going mobile with mobile 2.0 (v0.2)

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Going Mobile in a Mobile 2.0 World Paul Golding (04-Dec-2008) v0.2 Web Goes Mobile #3 , Brussels, Belgium. 1 Copyright Paul Golding, 2008

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Basic non-technical introduction for non-mobilists about creating mobile apps in a mobile 2.0 world. Also hint of the future with Mobile 3.0.

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Page 1: Going Mobile With Mobile 2.0 (V0.2)

Going Mobile in a Mobile 2.0 WorldPaul Golding (04-Dec-2008) v0.2

Web Goes Mobile #3, Brussels, Belgium.

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Copyright Paul Golding, 2008

Page 2: Going Mobile With Mobile 2.0 (V0.2)

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Paul G - Book and blog...

Copyright Paul Golding, 2008

wirelesswanders.com

Page 3: Going Mobile With Mobile 2.0 (V0.2)

Paul G - Credentials...Mobilist since 1990, last 12 in applications

Worked in all parts of the mobile ecosystem

Wireless Wanders consulting (UK), ThumbJot (UK)

Advisory board mConnected (Singapore)

Recently Chief Applications Architect, Motorola

Architect/designer of numerous mobile/Internet solutions

Holder of 14 patents in mobile technology

Workshops, consulting,training: O2, Vodafone, 3 UK, 3 Italia, Virgin Mobile, Etisalat, Du, BSkyB, OMTP, BT, GSMA, Netscape, Morroc Telecom, Orascom, CSL, Al Jazeera, Lucent, NTT DoCoMo, MTC, Extreme, Metrowalker, B&Q...

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Copyright Paul Golding, 2008

Page 4: Going Mobile With Mobile 2.0 (V0.2)

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What is Mobile 2.0?Is it significant?

Is it useful?How do we use it?

Page 5: Going Mobile With Mobile 2.0 (V0.2)

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Mobile 2.0Mobile 1.0

First internet-centric mobileFirst internet-capable mobileUsable!Poor user experience

Starts with the device

Page 6: Going Mobile With Mobile 2.0 (V0.2)

Organise lunch with friendsFeel notifications via watch “sleek device”Find a popular meeting placeShare video clipsLocate the meeting placeHail a taxiSense “friend of a friend” in the areaCompare shopping prices (via barcodes)Find somewhere to eatScan & Share the billPin feedback about the eatery in mid-airFind CRM data for making a dealNetwork with friends, contacts, associatesetc.....

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Copyright Paul Golding, 2008

More of our digital living can be managed via the mobile. This presents many opportunities.

Talking

Mobile 2.0 - from talking to doing

Page 7: Going Mobile With Mobile 2.0 (V0.2)

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How much do people really use their

mobiles?

Page 8: Going Mobile With Mobile 2.0 (V0.2)

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First laptop 1985 (Toshiba) 400 million laptops today

First iPod 2001 (Apple) 200 million iPods today

1.2 Billion mobiles sold annually!59 countries: mobiles > people!

Mobile 2.0 - the ‘remote control’ for digital living

1.2 billion active email users versus 2.5 billion active text users!

50% email senders want reply < 24 hours84% texters want reply < 5 minutes!

Page 9: Going Mobile With Mobile 2.0 (V0.2)

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BUT...Is it accessible?

Page 10: Going Mobile With Mobile 2.0 (V0.2)

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Internal!

Applications

Partners

Developers

Operator!

Platform

Licensors!

(Content)

Tools &!

Software

Copyright Paul Golding, 2008

NO!...hard with 1.0

but...

Page 11: Going Mobile With Mobile 2.0 (V0.2)

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Internet!

Services/!

Content

"Mash-Up"!

Services

(e.g. Flickr,!

Google,!

Yahoo,!

Facebook,!

Blogs,!

Etc.)

(e.g. geo-blogging!

= Location + blog + photos/videos)

Web 2.0!

Platform

Partners

Developers

Operator!

Platform

Internal!

Services

Operator Ecosystem

Tools &!

SoftwareOpen source

Ideation +!

Programming

Producers!

Advertisers

Copyright Paul Golding, 2008

YES!...easier with 2.0OPEN

OPEN

OPEN

OPEN

OPEN

OPEN

OPENING

Page 12: Going Mobile With Mobile 2.0 (V0.2)

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BUT...are mobile users reachable?

Page 13: Going Mobile With Mobile 2.0 (V0.2)

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Text messaging quiz

Mobile coupons

Text 4 content

Text polling

Mobile microsite

Mobile portal

Mobile RSS

Mobile Ads

WAP Push

Mobile games

Tell-a-friend texting

Product alerts

Mobile landing page

Location-texting

QR Codes

Bluetooth

Videophony

Video clip alerts

Cell broadcast

Flash texting

Ambi-ads

Interstitial TV ads

In-call announcements

IVR

Interstitial voice ads

Mobile IM

Presence

Promo MIDlets

Promo iPhone-lets

Web-start Icons

Photo uploads

RFID

Click-to-call

YES!

Some ways to engage with mobile users...

etc...there are at least 20 more that I know of....

Page 14: Going Mobile With Mobile 2.0 (V0.2)

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Mobile 2.0 DriversIncreased device usability

Greater Web 2.0-dependencyMore data-friendly tariffs

Social networks are mobilizingApp stores

Greater user participationTransactional capability (€)

Page 15: Going Mobile With Mobile 2.0 (V0.2)

!Mobilising can be messyYou will need a strategy

Lots of devicesLots of technologiesLots of toolsLots of ideasLots of confusion

(C) Copyright Paul Golding, 2008

Page 16: Going Mobile With Mobile 2.0 (V0.2)

Platforms and Networks

Service Enablers

Experiences

(e.g. SDP, IMS, Billing) (e.g. 3G, WiMAX, DVB-H)

(e.g. Presence, IM, VoIP, Media Store)

"Services"

Focus: User Experience!

Message = try to think about UXDesignate a UXA, cultivate the UX mindset

(C) Copyright Paul Golding, 2008

Page 17: Going Mobile With Mobile 2.0 (V0.2)

Brainstorm your UX values...e.g. “Seamless”Experience = seamless integrated experience across all channels (web, mobile, TV etc.)

e.g. “Connected”Experience = easy to connect…with people, places and “my digital world” (e.g. my blogs, my social networks, my virtual worlds)

e.g. “Personalised”Experience = personalised and highly relevant services, and increasingly context-aware

Copyright Paul Golding, 2008

Example:Times Mobilehas the UX goal of

“Flow”

Page 18: Going Mobile With Mobile 2.0 (V0.2)

Successful Mobile Experience

Discovery

Can I easily find the service?

Does it say something meaningful to me on the box?

Does it make me a promise?

Is it one click away?

Unboxing

Does it work out of the box?

Can I play immediately or do I have to “get it?”

Can I invite others?

Investing

Is this easy to use?

Why should I carry on using this?

Can I easily ‘bump into’ this?

Does it get better the more I use it?

Passion/Evangelism

I will love using this because...

I will want to tell others because...

If I stop using this, I will miss it because...

How is my loyalty rewarded?

Anticipation

I will want to keep coming back because...

I look forward to new features because...

Conversation

I can easily use this with others

I can easily find others

It adapts to my social relationships

It adapts to my social context

Accessible/Contextual

I can easily bump into this because...

It understands my needs because...

It adapts to my situation because...

Mobile Web 2.0 Ecosystem

Transparent business terms and tariff

Open, secure and extensible architecture

Reliable network/technology

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Copyright Paul Golding (www.paulgolding.com) 2008

Mobile 2.0 - Some Success Criteria

Copyright Paul Golding, 2008

Page 19: Going Mobile With Mobile 2.0 (V0.2)

Mobile as umbilical to ALL channels

Utilise cross-channelpersonalization/bundling

Socially-enableeverything

Make seamless for users, BUT also developers, partners and advertisers

Mobile Channel Web ChannelBroadcast Channel

Producers

Ideas Events News Opinions

Content Management Platform

Media

(C) Copyright Paul Golding, 2008

Think about seamless multi-channel user experience!

Page 20: Going Mobile With Mobile 2.0 (V0.2)

CMS

Middleware

Browser

ODP

Rich Media

DVB-H

<meta-data>

Others

<meta data>

Unified workflow

Social

Mashable/open

Affiliation

Ecosystem

SocialPlatform(s)/API

Open APIs

Web 2.0

Middleware

Middleware

Middleware

Middleware

(C) Copyright Paul Golding, 2008

Build seamless ecosystem using Web 2.0

Workflow/CRM

Affiliation

Page 21: Going Mobile With Mobile 2.0 (V0.2)

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BIGContent Services

Mobile touch-points

“Shrink to fit” “Umbilical Cord”

Replication of experience “Always on” mobile engagement

Adopt the right mobilization approach

Small

Page 22: Going Mobile With Mobile 2.0 (V0.2)

! ?Native orBrowser

Almost certainly BOTH...be guided by UX goals, touch-points and design, not dogma

(C) Copyright Paul Golding, 2008

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Page 23: Going Mobile With Mobile 2.0 (V0.2)

23Opportunity: Social Applications

Rankings Poking Highscores

PollingQuizzesGifting Messaging

Ratings

Social APIs

Web 2.0 (“GGG”)

Page 24: Going Mobile With Mobile 2.0 (V0.2)

Today: Silo mobile architecture...

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Browser Messaging CommsRich

Media

Webbound

Telcobound

Telcobound

OSbound

IO(Sensors)

OSbound

Page 25: Going Mobile With Mobile 2.0 (V0.2)

Future: Rich Mobile Applications

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Messaging Comms RichMedia

Telco Telco OS

IO(Sensors)

OS

Web 2.0 “Mobile OS”API API

BrowserOffline sync

API APIAPIAPI

“Always on” web(e.g. Widgetization)

Page 26: Going Mobile With Mobile 2.0 (V0.2)

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Rich Mobile Apps

AppStores

SensorProliferation

AgileAccess

CloudComputing

SmartphoneAdoption

Mobile 3.0?(immersion)

TP = Rich Mobile Browsers?

Possible Mobile 3.0 tipping points (TP)...

TP = RFID?

TP = Multi-networkcontent vending?

TP = Android?

TP = Femtocells?

TP = iPhone?

All of these technologies have already landed!Mobile 3.0 = when most of our digital services will become mobilized

SocialComputing

TP = Social APIs?

Page 27: Going Mobile With Mobile 2.0 (V0.2)

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Summary

Mobiles are a BIG part of our lives, getting bigger = more mobilization!

Mobiles will play greater role in ‘digital life management’ (remote control?)

Numerous touch-points can be exploited, more to come (e.g. sensors)

Many drivers - Web 2.0 dependency, devices, tariffs, etc.

User Experience is important, inc. multi-channel (seamless)

Social applications present major opportunity (generally)

Future is immersion in richer mobile services - just waiting for the tipping points, not the technology (except for ongoing device improvement)

Page 28: Going Mobile With Mobile 2.0 (V0.2)

Thank you

Paul [email protected]

Follow @pgolding

(C) Copyright Paul Golding, 2008