face
DESCRIPTION
3D modeling tutorialTRANSCRIPT
Waterford Institute of TechnologyINSTITTIÚID TEICNEOLAÍOCHTA PHORT LÁIRGE
3D Graphics Applications
Assignment 2
DOUGLAS ERIC FONSECA RODRIGUES
The TempleFirstly, I cutted a plane so that edges was setted according to the plan provided. After that, I extruded some faces creating the stairs.
Finally, the columns were create from a cube. I applied the “smooth” effect in the middle of the column to make the column cylindrical.
The first column was placed following the plan provided, and duplicated to the other places specified.
The FaceI used a different way than taught in the classroom to create the face. I tried to create it from a cube but I was not getting satisfied with the result due to lack of details and the flattening of the face. Following tutorials videos on Blender tool, I tried to reproduce the same process in Maya. It was a little difficult due to the difference of the tools, but I liked the result.
Basically, I started modeling the face from a plane, extruding from an edge and prolonging the planes according to the curves of the face.
Finished the outline of the face, I began to fill the holes using the tools "Bridge" and "Fill Hole".
The nose was created from a cube. After finishing its modeling, it was merging the face using the "Bridge" function.