hit the ground running in second life

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The Next Generation of Digital Learning Spaces t The Ground Running In Second

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Presentation from a workshop given at the 2007 Summer NMC Conference.

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Page 1: Hit the Ground Running in Second Life

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Hit The Ground Running In Second Life

Page 2: Hit the Ground Running in Second Life

Questions:

How long have you been in Second Life?• Never, I didn’t create my account yet.• I’ve created an account but didn’t log in.• I’ve logged in but done nothing.• I’ve completed Orientation Island.• I’ve been exploring but I still consider myself a newbie.• I consider myself past the beginner stage so maybe I’m in the wrong workshop.

What do hope to leave with by the end of the workshop?

Page 3: Hit the Ground Running in Second Life

Presentation Outline:

• What is Second Life?• Why use it in the classroom?• Can I run it on my computer?• How does one get started?• Challenges?• How can I find other educators using Second Life?• Do you have any resources for me?• What’s next?

Heidi Trotta and Nick Noakes

Copyright Heidi Trotta, Nick Noakes, 2007. This work is the intellectual property of the authors. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the authors, however, we would be flattered!

Page 4: Hit the Ground Running in Second Life

What is Second Life?

• Online, 3-D interactive space• Downloadable client program• Enables “residents” to interact with each other through avatars• Provides social networking• Residents can explore, meet others, participate in individual and group activities, create, trade items and services from one another• Not a game – a space!

http://www.youtube.com/watch?v=xxj8RTW4ev4

Page 5: Hit the Ground Running in Second Life

Why are you interested in using Second Life in Education?

• Engages students• Encourages active learning and collaboration • Brings real world experiences into the classroom via technology• Allows for role-play and the “trying on” of different real-world identities

This content is so dry and

boring!

So Cool!

Page 6: Hit the Ground Running in Second Life

Why use Second Life (con’t)?

• Adds a sense of presence not available in other online environments

• Gives students the ability to interact with others outside of the university community

• Creates new landscapes for work, learning, teaching and collaborating

• Encourages higher level cognitive skills – interpreting, analyzing, discovering, evaluating and problem solving

• Provides an environment for creativity and innovation

Introduction to Second Life – A Movie

Page 7: Hit the Ground Running in Second Life

Technical Considerations for Education

• Account Setup - Challenging

• High Learning Curve

• Labor Intensive – Processing, Updates, Need Broadband

• Online support and scaffolding needed

Page 8: Hit the Ground Running in Second Life

How do I get started?

– Create an account – Login– Movement – Communication – Inventory– Changing your appearance and clothes– Searching– Notecards

Page 9: Hit the Ground Running in Second Life

How do I get started?Click the orange Join Now button to create an account – free or $

Page 10: Hit the Ground Running in Second Life

Download the client and you are ready to

go!

Page 11: Hit the Ground Running in Second Life
Page 12: Hit the Ground Running in Second Life
Page 13: Hit the Ground Running in Second Life

How do you move?

Fly:Page Up, Page Down

Hitch a Ride

Walk: Arrow Keys

Teleport

Page 14: Hit the Ground Running in Second Life

Communication - Chat

View > Chat History

Page 15: Hit the Ground Running in Second Life

Communication – Instant Message

View > Chat History

Page 16: Hit the Ground Running in Second Life

Changing Your Appearance and Clothes

Handout

Page 17: Hit the Ground Running in Second Life

Your clothes are in your inventory. Find someplace to change

that is private!

Page 18: Hit the Ground Running in Second Life

Don’t forget to take your current clothes

off first by right clicking on yourself, choose “Take Off”.

Page 19: Hit the Ground Running in Second Life

Find the piece of clothing you want to wear, right click and

choose “Wear”.

Page 20: Hit the Ground Running in Second Life

Search for People, Places, Events

Many different options

Give items away by dropping on

profile here

Page 21: Hit the Ground Running in Second Life

Search for Groups with Similar Interests – NMC Guests

Join

Page 22: Hit the Ground Running in Second Life

Location

Teleport

Search for Places - World Map

Page 23: Hit the Ground Running in Second Life

Find “Notecards” in your inventory, right

click and choose “New Note”

Knowing how to create a notecard is an important skill in Second Life

Page 24: Hit the Ground Running in Second Life

Type directly into the notecard and

remember to rename your card something that makes sense.

Keep your card!

Type your content in here!

Page 25: Hit the Ground Running in Second Life

Just a review …

We have: – Created an account – Logged in– Moved around – Communicated with people near and far– Found items in our inventory– Changed our appearance and clothes– Searched for people, places and events– Created a notecard

Page 26: Hit the Ground Running in Second Life

Need to improve your performance? Follow the instructions on the next couple of slides .

Page 27: Hit the Ground Running in Second Life

Windows XP – select

> Right click desktop > Properties (display) > Settings tab > Advanced button > Troubleshoot tab > Acceleration = full

>Full hardware acceleration

Adjust to Full

Page 28: Hit the Ground Running in Second Life

If Second Life does not load, or if you have graphic problems, click on Preferences.

Page 29: Hit the Ground Running in Second Life

Lower the draw distance

Page 30: Hit the Ground Running in Second Life

Turn offbumpmapping;

lower terrain detail

Page 31: Hit the Ground Running in Second Life

Turn off anisotropicfiltering,

reduce settings

Page 32: Hit the Ground Running in Second Life

http://sl.nmc.org/wiki/NMC2007_Hit_The_Ground_Running

Page 33: Hit the Ground Running in Second Life

Contacts:

Heidi Trotta(aka Heidi TeeCee)[email protected]: www.heiditrotta.com

Nick Noakes(aka Corwin Carillon)[email protected]

Many thanks to Lyr Lobo for her slides on improving system performance that are included in this presentation.

Page 34: Hit the Ground Running in Second Life

Questions?