edward winn _ work sampler

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E d w a r d R. W i n n Spitting images form coding community housing in situ The uncanny charlotte learning center vault virtual drawing previllion solar decathlon ‘13 trivent bamboozler Closing the gap between digital and physical realms through image-based robotic manufacturing. Representing an object’s essence through multiple forms of digital, analog, and hybrid adumbrations. Pavilion designed for disassembly, with the notion of precycling driving the design and fabrication. Articulating form and surface through multiple advanced algorithmic design processes. Providing the community with a nurturing cultural extension, drawing upon the local gardens, markets, and nearby parks. A theoretical project foreshadowing the growth of weird, hybrid objects and environments, as a result of synthetic and natural elements merging together. Providing a community with an explorative, nurturing learning environment through the holistic integration of space, experience, and building systems. Precycling a pavilion through methods digital fabrication and form rationalization, resulting in 93 unique benches and coffee tables. Representing virtual objects and spaces through choreo- graphed, robotic manipulations of light. Facade design and construction based on intensive material research of Geopolymer Concrete combined with advanced methods of design and fabrication. Research and manufacturing of developable surfaces through manipulation of conventional milling techniques. Manipulating conventional methods of fabrication in order to successfully combine a standard building material [steel] and a natural material [bamboo]. 704.224.4106 issuu.com/edwardwinn www.linkedin.com/in/edwardwinn [email protected]

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Spring 2015 _ Work Sampler _ Edward Winn

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Page 1: Edward Winn _ Work Sampler

E d w a r d R. W i n n

Spitting images

form coding

community housingin situ

The uncanny

charlotte learning center

vault

virtual drawing

previllion

solar decathlon ‘13

trivent bamboozler

Closing the gap between digital and physical realms through image-based robotic manufacturing.

Representing an object’s essence through multiple forms of digital, analog, and hybrid adumbrations.

Pavilion designed for disassembly, with the notion of precycling driving the design and fabrication.

Articulating form and surface through multiple advanced algorithmic design processes.

Providing the community with a nurturing cultural extension, drawing upon the local gardens, markets, and nearby parks.

A theoretical project foreshadowing the growth of weird, hybrid objects and environments, as a result of synthetic and natural elements merging together.

Providing a community with an explorative, nurturing learning environment through the holistic integration of space, experience, and building systems.

Precycling a pavilion through methods digital fabrication and form rationalization, resulting in 93 unique benches and coffee tables.

Representing virtual objects and spaces through choreo-graphed, robotic manipulations of light.

Facade design and construction based on intensive material research of Geopolymer Concrete combined with advanced methods of design and fabrication.

Research and manufacturing of developable surfaces through manipulation of conventional milling techniques.

Manipulating conventional methods of fabrication in order to successfully combine a standard building material [steel] and a natural material [bamboo].

704.224.4106 issuu.com/edwardwinn www.linkedin.com/in/[email protected]