gamification for learning and development (ccce presentation)

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GAMIFICATION FOR L&D CCCE PRESENTATION

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G A M I F I C AT I O N F O R L & DC C C E P R E S E N TA T I O N

@ M R FA C E P L A N TA D A M C L A R E M . E D

T H E 2 1 S T C E N T U R Y I S P L AY

• What is a game?

• What can and can’t games do?

• How does one incorporate games?

• What makes this a good idea?

N O T G A M E T H E O R Y

What is a game?

G A M E S :

• Are systems

• Require players

• Have varying levels of complexity

• Can be anywhere

O U T S I D E R E Q U I R E S P L AY E R S

TA B L E T O P VA R Y I N G C O M P L E X I T Y

D I G I TA L G A M E S A R E S Y S T E M S

A L M O S T A N Y T H I N G

What can games do?

G A M E S C A N ’ T:

• Change people’s thinking on their own

• Be a complete solution

• Be forced on people!

G A M E S C A N :

• Communicate ideas and values

• Reflect axioms in communities

• Change how people think

• Expose people to new scenarios

• More!

B E C A R E F U L

Incorporating Games

P L AY I N G G A M E S

• Serious games, simulations, etc.

• Can be a standalone training exercise

• You know this

D O N O T U S E T H E G A M I F I C AT I O N F O R C E

• Don’t expect more from people

• Add a layer without changing workflow

• Effectiveness comes from coaching

• Extrinsic motivation works 50% of the time

S E A M L E S S

• Fit into existing workflows

• Use passive data collection

• Make it granular

• Make it large

• Everyone has the same goals with the same difficulty

H AV E F U N !

B E C A U S E Y O U C A N !

Why do any of this?

• Provide realtime feedback

• Monitor and track progress & evaluate employees

• Omnipresence of technology

• Push boundaries in a safe way

• Adapt or die

T H E 2 1 S T C E N T U R Y I S P L AY

Q U E S T I O N S ?

Thanks!

@MrFacePlant [email protected] RealityIsAGame.com

A D A M C L A R E M . E D