grades on theassignments:– 30% Report– 20% Demonstrator– 10% Exhibitions– 10% Oral presentations of concepts– 10% Assessed individual contribution– 20% Individual assignment

Page 14: Interaction Design - Project · 2008-02-05 · Interaction Design - Project TDA501 08 02 04 - 2 Today •The project •Examination recap. 08 02 04 - 3 The Course •A few lectures

08 02 04 - 27

Course Evaluation

• Same as in other courses• Volunteers?

– ID, Chalmers– MDI/ID– ISD– GU

08 02 04 - 28

Register

• Chalmers students– Student portal– Interaction design

• Student centre maskingränd• [email protected]

– MDI/ID• IT-university• [email protected]

• GU students– Ida Holmgren– [email protected]