gaming in planning, architecture and social sciences andrea frank
TRANSCRIPT
Gaming in Planning, Architecture and Social
Sciences
Andrea Frank
University of Michigan’s Urban gaming/simulation programme
FootballVirtual Reality
Role Play for negotiations
etc.
Modelling
The Certificate in Gaming/Simulation
Required Courses• UP662 Core seminar
• UP663 Theory & practice of G/S
• UP664 Gaming Simulation Studio
Electives (in various fields)- Metropolitan Area Growth
Game (Urban Planning)- Scientific Problem Solving
(Math) - Instructional Gaming
(School of Education)- Negotiation Skills for
environmental dispute resolution (SNRE)
Etc.
18 credit hrs total, 1 course equals 3 or 4 credit hrs.
UM’s Certificate in Gaming/Simulation
Practice & Theorya) Use/experience games/simulationsb) Learning about games/simulations
History, Typology & StructureAppropriate (ethical) useTheoriesGame design, i.e. how to developing
games/simulations for certain learning outcomes or research objectives
Planning’s complex problems
Ca
libra
ted
Rational
I II
III IV
Non-rational
Many Variables
Few Variables
Un
calib
rate
d
Many Decision-makers
Single Decision-makers
Gaming /role play and policy exercises
Games: rapid, complex communication
SR
SR SR
SR
SR SR
S R
SR
SR
SR
SR
SR
SR
SR
SR SR
SR
SR SR
Monologue
Dialogue
Seq. Dialogue
Multilogue+ paraphernalia,Non-verbal clues
Lecture:
Seminar:
Gaming:
Great Learning Tools
Games/simulations are• Fun ! & participatory +
creative• Learning by doing• Immersive environment,
close to reality• Safe environment for
learning (skills, behaviour, concepts)”
G/S Resources
• CEBE departmental workshop on Gaming/Simulation• SAGSET – Society for interactive learning (UK) http://www.sagset.org
• ISAGA (International Simulation and Gaming Association)/summer school – see conference flyer
• Duke, RD and Geurts, JLA (forthcoming, 2004) Policy Games for strategic management – pathway into the unknown. Dutch University Press.
• Program on Negotiation (Harvard University) Clearinghouse for case study/simulation materials - http://www.pon.org/index.cfm
• Meligrana, JF and JS Andrew (2003). Role playing Simulations in Urban Planning Education … Planning Practice and Research 18 (1):95-107.
• Simulation and Gaming: Intern. Journal of Theory, Practice and Research
• Simulation & Gaming Research Yearbooks (Kogan Page)
Types of Gaming & Simulations
Recreation’l
Games
Simulations/
Mathemat. Modelling
Educational games, Role Play
Case Studies,Policy
Exercises
Game theory
Training,War games
Chess, monopoly,
etc.
Flight simulator,
etc
Virtual reality
Prisoner’s dilemma,
cellular automata
etc.
Urban development games, teaching
processes, concepts
Multiparty negotiation exercises,
explore policies