engineering graphics ii projection theory and multiview drawings prof. jon southen october 10, 2008

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Engineering Graphics II Projection Theory and Multiview Drawings Prof. Jon Southen October 10, 2008

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Engineering Graphics IIProjection Theory and Multiview Drawings

Prof. Jon Southen

October 10, 2008

Text Reference

Bertoline-Wiebe, Fundamentals of Graphics Communication, Chapter 5

Projection Theory

Scheme for representing 3-dimensional objects in a 2-dimensional medium (paper or computer screen)

Can represent all 3 dimensions in a single image or use multiple views

Working drawings are the practical result

Projection Theory

Based on two concepts:Line of Sight

An imaginary ray of light between the observer’s eye and the object

Start at single point for perspective projections and are parallel in parallel projections (surprising!)

Plane of Projection An imaginary flat plane (paper, computer screen) upon

which the image created by the lines of sight is projected

Perspective Projection

Parallel Projection

Projection Theory

Perspective projections mimic what the eye sees, but are more difficult to construct and do not show the true dimensions of the object

Parallel projections are most commonly used in engineering graphics

Orthographic Projection

A parallel projection where the plane of projection is perpendicular to the lines of sight

Can produce either pictorial drawings that show all three dimensions at once, or multiview drawings that show only two dimensions at a time

Multiview Drawings

Engineering drawings are used to manufacture or construct whatever the object is

Pictorial drawings (perspective or orthographic) distort dimensions and/or angles, making fabrication difficult

Multiview drawings show the true size and shape of the two dimensions shown

Pictorial Distortion

A Multiview Drawing by Albrecht Dürer (1471-1528)

Multiview Projection

True size and shape Angles are correct Circles are round Lengths are to scale

Multiview Projection Set of 2-D

views representing 3-D object.

Views are projections on sides of ‘box’ containing object.

Drawing formed by unfolding box

Drawing formed by unfolding box

Most Common Views

Top (or Plan) Front View (or Elevation) Right Side View (or Profile) Cross sections show interior of object –

later!

Projection Angle

In Europe, First Angle Projection is used In North America, and in ES050, Third

Angle Projection is used Be sure to select Third Angle Projection

for your drawings

First-Angle Projection (Europe)

Third-Angle Projection (North America)

Standard Practices

Choose front view as most descriptive

Determine views to best represent object

Use minimum number of views to completely describe object

Align views correctly

Line Conventions

Hidden LinesSome features may not be visible in a given

view, but are still important.E.g. holes, surfaces, change of planesHidden features are represented with a

dashed line

Hidden Lines

Line Conventions

Center LinesUsed to indicate the axes of symmetrical parts

and features (holes, cylinders, etc.)Consist of alternating long and short thin

dashes

Center Lines

Line Precedence

Visible lines have top priority

Hidden lines do not cross or have priority over visible lines

Centre lines do not cross or have priority over visible or hidden lines

How to Create 3-View Drawings

Block in front, top and right side views using the overall width, height and depth.

Sketch the front. Using construction lines project to top and

right. Block in major features seen in each view

How to Create 3-View Drawings

How to Create 3-View Drawings

How to Create 3-View Drawings

Draw Multiview

E-drawing solution

Draw Multiview

Draw Multiview

Draw Multiview