idas workshop: 03 what is the distributed manufacturing scenario
Post on 14-Sep-2014
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DESCRIPTION
My presentation for the fourth day at the Open P2P Design workshop organized with Roger Pitiot at IDAS in Seoul. http://www.workshop.colab-design.org/TRANSCRIPT
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http://openp2pdesign.org
Open P2P DesignEnabling Design 2.0 through Open Processes, Systems, Tools and Projects
Massimo MenichinelliRoger Pitiot
November 20th-23rd 2009IDAS, Seoulhttp://www.workshop.colab-design.org/
Day 04:Introduction to the Distributed Manufacturing Scenario
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01.What is the Distributed Manufacturing Scenario ?
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Design for a (Distributed) Scenario
Open projects seem very fascinating, but are they really going to make a change? In order to make Open (P2P) Design a truly changing and problem-solving discipline:
* we need to analyze current problems* we need to define possible new scenarios that address these
problems* we need to design strategic projects to reach these scenarios* we need to metadesign processes for collective and distributed
action
--> May an Open, P2P and Distributed Scenario be the answer?
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Design for the current Scenario
We need to recognize the scarcity of some resources: * water/food* oil/energy* materials* money
We need to recognize the abundance of some resources: * knowledge/information* distributed software, hardware and omputing power
--> A Scenario where design is used not to produced more objects but to valorize scarce physical resources and to share intellectual ones
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Design for a new, Distributed Scenario
Based on:* energy: distributed generation* physical goods: distributed manufacturing* financial resources: open money
And we need to redefine Design and its:* identity* knowledge* social networks* roles* processes* limits/choices
--> Let's redefine and use Design for enabling Distributed Systems
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Problems and Limits of Open Projects
* lack of specific tools/softwares* some hardware/services need to evolve more* we need systems of services and technologies * open alone does not mean a project will be succesful, it needs a
market, businesses models and marketing initiatives * open and p2p processes are very flexible (and can be used for wrong
projects too)* open and p2p dynamics still not so widely understood and accepted* need for education about open p2p concepts first (and tools and
processes then)
--> Let's work on these issues, in an open and p2p way!
But things are evolving really fast!
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02.Business Models for Open Design
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02.01 Typical Open Source Business Model
You participate in an Open Design without being paid because:* you want to be part of a collaborative project* you want to learn * you want to solve a specific problem* you want to share knowledge and expertise* you want to have more reputation among other designers* you need help for developing a project* you want to showcase your experience as a designer to find a new
job
You participate in Open Design being paid by a company because:* they need a new open design project to profit from* they need an existing open design project but it's not ready yet
This is how participation in an Open Source Software Works!
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02.01 Typical Open Source Business Model
A company can profit from an Open Design project because:* it sells the project (yes, you can do it even if you share it!)* it sells the manufactured project* it sells products or contents (books) related to the open design one* it sells projects built from the open design one* it sells services for the project
* support * customized projects* education* ...
* it gets fundings to develop the Open Design project
This is how an Open Design project can profit!
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Distributed Manufacturing: 01 of 03 Business Modelshttp://p2pfoundation.net/Category:Manufacturing
http://www.makerbot.com/ http://www.flickr.com/photos/hoeken/3407930569/
Open Hardware!
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Distributed Manufacturing: 02 of 03 Business Modelshttp://p2pfoundation.net/Category:Manufacturing
http://www.shapeways.com/
A Web 2.0 Service / Marketplace
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Distributed Manufacturing: 02 of 03 Business Modelshttp://p2pfoundation.net/Category:Manufacturing
http://www.shapeways.com/
A Web 2.0 Service / Marketplace
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Distributed Manufacturing: 03 of 03 Business Modelshttp://p2pfoundation.net/Category:Manufacturing
http://en.wikipedia.org/wiki/Fablab http://www.fablabbcn.org/
A place / worhshop / service!
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P2P Lendinghttp://en.wikipedia.org/wiki/P2p_lendinghttp://uk.zopa.com/ZopaWeb/public/about-zopa/about-zopa-home.html
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Crowdfundinghttp://en.wikipedia.org/wiki/Crowdfundinghttp://www.kickstarter.com/
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Crowdfunding (Unsuccesful example)http://www.kickstarter.com/projects/1833785894/100k-stray-toasthed-pull-toys
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02.04 Open Hardware Bankhttp://www.oshwbank.org/http://antipastohw.blogspot.com/2009/03/introducing-open-source-hardware.html
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For Free! Freemiumhttp://www.wired.com/techbiz/it/magazine/16-03/ff_freehttp://www.amazon.com/Free-Future-Radical-Chris-Anderson/dp/1401322905http://en.wikipedia.org/wiki/Freemium
Freemium is a business model that works by offering basic services for free, while charging a premium for advanced or special features. The word "freemium" is a portmanteau created by combining the two aspects of the business model: "free" and "premium". The business model has gained popularity with Web 2.0 companies.(source: Wikipedia)
This is how an Open Design project can profit!
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Long Tailhttp://en.wikipedia.org/wiki/The_Long_Tailhttp://www.wired.com/wired/archive/12.10/tail.html
The Long Tail or long tail is a retailing concept describing the niche strategy of selling a large number of unique items in relatively small quantities – usually in addition to selling fewer popular items in large quantities. (source: Wikipedia)
And participation shows the same distribution!
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Any questions or comments?
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Thank you!
Massimo Menichinelli
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