engineering design workshop quality design projects for engineering fairs sponsored by santa clara...
TRANSCRIPT
Engineering Design Workshop
Quality Design Projectsfor Engineering Fairs
Sponsored by Santa Clara Valley Science and Engineering Fair Association
for students
Bruce Kawanami 3
SCIENCE & ENGINEERING
Scientific ProcessWhy? Knowledge
Engineering
Design
Process
PrototypeNeed
SpecificationScience/Technology
Bruce Kawanami 4
Engineering Design Process
1. Define a need
2. Establish criteria and constraints
3. Research, evaluate alternatives, test plan
4. Construct a prototype
5. Test against established criteria
6. Failure analysis, tweak, and re-test
7. Final documentation
Bruce Kawanami 5
Step #1 (Beginning) & #7 (End) Generate a Project Book
• Project data bookA complete record
All key decisions
Good drawings
Test plans
Results
Conclusions
Things learned
Bruce Kawanami 6
Step #1: DEFINE A NEED
• Have a need, a customer for the project
• Often stated as bigger, cheaper, faster, lighter
• Engineering Goal template: The design and construction of a (engineering project) for (user) to do (some function).
• Project MUST have technical content
Bruce Kawanami 7
The design and construction of a (project) for (user) to (function).
Project: solar powered scooter User: childrenFunction: zip around the block
Technical Content:
solar energy, energy storage, motor torque,
mechanical gear ratios, electronics
Bruce Kawanami 8
The design and construction of a (project) for (user) to (function).
Project: wireless ear podsUser: music or radio listeners Function: avoid tangled wires
Technical Content: Analog electronics, wireless
communications
Bruce Kawanami 9
The design and construction of a (project) for (user) to (function).
Project: kitchen shelving that lowers itselfUser: short, weak, or disabled personsFunction: easily reach items stored high
Technical Content:
Motor torque, structural design
Bruce Kawanami 11
Step #2: Criteria & Constraints “Design criteria are requirements you specify for your design that will be used to make decisions about how to build the product”
Size
Appearance
Physical Features
Performance
Use Environment
Bruce Kawanami 13
Criteria & Constraints for Solar Powered Scooter
1. Transport up to 35 kg rider
2. Speed of at least 8 kph on level surfaces
3. Travels through 10 meters of shade
4. Material cost
5. Testing completed by Feb 28
Bruce Kawanami 14
Criteria & Constraints for Wireless Earpods
1. Transmits 10 meter radius
2. Receiver weighs < 75 grams
3. No dropouts, ‘good fidelity’
4. Material cost
5. Testing completed by Feb 28
Bruce Kawanami 15
Criteria & Constraints for Lowering Shelf
1. All shelves lower 45 cm
2. Safely move 16 kg up and down
3. Shelves will tilt < 10 degrees
4. Material cost
5. Testing completed by Feb 28
Bruce Kawanami 16
Step #3: List Alternatives
• Research reveals what has been done• Likely to find good alternatives for
cheapest, fastest, or lightest• Select best alternatives that meet the
design criteria and constraints• Create a test plan based on the design
criteria from Step #2
Bruce Kawanami 17
Web Researched Alternatives
Lowering shelves
Electrically powered scooters
Wireless earphones
Bruce Kawanami 18
Solar Powered Scooter Test Plan
1. Transport up to 35 kg rider
Test Plan: Transport a 35kg load
2. Speed of at least 8 kph on level surfaces
Test Plan: 100m distance should take less than 45 seconds
3.Travels through 10 meters of shade
Test Plan: Charge up battery. With 35kg rider, ride through 10m of shade
Bruce Kawanami 19
Wireless Earpod Test Plan1. Transmits 10 meter radius
Test Plan: Walk receiver in a 10m radius around transmitter
2.Receiver weighs < 75 gramsTest Plan: Weigh completed assembly
3.No dropouts, ‘good fidelity’
Test Plan: Survey student peers, likely customers
Bruce Kawanami 20
Lowering Shelf Test Plan
1. All shelves lower 45 cm
Test Plan: Design motor to travel 45 cm
2.Safely move 16 kg up and down
Test Plan: Select motor to lift 16 kg
3.Shelves will tilt < 10 degrees
Test Plan: Design in leveling guides and careful construction techniques
Bruce Kawanami 21
Step #4: Construct Prototype
• Prototype is implementation of chosen design alternative
• It is a proof of design, production and suitability
Bruce Kawanami 23
Step #5: Test it Well
• Execute the developed Test Plan
• Learn beyond minimum requirements! Characterize the limits of your project.
Bruce Kawanami 24
Solar Powered Scooter Testing1. Transport 35 kg rider. Exceeds Test
Plan: Maximum mass transported2. Speed. Exceeds Test Plan: Measure
and plot speed vs. rider mass. 3. Travels through shade. Exceeds Test
Plan: Measure and plot distance in shade travel vs. rider mass.
• Extra Knowledge: solar energy, storing energy, electric motor torque, gears
Bruce Kawanami 25
Wireless Earpod Testing
1. Transmits 10 meter. Exceeds Test Plan:Measure maximum transmission distance.
2. Receiver weight. Exceeds Test Plan: Know the weight of each component and alternatives.
3. No dropouts, ‘good fidelity.’ Exceeds Test Plan:
Higher number of surveys.
•Extra Knowledge: capacitors, inductors, antenna, ordering free samples, soldering
Bruce Kawanami 26
Lowering Shelf Testing
1. Moves 45 cm. Exceeds Test Plan: Measure elapsed time
2. Move 16 kg. Exceeds Test Plan: Measure and plot mass vs. elapsed time
3. Tilt. Exceeds Test Plan: Measure and plot degree tilt vs. location of mass.
•Extra Knowledge: motor torque
Bruce Kawanami 27
Step #6: Failure Analysis and Tweak/Redesign Iterations
• Evaluate the test results. Do they satisfy design criteria?
• If not, can you tweak the process as opposed to a complete redesign?
• This is the longest step….
Bruce Kawanami 28
Failure Analysis and Tweak/Redesign Examples
• Solar scooter: Cannot move 35kg ….
• Add more solar cells, bigger motor, higher gear ratio, reduce scooter weight
• Wireless earpods: Range only 4m ….
• Increase transmitter voltage
• Lowering shelf: Shelf tilt up to 15°….
• Add stabilizing guides
Bruce Kawanami 29
Step #7: Complete the Project Book (Started at project definition)
• Project data bookA complete record
All key decisions
Good drawings
Test plans
Results
Conclusions
Things learned
Bruce Kawanami 30
Draw a Good Picture
• Drawings for project notebook, application, display
• Photos, sketches, CAD 2-D or 3-D
• Show assembly, components, materials
Bruce Kawanami 32
Design Features
1. Meets a need, has a “customer”
2. Design criteria and constraints
3. Evaluate alternatives and generate test plan
4. Build prototype
5. Test/evaluate against test plans
6. Analyze, “tweak” (), redesign (), retest
7. Project book: record, analyses, decisions, specs