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n.html>. This material is based upon work supported by the U.S. Department of Homeland Security under Award Number 2008-ST-061-ED0001. The views and conclusions contained in this document are those of the authors and should not be interpreted as necessarily representing the official policies, either expressed or implied of the U.S. Department of Homeland Security. Feasibility of Computational Methods for Realistic Simulation and Image Reconstruction for Millimeter Wave Whole-Body Imaging Abstract Relevance Computational methods that are both fast and accurate are required in the design phase for improved millimeterwave wholebody scanners. These methods are needed to model and understand the interactions of radiation with realistic human body types, weapons, and explosives and to efficiently explore complex hardware sensor designs. Fast and accurate methods are also required in the hardware implementation of millimeterwave systems to enable realtime image reconstruction in high throughput security areas. Computational algorithms based on ray tracing, Physical Optics, and Finite Difference in the Frequency Domain methods are evaluated for feasibility for both simulation and implementation. Tradeoffs between the accuracy of field solutions and the time and memory required to solve for the solutions are considered in this work. Personborne weapons and explosives present major threats to security at infrastructures such as airports, government venues, and other highly populated areas. Patdowns can identify these objects, but are viewed by the public as too physically invasive. Millimeterwave imaging systems provide an alternative to both metal detectors and patdowns by using electromagnetic radiation to detect any object underneath an individual’s clothing. Portalbased screening systems are implemented in many facilities to identify anomalous objects hidden underneath a person’s clothing. Improvements to these systems can be investigated through modeling and simulation using various computational electromagnetic methods. Systems with greater resolution and more effective imaging algorithms can reduce false alarm rates and allow more automatic computerized detection. The computational methods investigated in this work provide insight into the limitations of the current tools available for modeling system configurations and for creating imaging algorithms. References Technical Approach Kathryn Williams, Carey Rappaport, Jose Martinez, Borja Gonzalez Valdes, Yuri Alvarez Contact: [email protected] New Algorithms A ray tracing algorithm is being developed for approximating electromagnetic scattering and for modelbased inversion. Conventional fullwave methods used for computing the scattering of electromagnetic waves from objects, such as Finite Difference Frequency Domain (FDFD), provide exact solutions but are too computationally intensive to be used for 3D simulation and inversion. Ray tracing computes reflected rays by applying Snell’s law at each triangle in the mesh geometry, traces the rays until they reach a receiving surface, and then adds all ray contributions, including path length phase, impinging on a given small surface patch. Figure 3 shows reflected rays from a human chest, which will be observed on a cylindrical surface. This algorithm is being implemented on NVIDIA GPUs, offering potential for realtime simulation and inversion. Opportunities for Transition to Customer References Comparison of Numerical Algorithms: Ray tracing, PO (Physical Optics), PO with FMM (Fast Multipole Method), MECA (Modified Equivalent Current Approximation), and FDFD were evaluated for wholebody imaging applications. Table 1 highlights the major differences between these methods. Realistic Scenarios Realistic human bodies are simulated using cryosection slices of a male human cadaver taken from the Visible Human Project (Figure 1). These 2D images were extended to a 3D surface mesh for use in the 3D computational methods (Figure 2). Body features less than .05mm 2 in size were not included in these models, since the scattering response of these features at a receiver location of .6m is only about 1% of the scattered response from the rest of the body. Publications Acknowledging DHS Support The analysis presented in this work evaluates the limitations of current modeling tools and provides a foundation for choosing the best method for simulation and inversion given a specific scenario. It is a step toward developing improved hardware and reconstruction techniques to be used in the millimeterwave radar system being developed under ALERT funding. Accurate reconstructed images will increase the probability of detection of anomalous objects at security sites. Figure 1. Axial slice from human cadaver Figure 2. 3D mesh generated from 2D slices 0 1000 2000 3000 4000 5000 6000 0 20 40 60 80 100 120 Calculation Time (s) Frequency (GHz) Increase in Time with Problem Size 2D FDFD, Nearfield 3D PO, Nearfield 3D FMM, Nearfield 3D FMM, Farfield 3D Meca, Nearfield 3D Meca, Farfield 3D Raytracing, Farfield 3D PO, Farfield 3D FMM, Farfield, minus setup time 100 1000 10000 100000 0 20 40 60 80 100 120 Memory Consumption (Mb) Frequency (GHz) Increase in Memory with Problem Size 2D FDFD, Nearfield 3D PO, Nearfield FMM, nearfield 3D FMM, Farfield 3D Meca, Nearfield 3D Meca, Farfield 3D Raytracing, Farfield 3D PO, Farfield Figure 4. Time requirements in seconds for each method using comparable input parameters. Scattered fields for all methods (except ray tracing) were calculated on both a nearfield observation plane and a farfield observation plane. The scattered fields for ray tracing were calculated on a cylinder enclosing the human body. Figure 5. Memory requirements in MB for each method. Feasibility for Image Reconstruction Forward models can be used to develop modelbased inversion methods, which can produce significantly improved images than the current stateoftheart. In this work, synthetic forward data was generated by FDFD. Figure 6 shows the results from Generalized Synthetic Aperture Focusing (GSAF) reconstruction. Figure 7 shows the results from a PO/FMM based inversion method, which offers comparable accuracy to GSAF at huge cost savings. Figure 6. GSAF reconstruction. FDFD forward synthetic data: 6.6 hours GSAF inversion: 70 minutes Figure 7. PO/FMM based reconstruction. FDFD forward synthetic data: 6.6 hours PO/FMM inversion: 129 seconds [2] Meana, J. G., J. A. MartinezLorenzo, F. LasHeras, and C. Rappaport. "Wave Scattering by Dielectric and Lossy Materials Using the Modified Equivalent Current Approximation (MECA)." IEEE Transactions on Antennas and Propagation 58.11 (2010). Print. [3] Sheen, D. M., D. L. McMaken, and T. E. Hall. "Threedimensional MillimeterWave Imaging for Concealed Weapon Detection." IEEE Transactions on Microwave Theory and Techniques 49.9 (2001). Print. [4] "The National Library of Medicine's Visible Human Project." National Library of Medicine National Institutes of Health. Web. July 2011. <http://www.nlm.nih.gov/research/visible/visible_human.html>. [1] K. Williams, C. Rappaport, A. Morgenthaler, J. Martinez, R. Obermeier, F. Quivira, “Computational Modeling of CloseIn Millimeter Wave Radar for the Detection of Concealed Threats,” presented at the Gordon Research Conference, Italy, June 2011. 2D Stacked Reconstruction The images in Figure 6 and 7 show 2D reconstructions. 2D reconstructions can be stacked to obtain a 3D image of the entire body, as show in Figure 8. A ray tracing algorithm has been developed for 3D simulation of the scattering from human bodies. The tradeoffs between accuracy of field solutions and cost to compute field solutions were evaluated for each inhouse computational tool. Although Finite Difference in the Frequency Domain directly solves fundamental electromagnetic equations, it is only valid for 2D simulations and does not account for interference between various regions of the body in the height dimension. However, a 3D image can be created by stacking 2D simulations. Physical Optics and ray tracing make several approximations to wave behavior, offering limited accuracy in field solutions. However, these methods offer full 3D solutions, as well as huge cost savings in terms of the time and memory required to compute the solutions. Physical Optics has been demonstrated to quickly simulate novel sensor configurations and to quickly provide accurate reconstructed surfaces when used as an inversion method. Future work involves further validating the algorithms with experimental data and extending the evaluation to include 2.5D FDFD. The ray tracing algorithm will be tested on more complex geometries and the algorithm’s limitations and accuracy will be determined. Future work also includes developing a hybrid FDFDPhysical Optics approach to render more accurate 3D reconstructions. Conclusions and Future Work Ray Tracing PO PO with FMM MECA FDFD Language C MATLAB MATLAB C MATLAB Dimensionality 3D 3D 3D 3D 2D Electromagnetic Approximations Reflection only Does not account for multiple wave interactions Does not account for multiple wave interactions Does not account for multiple wave interactions All wave phenomena Allowable Material PEC PEC PEC Any material Any material Allowable Observation Points 3D cylinder 3D cylinder or 2D plane 3D cylinder or 2D plane 3D cylinder or 2D plane 2D plane only or 2D arc Optimizations Parallel processing on GPU; facet size 2λ Farfield calculations; facet size 2λ Farfield calculations; facet size .35λ Multiple processors; farfield calculations; facet size 2λ Nearfield calculations; domain with spacing λ/10 Other Considerations Group sizes: 3λ for farfield; 1.5λ for nearfield Table 1. Algorithm Descriptions and Parameters Figure 3. Scattering can be approximated by ray tracing. Here, rays are reflected from a human body geometry. Figure 8. 2D reconstructions are stacked to render an image of the entire body.

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n.html>.

This material is based upon work supported by the U.S. Department of Homeland Security under Award Number 2008-ST-061-ED0001. The views and conclusions contained in this document are those of the authors and should not be interpreted as necessarily representing the official policies, either expressed or implied of the U.S. Department of Homeland Security.

Feasibility of Computational Methods for Realistic Simulation and Image Reconstruction for Millimeter Wave Whole-Body Imaging

Abstract

Relevance

Computational methods that are both fast and accurate arerequired in the design phase for improved millimeter‐wavewhole‐body scanners. These methods are needed to modeland understand the interactions of radiation with realistichuman body types, weapons, and explosives and toefficiently explore complex hardware sensor designs. Fastand accurate methods are also required in the hardwareimplementation of millimeter‐wave systems to enable real‐time image reconstruction in high throughput security areas.Computational algorithms based on ray tracing, PhysicalOptics, and Finite Difference in the Frequency Domainmethods are evaluated for feasibility for both simulation andimplementation. Tradeoffs between the accuracy of fieldsolutions and the time and memory required to solve for thesolutions are considered in this work.

Person‐borne weapons and explosives present major threatsto security at infrastructures such as airports, governmentvenues, and other highly populated areas. Pat‐downs canidentify these objects, but are viewed by the public as toophysically invasive. Millimeter‐wave imaging systems providean alternative to both metal detectors and pat‐downs byusing electromagnetic radiation to detect any objectunderneath an individual’s clothing.

Portal‐based screening systems are implemented in manyfacilities to identify anomalous objects hidden underneath aperson’s clothing. Improvements to these systems can beinvestigated through modeling and simulation using variouscomputational electromagnetic methods. Systems withgreater resolution and more effective imaging algorithms canreduce false alarm rates and allow more automaticcomputerized detection.

The computational methods investigated in this work provideinsight into the limitations of the current tools available formodeling system configurations and for creating imagingalgorithms.

References

Technical Approach

Kathryn Williams, Carey Rappaport, Jose Martinez, Borja Gonzalez Valdes, Yuri AlvarezContact: [email protected]

New AlgorithmsA ray tracing algorithm is being developed for approximatingelectromagnetic scattering and for model‐based inversion.Conventional full‐wave methods used for computing the scatteringof electromagnetic waves from objects, such as Finite DifferenceFrequency Domain (FDFD), provide exact solutions but are toocomputationally intensive to be used for 3D simulation andinversion. Ray tracing computes reflected rays by applying Snell’slaw at each triangle in the mesh geometry, traces the rays until theyreach a receiving surface, and then adds all ray contributions,including path length phase, impinging on a given small surfacepatch. Figure 3 shows reflected rays from a human chest, which willbe observed on a cylindrical surface. This algorithm is beingimplemented on NVIDIA GPUs, offering potential for real‐timesimulation and inversion.

Opportunities for Transition toCustomer

References

Comparison of Numerical Algorithms:Ray tracing, PO (Physical Optics), PO with FMM (Fast MultipoleMethod), MECA (Modified Equivalent Current Approximation),and FDFD were evaluated for whole‐body imaging applications.Table 1 highlights the major differences between these methods.

Realistic ScenariosRealistic human bodies are simulated using cryosection slices of amale human cadaver taken from the Visible Human Project (Figure1). These 2D images were extended to a 3D surface mesh for usein the 3D computational methods (Figure 2). Body features lessthan .05mm2 in size were not included in these models, since thescattering response of these features at a receiver location of .6mis only about 1% of the scattered response from the rest of thebody.

Publications Acknowledging DHS Support

The analysis presented in this work evaluates the limitationsof current modeling tools and provides a foundation forchoosing the best method for simulation and inversion givena specific scenario. It is a step toward developing improvedhardware and reconstruction techniques to be used in themillimeter‐wave radar system being developed under ALERTfunding. Accurate reconstructed images will increase theprobability of detection of anomalous objects at securitysites.

Figure 1. Axial slice from human cadaver

Figure 2. 3D mesh generated from 2D slices

0

1000

2000

3000

4000

5000

6000

0 20 40 60 80 100 120

Calcu

latio

n Time (s)

Frequency (GHz)

Increase in Time with Problem Size2D FDFD, Nearfield

3D PO, Nearfield

3D FMM, Nearfield

3D FMM, Farfield

3D Meca, Nearfield

3D Meca, Farfield

3D Raytracing, Farfield

3D PO, Farfield

3D FMM, Farfield, minus setup time

100

1000

10000

100000

0 20 40 60 80 100 120

Mem

ory C

onsumption (M

b)

Frequency (GHz)

Increase in Memory with Problem Size2D FDFD, Nearfield

3D PO, Nearfield

FMM, nearfield

3D FMM, Farfield

3D Meca, Nearfield

3D Meca, Farfield

3D Raytracing, Farfield

3D PO, Farfield

Figure 4. Time requirements inseconds for each method usingcomparable input parameters.Scattered fields for all methods(except ray tracing) werecalculated on both a near‐fieldobservation plane and a far‐fieldobservation plane. The scatteredfields for ray tracing werecalculated on a cylinder enclosingthe human body.

Figure 5. Memory requirements inMB for each method.

Feasibility for Image ReconstructionForward models can be used to develop model‐based inversionmethods, which can produce significantly improved images thanthe current state‐of‐the‐art. In this work, synthetic forward datawas generated by FDFD. Figure 6 shows the results fromGeneralized Synthetic Aperture Focusing (GSAF) reconstruction.Figure 7 shows the results from a PO/FMM based inversionmethod, which offers comparable accuracy to GSAF at huge costsavings.

Figure 6.  GSAF reconstruction.                FDFD forward synthetic data: 6.6 hours  

GSAF inversion: 70 minutes

Figure 7.  PO/FMM based reconstruction. FDFD forward synthetic data: 6.6 hours 

PO/FMM inversion: 129 seconds

[2] Meana, J. G., J. A. Martinez‐Lorenzo, F. Las‐Heras, and C. Rappaport. "Wave Scattering by Dielectric and Lossy Materials Using the Modified Equivalent Current Approximation (MECA)." IEEE Transactions on Antennas and Propagation 58.11 (2010). Print.

[3] Sheen, D. M., D. L. McMaken, and T. E. Hall. "Three‐dimensional Millimeter‐Wave Imaging for Concealed Weapon Detection." IEEE Transactions on Microwave Theory and Techniques 49.9 (2001). Print.

[4] "The National Library of Medicine's Visible Human Project." National Library of Medicine ‐ National Institutes of Health. Web. July 2011. <http://www.nlm.nih.gov/research/visible/visible_human.html>.

[1] K. Williams, C. Rappaport, A. Morgenthaler, J. Martinez, R. Obermeier, F. Quivira, “Computational Modeling    of Close‐In Millimeter Wave Radar for the Detection of Concealed Threats,” presented at the Gordon Research Conference, Italy, June 2011.

2D Stacked ReconstructionThe images in Figure 6 and 7 show 2D reconstructions. 2Dreconstructions can be stacked to obtain a 3D image of the entirebody, as show in Figure 8.

A ray tracing algorithm has been developed for 3D simulation of the scattering from human bodies. The tradeoffs between accuracy of fieldsolutions and cost to compute field solutions were evaluated for each in‐house computational tool. Although Finite Difference in the FrequencyDomain directly solves fundamental electromagnetic equations, it is only valid for 2D simulations and does not account for interference betweenvarious regions of the body in the height dimension. However, a 3D image can be created by stacking 2D simulations. Physical Optics and raytracing make several approximations to wave behavior, offering limited accuracy in field solutions. However, these methods offer full 3D solutions,as well as huge cost savings in terms of the time and memory required to compute the solutions. Physical Optics has been demonstrated to quicklysimulate novel sensor configurations and to quickly provide accurate reconstructed surfaces when used as an inversion method.

Future work involves further validating the algorithms with experimental data and extending the evaluation to include 2.5D FDFD. The ray tracingalgorithm will be tested on more complex geometries and the algorithm’s limitations and accuracy will be determined. Future work also includesdeveloping a hybrid FDFD‐Physical Optics approach to render more accurate 3D reconstructions.

Conclusions and Future Work

Ray Tracing PO PO with FMM MECA FDFD

Language C MATLAB MATLAB C MATLAB

Dimensionality 3D 3D 3D 3D 2D

Electromagnetic Approximations

Reflection only

Does not account for 

multiple wave interactions

Does not account for 

multiple wave interactions

Does not account for 

multiple wave interactions

All wave phenomena

Allowable Material PEC PEC PEC Any material Any material

Allowable Observation 

Points3D cylinder 3D cylinder or 

2D plane3D cylinder or 

2D plane3D cylinder or 

2D plane2D plane only or 2D arc

Optimizations

Parallel processing on GPU; 

facet size 2λ

Far‐field calculations; facet size 2λ

Far‐field calculations; facet size .35λ 

Multiple processors; far‐field 

calculations; facet size 2λ

Near‐field calculations; domain with spacing λ/10

OtherConsiderations

Group sizes: 3λfor far‐field; 1.5λ for near‐

field 

Table 1. Algorithm Descriptions and Parameters

Figure 3. Scattering can be approximated by ray tracing.Here, rays are reflected from a human body geometry.

Figure 8.  2D reconstructions are stacked to render an image of the entire body.