how to monetize your passion - an example in the game industry

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An example in the game industry How to monetize your passion http://www.slideshare.net/VGVisionary HD Redux Edition

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Page 1: How to monetize your passion - An example in the game industry

An example in the game industry

How to monetize your passion

http://www.slideshare.net/VGVisionary

HD Redux Edition

Page 2: How to monetize your passion - An example in the game industry

Table of contents• Who is this guy!?

• Where does this talk come from?

• Some examples

• Summary

• Questions

Page 3: How to monetize your passion - An example in the game industry

Who am I?This is a talk by

Vlad MicuNow Head of Studio at

Critical Force EntertainmentUsed to be the PR Manager ofGrambleworld.com

Did production, game design and creative direction for

arkavis Siam co. ltd. in Thailand

Wrote for many other international outlets includingGamesauce.org, TechInAsia.com,

PocketGamer.biz, Control Magazine, Gamer.nl, XBLAFans.com, Casual

Connect Magazine and many more.

@vgvisionary

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Partners & Clients

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Our games

Critical Strike Portable• 16+ million downloads since 2012• 300.000 DAU• 4.3 Rating (265.900 ratings)• Web, iOS, Android, Ouya, ???• Reskinned multiple times into CM:

Swat & CM: Space• 3rd party controller support• Ad revenue based• Revenue: 0-700 dollars a day.

Company of Tanks (Beta)• 350.000+ downloads since Dec

‘13• 2.000 DAU• 4.0 rating (6807 ratings)• Google play, coming to WP• 50.000 euro Appcampus funding

for Windows Phone version• IAP revenue based• Revenue: 0-10 dollars a day.

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Most recently

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Bad News

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Good News

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From passion

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To career

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#1: The principle of adding value

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Volunteer

Three words: behind the scenes

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Being involved: bringing value

Make yourself invaluable

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Cover an event as press

“I guess if nothing else, being a part of the gaming press has allowed me to draw from a nearly unlimited

well of knowledge and inspiration that I may have otherwise never had access to. “

– Chris Morris (Microsoft)

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Putting the spotlight on others: bringing value

Write 90% about others and 10% about yourself

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YouTubers & Streamers are the perfect example

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Being where most people can’t be: bringing value

Travel is a 110% investment in yourself

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Having knowledge & connections that others

don’t: bringing value

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Example

Rule for students: never present yourself as a student! Present yourself based on what you have to offer!

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#2: The principle of the snowball effect

Good stuff comes to those who work for it

2004 20052006 2007

2007

20082009

20122011

2013

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The key challenge: Seizing opportunities

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My first invoice

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How have you embraced the power of timing?

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Examples•Resogun on PS4 (Housemarque)

• Company of Tanks on Windows Phone(Critical Force Ent.)

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#3: Defining your value• Creators

• Connectors

• Organizers

• Business types

Together, they can create awesome start-ups!

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Which one are you?

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Freelancer rule #1

• For free or for the full rate, never for a discount.

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Find your blue ocean

It’s simple Supply vs Demand: What do you have that others don’t?

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(Weird) Example

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Don’t be afraid for change

Even adversity brings opportunity

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#3: Building your network

Read this book

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My #1 Network rule: Everyone is interesting!

Example: how I got here

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Network your *ss off#wolfireisawesome

“While waiting in line just to get into E3, you may find yourself standing next to the principle engine

programmer for the Halo team […]. Anyone you see holding a fancy looking camera is probably affiliated with a major gaming news site, so go

say hello (I stalked as many as possible). […] Any afterparties you can find are networking bonus

rounds.”- John Graham (Wolfire)

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Are we pitching to everyone we can?

• Blow people away

• Show your ideas

• An awesome presentation/portfolio helps

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Always be closing

When you present your services/expertise

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#4: It’s not what you doIt’s how you do it!

• Create a product• Run a Webshop• Organize events• Write articles• Give workshops• Consult• Stream on

Twitch/YouTube

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20/80 rule

Value is created if your ROI > Investment

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My own first publishing deal (2009)

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The Numbers• 12.000 euros budget.

– 3 members got paid to made a new prototype

• 1 team member got a full-time job.

• Pulse was later developed for 100k by an external developer.

• Pulse flopped with only 1000 sales on iOS.

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Another example

16 hours x 80 euros (1680 euro) of my time = 160 hours x 20 euros (3200 euro) of your timeThus, ROI > Investment.

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#5: How well/often do you showcase your work?

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When was the last time you applied for a showcase

or competitions?• To volunteer

• To showcase

• Or even speak

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Example

www.promoterapp.com/calendar www.gameconfs.com

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#5: Do people consider you/your product a ‘must-

have’?

And can you make them believe it’s ‘must-have’?

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Are you prepared to do business?

• Website/portfolio/LinkedIn

• Elevator pitch

• Business cards

• Referrals?Check Kadri’s awesome talk here http://www.youtube.com/watch?v=FXRverBntZc

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Where’s your business plan?

http://www.seriesseed.fi/

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How well do you know yourself, your product and

your market?• SWOT analysis

• Competitors

• People with similar backgrounds (and what they’ve done)

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#6: What kind of partnerships would we

need to flourish?

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Examples

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Our example

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#7: What are you sharing?

• Insights and numbers

• Valuable contacts

• Opportunities and jobs

• Even a place to stay

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Especially our mistakes

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#8: Are you making yourself better & stronger?

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My work = an investment in myself

If you don’t enjoy your job, GTFO

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Preparing mentally for success, just as much as

failure.

Both Failing and/or Succeeding Hard = Growing Up Incredibly Fast

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Bonus tip: Quantify your life/work

My numbers (2007-2013)

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My career in numbers (2007-2013)

• 22 talks given (next one being at Digital Dragons in Krakow, Poland next month).• 232 articles written from September 2007 – today.• 3 website staff managed filled with talented young writers for Gamesauce.org, Windowsphonefans.com and PSNFans.com• 1 super-talented development team managed (for arkavis Siam Co. ltd.)• 13 videogames that I’ve been credited on (only six have been released till this day).• 30 countries visited in the first 27 years of my life. 9 countries that I’ve lived in.• 60 video items created with 85.253 views (16324 of which were for Control Magazine). • 500+ people interviewed as an industry journalist (most of them game developers). • 4500+ business cards handed out • 8621 contacts in my Gmail (categorized thanks to Smartr).• 1200+ hours spent playing League of Legends between summer 2011 and today spread over my 2x EUW, 1x US and 1x Thai account. • 1917 friends on Facebook (of which 1016 are Game Industry-related). I’ve spoken at least 5 minutes to 99% of them.• 2000+ LinkedIn connections I have no clue what to do with.• 97+ press badges collected• 3 months per year spent traveling or abroad on average (4.5 months in 2013)

If I can do it, so can you

Page 60: How to monetize your passion - An example in the game industry

Summary• Give and thou shall receive• Find a way to offer value to others• Create opportunities, seize them and embrace the snowball

effect• Define your value, promote it• Find your blue ocean• Expand your network• Be smart with what you do, 20/80 rule• Promote yourself• Become the ‘Go-To’ person and/or have a must-have

product/service• Create partnerships if needed• Share with your network/community• Grow as a person• Optional: keep track of your progress• Rinse and Repeat

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Handy dandy links• http://www.copyblogger.com/freelance-copywriter-negotiation/• http://www.wikihow.com/Network-at-a-Conference • http://entrepreneurs.about.com/b/2009/03/13/top-10-conference-networking-tips.htm • http://factoidz.com/how-to-get-a-press-pass-for-bloggers/ • http://www.gamecareerguide.com/features/295/so_you_want_to_be_a_games_.php • http://www.willcocks.co.uk/Introductions.htm • http://www.whattheydontteachyouatstanfordbusinessschool.com/work-a-conference-notes.htm • http://www.gamasutra.com/view/news/218776/Market_your_games_effectively_with_the_Vlambe

er_toolkit.php?elq=31d0d30f1634498683c3775ea6db8fa3&elqCampaignId=4232• http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/• http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/• http://www.fourhourworkweek.com/blog/2013/10/28/business-mentorship-and-muses/• http://www.freeenterprise.com/free-enterprise-tour/inside-edison-nation-charlottes-willy-wonka-

style-warehouse-inventions?utm_source=Taboola&utm_medium=Article_RSS_Feed&utm_campaign=OngoingPaid

• http://blog.readyforzero.com/how-to-create-a-budget/• http://www.gamesindustry.biz/articles/2014-02-19-five-tips-for-breaking-into-the-industry• http://lifehacker.com/the-most-common-ways-we-fool-ourselves-about-money-1566079910• http://lifehacker.com/three-common-freelancing-roadblocks-to-avoid-1556393922• http://lifehacker.com/can-i-really-make-a-living-by-blogging-1537783554

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Handy dandy links part 2• http://videogamecaster.com/ - If you want to be come a YouTuber and or Streamer• http://www.pixelprospector.com/indie-resources/ - If you want to go Indie• http://lifehacker.com/six-times-we-blow-more-money-than-we-should-and-how-to-1515656181• http://lifehacker.com/five-one-hour-routines-that-will-improve-your-life-as-a-1560495938• http://lifehacker.com/how-to-take-a-pay-cut-for-a-job-you-actually-love-and-1542091937• http://lifehacker.com/how-to-to-better-manage-your-freelance-income-1530335057• http://lifehacker.com/how-to-strategize-for-a-better-salary-in-your-20s-30s-1504980374• http://lifehacker.com/be-careful-when-saying-yes-or-no-during-a-salary-ne-1041248749• http://lifehacker.com/why-you-should-never-be-afraid-to-negotiate-a-higher-sa-1477953403• http://lifehacker.com/5985903/advice-i-wish-someone-had-given-me-for-my-first-job• http://lifehacker.com/the-most-common-ways-you-waste-money-and-how-to-save-i-1183447200• http://lifehacker.com/how-to-take-on-more-responsibility-at-work-without-bei-798774337• http://lifehacker.com/eight-small-financial-changes-that-yield-huge-results-1502939683• http://lifehacker.com/five-things-i-wish-i-had-known-when-i-started-working-f-1497900668• http://lifehacker.com/the-beginners-guide-to-working-from-home-733412770• http://lifehacker.com/what-should-i-know-before-i-change-careers-512289050

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Bonus tip: watch my other lectures

www.youtube.com/vgvisionary

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Contact me

• @vgvisionary

• Mail me at [email protected]

• Slides: www.slideshare.net/VGVisionary

#imlonely

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Thanks!

Questions?