getting your consumer health information from an avatar!

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Central Medical Library, UMCG Digicmb.blogspot.co m Get your Consumer Health Informati on from an Avatar! Guus van den Brekel Central Medical Library. University Medical Center Groningen. The Netherlands EAHIL Workshop Krakow, September 11-15 th 2007

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Together with Carol Perryman (MSLIS, TRLN Doctoral Fellow at School of Information & Library Science, University of North Carolina at Chapel Hill) Guus van den Brekel (Coördinator Electronic Services of the Central Medical Library at University Medical Center Groningen in the Netherlands), is working in a Grant-funded project: "Providing Consumer Health Outreach and Library Programs to Virtual World Residents in Second Life". HealthInfo Island ,which is the home of the Consumer Health Library, the SL Medical Library and NLM/SIS, wants to be a central point in SL for health and medical information and is investigating possible ways of further cooperation with other health and medical non-profit organizations. One of the main targets for the project is to reach out to all Support Groups in Second Life. A brief summary of our findings about working in a virtual environment like Second Life and some future developments is included, as well as an overview of health, educational, clinical, medical related activities in Second Life. The fulltext of this presentation will be available soon from the EAHIL Proceedings site. If you want a copy, send me an email! http://www.bm.cm-uj.krakow.pl/eahil/

TRANSCRIPT

Page 1: Getting Your Consumer Health Information from an Avatar!

Central Medical Library, UMCG Digicmb.blogspot.com

Get your Consumer

Health Information from

an Avatar!

Guus van den Brekel Central Medical Library. University Medical Center Groningen. The Netherlands

EAHIL Workshop Krakow, September 11-15th 2007

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• Consumer Health Grant• Second Life• HealthInfo Island• Accomplishments• Cooperation• Medical Sims• Observations & the

Future

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“Providing Consumer Health Outreach and Library Programs to

Virtual World Residents in Second Life”

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Goals

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• Explore and research practices of health information transfer

• Provide reliable information at the point-of-need

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Why in Second Life and …

what is it?

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Second Life =

Massive Multi-User Online

Roleplaying “Game”

More than a game, meet

others

Interact, Compete,

Collaborate

Teaching & learning;

social learning

Virtual communities

Go anywhere, do anything

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Source: Iseldora’s Photos. All Rights Reserved. http://www.flickr.com/photos/childlit513/

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Source: ALA Staff Second Life Users Group Meeting. Attribution-NonCommercial-ShareAlike 2.0.http://www.flickr.com/photos/alastaff/419159916/

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Second Life : some figures

250.00 Residents in March 2006!

And now ..

Second Life News ALL-in-One

9,381,825 1,551,313 $1,141,357

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SecondLife Library Project

Libraries ScienceEducation

ArtArchives

TechnologyHealth

HistorySimulation Teaching

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Flickr: SL Library

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INFOISLAND Archipelago

www.infoisland.org

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The Second Life Library 2.0 Group has 1346 members

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Central Medical Library, UMCG Digicmb.blogspot.comSource: Second Life InfoIsland Library: “Because It’s There.” Attribution-NonCommercial-NoDerivs 2.0.

http://www.flickr.com/photos/rosefirerising/449879669/

AllianceLibrary Google discussion group: 584 members

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Central Medical Library, UMCG Digicmb.blogspot.comHealthInfoIsland

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Central Medical Library, UMCG Digicmb.blogspot.comSL Consumer Health Library

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Researchresearch into benefits and effectiveness of “delivering” Consumer health Information in the Second Life environment

evaluate effectiveness also based on:

• gathered statistics

• different training techniques

• interviews, meetings & surveys

emphasis placed upon empowering individuals to make informed lifestyle and health decisions

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Public Health Games .Health Fitness Co-op…Men's Health .Sacred Heart Hospital Real Mental Health…MD Kiosk National Institutes of Health .Positive Mental Health Psychosis and Depression…. Prostate Cancer Support Alternative Health Club….Foundation for Diabetic Children…. Cancer Co-Op …. Virtually You! Center for Health and Wellness .NicoBloc Stop

Smoking Exhibition Broken Silence - Domestic Violence Resource Center….Centers for Disease Control and Prevention

(CDC) test site…New Babbage Medical League Prostate Cancer Research Foundation Master Physicians Honor Corps Old Time Medical Clinic Depression Support…AIDS and HIV

HELP Group….Dreams The Leukemia & LymphomaSociety Alcoholics Anonymous Breast Cancer

Awareness Second Life Relay For Life Alternative Cancer Support Expert Breast Cancer Awareness

Center and Why Not? Shop Support Diabetes Friends MS Support Group Fibromyalgia

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Ultimate Virtual Library > Library Initiatives

Q: What kinds of questions do we get?A: Every kind!

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Accomplishments

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Identifying existing support groups in Second Life Starting Outreach & meetings

One-to-One Consumer Health Reference

Health Displays and Events

PubMed Search in world (Medical Library)

Consumer Health Survey

Collecting and presenting quality consumer health resources

An experiment with artificial intelligence (AI) and Chatbot-technology, dubbed ‘Healthy”

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Workshops on the evaluation of health information on the internet

Trial access to EBSCO's Consumer Health Database & Reuters Consumer Health News & with Workshops on the Consumer Health Database Automated Tours of the Island with information about specific services and eventsInworld RSS-feeds for several medical subjects from PubMed, Reuters Health News etc

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The Second Life Medical Library 2.0

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PubMed Search

Showcase for what is possible

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Also in Second Life

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Some Virtual Medical Sims in SL

• Virtual Neurological Education Center• HeartMurmer sim • Virtual Hospital at Imperial College London • GenePool• Anne Myers Medical Center• UC Davis’ Virtual Hallucinations• NLM Toxtown• Centers for Disease Control and Prevention • Play2Train• MD Kiosk : CEC Courses

Second Life Search Toolbar

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Virtual Neurological Education Center

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NLM Toxtown

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Anne Myers Medical Center

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Virtual Hospital at Imperial College London

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HeartMurmer sim

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Platform for future healthcare training

applications

www.Play2Train.org

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New! SL Healthy wiki

http://slhealthy.wetpaint.com/

All health sims in SL

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Limits & Thresholds

• Sytem Requirements & fast growth• Interface (takes time to learn)• “content management” poor• Interaction met Web still limited• Account & login needed• Public Image: sex, violence &

gambling

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But the positive thing is

• Visual & Communities : Social environments

• Web3D developments• Gaming & learning & training• Cooperation & collaboration

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Some observations• (small) Libraries alone, is not optimal: you

need large communities and/or mixed interest• Local, regional, national collaboration can

work!• But international collaboration is more logical• Location and authority does matter, even in a

virtual world• The personal touch still important• Extra dimension to communication &

reference work

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Invitation

• Come and have a look at HealthInfo

Island!• I will arrange special Tours for EAHIL

members for free ;-)

• There are options to explore SL for your

Health organisation without costs!

Ask Namro Orman or Carolina Keats

(or just email me)

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Thank you for your attention.

http://digicmb.blogspot.comhttp://del.icio.us/digicmb/

http://slideshare.net/digicmb