game” level 1... · 2019. 3. 10. · receive in their zone handball game 1. 5 vs. 5. throw and...

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“To train, develop, qualify and support more innovative coaches, who are excellent teachers of the game” P .5 The F.A’s Future Game Philosophy Section

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Page 1: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

“To train, develop, qualify

and support more innovative

coaches, who are excellent

teachers of the game”

P.5 The F.A’s Future Game

Philosophy Section

Page 2: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Modified Level 1

Games

Page 3: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

a - Could you have a think and write down

on the paper provided ‘What are the key

messages of the Level 1 and in particular

its practical delivery?’

b – What you would like to take away

from this workshop (not just the LCC

hours)

Arrival Activity –

Modifying Level 1

Games

Page 4: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Modified Level 1

Games

Page 5: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 6: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Fire Exits

Toilets

Mobile Phones

Smoking

Share

Safe

Respect

Housekeeping

Page 7: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Schedule

5.30pm – Start

Theory, Planning & Tutor Delivery

Break – 5mins

Delivery (45mins)

7.15pm ish – Depart

Page 8: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Intended Learning Outcomes

• To adapt and modify the basic structure of

the game based on its original template

• To give you mechanisms to be creative to

produce your own version of the game to

manage the difference & needs of your

players with relevant intervention methods

• To still allow the desired outcomes or more

than the original game allows from it

Page 9: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Now, could you go and share these with as

many people as you can and see if they are the

same messages?

Try to gather as many ideas as to what you –

the coaches want from attending

Arrival Activity –

Modifying Level 1

Games

Page 10: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

• Make it fun, safe and enjoyable

• The game names and what the theme is...

• Laws of the game, LCC Club, Respect, running a festival, Youth Development Review , FA’s 4 Corner Model, Overuse injuries

• Coaching Continuum?? Interventions

• Progressions to the game

• Key duties of being a manager

• EFA & Safeguarding

• Observing others to a criteria (Task 5)

Coming out of your comfort zone!!...

Level 1...

Page 11: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

In groups of 3 and with people you do not know as well discuss your current methods of how you use these or other games?

Please consider these...

What works well?

What changes may be needed

To be better for next time

Be prepared to Feedback to the tutor

Task 1 – 5 mins

Page 12: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

An idea...(Well some ideas)

S – Space (Smaller or Enlarge / Safe

zones)

T – Task (Use Feet / Hands / Score in?)

E – Equipment (No Bibs, Smaller Ball)

P – People (2v1, 3v1, 1v2, 3v2 etc)

One way of

doing it...

Page 13: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Tutor Delivery

Page 14: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 15: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 16: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

What did you notice

about the delivery?

Page 17: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Continuum

Coaching methodology

COMMAND QUESTION & ANSWER

OBSERVATION & FEEDBACK

GUIDED DISCOVERY

TRIAL & ERROR

Player/coach interventions

Coach tells & shows

required solution

Coach leads with question

to gain response from

players

Coach & players observe

Coach asks a question or

issues a challenge

Players and/or coach decide on

the challenge

Example “I want you to..!”

“What do you think?”

“Let’s watch this!”

“Can you show me..?”

“Try for yourself..!”

Description Coach tells, explains & shows how

to do something –

The answer (What Coach

wants)

Coach poses question &

players offer verbal

solution to challenge -

Check knowledge

Players & coach observe &

discuss feedback –

Creating the right picture

for other children

Coach challenges & players offer

visual demonstration

of possible solution –

Discovery for the child

Players are encouraged to find solutions with minimal support from

coach –

Creativity

Page 18: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Could you in your groups select a game

from the list below using your creative

ideas and adapt it?

Please consider...

• S.T.E.P Process?

• Queuing / lines & waiting time! (does

it have to be pretty??)

What have you just seen?

Task 2 – 20 mins

Page 19: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 20: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 21: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 22: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 23: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 24: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 25: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 26: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 27: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 28: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Be prepared to deliver it!...

Page 29: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Developing the Practice FUNdamentals Activity

Main Game Name -

Adapting the Practice (Age group/Ability group differences)

Diagram

Diagram

Notes

Notes

S -

T -

E -

P -

Page 30: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Reflection

Page 31: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Intended Learning Outcomes

• To adapt and modify the basic structure of

the game based on its original template

• To give you mechanisms to be creative to

produce your own version of the game to

manage the difference & needs of your

players with relevant intervention methods

• To still allow the desired outcomes or more

than the original game allows

Page 32: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player
Page 33: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Robin Hood

Running with the Ball + Scoring

1. One at a time; collect ball and run to attack a goal (not the one your keeper is protecting) and attack one not being attacked by another team

2. Return balls to start; change GK and repeat

3. Balls with GK’s – they serve to their player who runs ball out and attacks as in 1.

4. Add a defender to steal & score by taking back to the middle or the colours goal that attacks you.

31 vs, 1

1. Balls in centre. Yellows attack reds and blues attack blacks (at the same time)

2. Player runs to middle, collects ball and attacks defender trying to score in the goal

3. If defenders wins the ball, they attack back the other way

4. 30 seconds max – next pair goes

Running with the Ball Relay

1. Run ball back and forth

2. First team to get all back to start positions wins

3. Can differentiate challenge – keep ups at end of run for strivers or give and go to exchange places etc.

4. Add a defender from each team; to stop them being returned to the middle

From the card

1. 1 at a time run and collect a ball and bring it back – keep going to all balls are gone

Page 34: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Target

Unopposed – Working the Ball End to End

1. Each team has a ball. Work end to end with ball trying to get every player to touch the ball on every play.

2. When ball is worked to target player with same colour as your team, that target player can run the ball onto the pitch and one of team replaces them as target player

3. Add second, third or fourth ball for either team.

4. Try to play one touch if it’s on

5. Try to receive in between players when you can 3

TT

Two games on same pitch

1. 2 vs. 1 & a 3 vs. 2 (or any numbers)

2. Try to work ball end to end to score. If scoring, get ball back and play the other way

3. If outnumbered team win the ball, play in the same way

4. TARGETS Can drop into the game but to score they must receive in their zone

Handball Game

1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score

2. Upon scoring, target player throws ball to other team to attack

3. Can run with the ball; if tagged when running, with the ball in hands that is a tackle and ball is handed to opposition (cannot be tagged if standing still)

4. Rotate target player after each goal –player scoring moves into target area and target player recovers into game

From the card

1. Get ball to end zone to score

2. 2 vs. 4 up to 4 vs. 4 (use floaters)

Page 35: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

See It, Do It

Unopposed – Both teams with Balls

1. Yellows – 4 balls between their 8; Reds –1 ball between their 4.

2. Yellows look for the times to run with the ball and the times to pass to a team-mate

3. Reds - pass the ball between your team –try to play quickly

4. Increase/decrease number of balls per team

5. Ball each; to practice running with the ball

3

Two games concurrently

1. Two smaller differentiated games

2. 5 vs. 2 + a 3 vs. 2 (or any numbers)

3. Play as per card but up and down pitch

Handball Game

1. 8 vs. 4.

2. Yellows work end to end. Try to run ball over end line to score. If scoring, continue by attacking other end

3. If tagged when running with the ball in your hands that acts a tackle and ball is handed to other team

4. Reds – try to intercept/regain and score by running over either side line (if successful, attack to other side line) e.g. Yellows work end to end and Reds side to side

5. 7v5 , 6v6 or 3v3 or 4v2 over 2 games

From the card

1. 8 vs. 4

2. Run ball over end line to score

3. Make 7 vs. 5 or 6 vs. 6

Page 36: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Heading

Handball with Headers

1. Throw and catch ball to goal. Throw into goal for 1 point, headed goal from own hands = 2 points and headed goal from other player serve = 5 points

2. Offside applies

3. Play 2 mini games or 2v2 / 3v3

3Game with Feet

1. 3 vs. 3 + GK’s and two servers for each team on either side of pitch

2. Play a game and try to work ball to servers. They can pick up and throw ball or kick it back in. 3 points if scoring with a volley, 5 if with a header.

3. Rotate servers/GK’s

Heading into the Goal

1. 1 attacker – 4 servers all with a ball at different places around goal area

2. Servers throw ball in and try to head into the goal

3. Swap attacker/GK every 4 throws

4. If age-appropriate – servers can kick

5. 3 servers and add a defender to play as a shadow or live against the attacker –points system added and allows the defender to practise defensive headers

From the card

1. Throw, head, catch in small groups

2. Include a target/goal

3. Play a game

AA

Page 37: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Move in Two’s

In Pairs

1. Play freely within the area with your partner

2. Look to play give + go’s, round the corners and passes that go between two other players (through passes)

3. After three passing combinations with your partner, players without ball move to find another player in the same colour to combine with - repeat

36 vs. 4

1. Keep ball

2. Score 1 goal for every 5 passes yellows play (2 passes = 1 goal for reds

3. Score 2 goals for every through pass you can play

4. Score 3 goals for every successful give + go played

5. Play 2v2 or 3v2 mini games

T T

Tag Game

1. 5 x pairs – 4 pairs have a ball, one pair are taggers

2. Taggers try to score by tagging a player who has the ball in their hands, pairs try to prevent scoring by throwing to their partner or dodging taggers

3. Change taggers

4. Add more taggers (4)

From the card

1. Pass between two’s.

2. Move and play with others

3. Turn and play with others

Page 38: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Duos

Choose which way to link

1. Run across circle and swap using foot on

2. OR run across circle and perform take

3. OR play sideways and overlap before performing 1 or 2

4. Repeat continuously – no more than one ball for every two people (can be less)

3

Choose how to link within random environment

1. As with diagram 1; link only with your colour and look for opportunities to overlap, foot on and take

Linking to Finish

1. Two groups working at the same time. 2 x 2 pairs at each end with a GK

2. Link with partner (foot on, take or overlap to create shot

3. Linker looks for rebounds

4. Rotate roles

5. Add defender if appropriate

From the Card

1. Work in pairs to introduce takes, overlaps and foot-ons

Page 39: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Round the Clock

Look to swap places

1. Pass back and forth with your partner

2. Play off of both feet; practice shifting ball across body before returning

3. Either player can take first touch back towards their partner and then run with the ball to take their place; partner moves to occupy space left by their partner

3Choosing to receive and turn

1. Player on inside circle (red), can either receive and pass back, touch back towards partner and swap places or let ball run and turn and dribble out of circle to free space. Yellow partner moves across to face them on inner circle

2. Repeat – outer circle can chase and try to tag partner before they escape the inner circle

3. Players pass outside to inside and they cant receive off of same inside player (rotation)

2 vs. 2

1. 2 vs. 2 with three from each team on perimeter

2. Try to keep possession, can use outside players to do so

3. If outside players want to come in they can run in and a team-mate goes out

4. Reds seek to get ball and play in the same way

From the Card

1. Pass between players down line of cones

2. Move clockwise on inner after passing to partner

Page 40: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Traffic Lights

In Pairs

1. Red cone – run ball to partner + swap places

2. Yellow cone – rehearse trick (players choice or coach led)

3. Green cone – partner runs into area and tries to regain ball from partner – play for 30 seconds – whoever has ball at end of 30 seconds stays in (if you foul your partner they keep it)

3

Tag Game

1. Greens – score by tagging another colour on the front

2. Yellows – score by tagging another colour on the back

3. Reds – score by tagging another colour on the knee

4. Score as many in 45 seconds as possible and then swap challenges around the colours

5. Same game as above - Add balls

6. Reds – Use strong foot, Yellows – Both feet, Greens – Weak foot (ROTATE)

From the card

1. Red cone – stop

2. Yellow cone – change direction

3. Green cone – speed up

6 vs. 4

1. Red box – score by dribbling/running through

2. Yellow box – score by dribbling/running into and performing a skill

3. Green – score by dribbling/running into and changing speed (slower/faster)

4. Team without ball cannot enter boxes

Page 41: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Alamo

Combining

1. Play into forward player and combine to set up scoring chance

2. Rotate forward into line and front line player to forward

3. Red defends Yellow, Yellows defend against the Reds, Score in opposite goals

32 vs. 2 / 1v1

1. Pairs – two yellows enter pitch and two defenders oppose them. Single – go alone

2. Try to score in the goal, defenders seek to regain and counter-attack to a big cone to score

3. Play for maximum of 30 seconds and then next 4/5 play.

4. Swap roles

1 v 1 GK serves

1. GK’s start practice by throwing/kicking ball to end. Player controls and dribbles at opponent and tries to score

2. Retrieve ball and return to group

3. Rotate defenders

4. If GK’s find longer kick/throw tough; can have the playing sideways to other group

From the card

1. Go one at a time and try to score

2. Weak foot

3. Shot from distance

Page 42: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

On Guard

1 vs. 1 (becoming 2 vs. 1 – 2 vs. 2)

1. 1 vs. 1 on each pitch with two support players

2. Ball served on. If attacker beats first defender, 2nd defender to react and enter to stop goal; beaten defender can recover to help)

3. If 2 regain the ball, then player who served can join to help and make 2 vs. 2

4. At conclusion return to start place with other team serving

5. Change size of the pitches (wide & short, narrow & long

3Circuit

1. 4 x pairs. 2 pairs attacking, 1 pair defending (1 defender on each pitch) + 1 pair GK (1 in each goal)

2. Play 2 vs. 1 on both pitches concurrently –attackers try to score in the goal. Defenders just try to stop them.

3. After shot or defender regains; attackers move round to next pitch and repeat.

4. Swap defending pairs and GK’s

Game

1. 4 vs. 4 (inc. GK)

2. Try to stop the other team scoring

3. If winning it, try to score

4. Add goal or goals each end to defend them too

5. 4V4 no GK’s (all defend)

From the card

1. 1 vs. 1 – play down pitch to opponent who tries to score in your goal

2. 2 vs. 2, 3 vs. 3 or 4 vs. 4

Page 43: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

From the card

1. 4 vs. 1 in each half – set up scoring chances

2. Reverse so 4 vs. 1 encourages distance shooting

Diamonds Are Forever

Handball Game

1. 6 vs. 6 – throw ball into goal to score

2. Headed or volleyed goal = 3 goals

3. Must play to player in own half

4. Try to play in to player in furthest half when possible

3Game

1. Move unrestricted on pitch

2. Following scoring challenges can be used:

Goal from own half – 5 points

Goal from re-bound – 3 points

1st time finish – 2 points

Any other finish – 1 point

Changing Overloads

1. As per long range shooting game

2. Can move one player forward to support striker/react to rebounds

3. Try to keep at least three players + GK in own half

4. Players choose when to move forward and back

5. One defender must remain back which ever teams attacking – rotate who that is

Page 44: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Waves

2 vs. 1’s (Defender reacts)

1. Play concurrently.

2. From each three – two attack the goal and one reacts to defend the other colour.

3. If defender wins ball – practice stops –continue round to other end and repeat

3Half-Court Game x 2

1. 2 x 3 vs. 3

2. 1 team on each team attacks. If they score they get another go.

3. If they miss then the other team collects a ball and attacks and the attacking team defend

4. If the defending team regain and can work ball (under control) into middle area then they turn and become attackers.

GK serves

1. As per card but GK starts practice by serving (either with feet or hands) to three to attack the goal

2. TEAM Behind can recover on the attackers 1st touch (touch, speed, pass and finish. If defenders win ball back they can score in same goal

From the card

1. In 3’s – (or 2’s, 4’s etc.) –work ball to goal and shoot

2. Can go from both ends at same time

Page 45: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Through the Gate

In Pairs (or own their own)

1. Play between gates, move to another gate and continue – try to move to gates with space to play through

2. Look at when to pass through and when to dribble through

37 vs. 3 Handball Game

1. Yellows try to throw a pass through a gate to score or run ball through a gate

2. If running with the ball and tagged, ball goes to reds, who play in the same way

3. Swap defenders

4. Use throw on technique to throw ball

5. 2 mini games of 3v2

Two games - Differentiated

1. Two pitches playing concurrently – 3 vs. 2 on one and 4 vs. 1 on the other

2. 1 goal for passing through a gate, 2 for running it through (same applies to defenders if they gain possession)

3. Swap defenders

4. 3v3 or 2v2 on each pitch (playing on different shape and sized pitches

From the card

1. Play between your team –looking to pass ball between gates

2. Add second ball per team, opposition/floaters

Page 46: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Find a Friend

Unopposed Practice

1. 3 teams of 4 – one team occupy corner boxes

2. 2 teams with one ball per team receive from corner boxes and work ball to another corner box – continuously repeat

3. Change corner box team

4. Give teams 2, 3 or 4 balls

5. Once a player has released the ball the player shadow defends for 3 seconds against the other team

3Outnumbered Practice

1. 5 vs. 3 + 4 box players

2. 1 point if playing across pitch, 2 points if playing forward and 3 points if playing diagonally

3. Upon scoring, receive back and scoring process continues from where ball is fed in from

4. If red’s regain, play in the same way

Diagonal Game

1. 4 vs. 4 + 2 target players – play diagonally to score – when scoring get ball back and play the other way (Target layers can move boxes)

2. Maximum of 4 goals in one sequence and then other team get ball (if they haven’t won it back during flow of the game)

3. Target players can move boxes whenever they want diagonally

4. They can drop in to play but can only score diagonally

From the Card

1. 2vs. 2 - 4 vs. 4 plus target players (+ floaters)

2. Try to get the ball to target players

2 point

s

1 point3

points

Page 47: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

“Creating Coaching environments which encourage skill, creativity and game understanding is central to our age appropriate coaching philosophy”

P.9 The F.A’s Future Game Philosophy Section to develop their technique,

Page 48: game” Level 1... · 2019. 3. 10. · receive in their zone Handball Game 1. 5 vs. 5. Throw and catch, trying to work ball to end zone player to score 2. Upon scoring, target player

Thank you for attending