Transcript
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6Learning Game Development

Lessons

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BE ABSOLUTELY CERTAIN ABOUT THE

GAME OBJECTIVE

LESSON 1

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Make sure to tie down to a

singular objective;

One that is achievable given the game mechanics

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Eliminate game mechanics that

do not explicitly tie to the outcome

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THE GAME ENVIRONMENT NEEDS TO BE

DYNAMIC

LESSON 2

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Even in non-play condition,

the game environment must still change

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There must be some

penalization of the player

for not making moves

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BE SURE OF HOW YOU

SCORE PLAYERS

LESSON 3

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Decide on what variables the score will depend

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Decide what clearly defines a winning score

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Decide how the system

will compute it

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Work out the formulae to calculate the

score right at the beginning

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Ensure that the player understands how actions in the game relate to an increase/decrease in score

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INCLUDE A

HOW-TO-PLAY

LESSON 4

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Do not take the game play experience of other

stakeholders for granted

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Right from prototyping stage

include instructions on how to play the game

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DESIGN IS ONE THING; DEVELOPMENT IS ANOTHER

LESSON 5

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Know the budget and timelines and tailor your game design

around it

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Be practical during development. Do not get carried

away by the vision of

the game designer

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PLAY TEST EARLY,

PLAY TEST OFTEN

LESSON 6

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To avoid incurring huge costs on play testing,

use paper prototypes that model game-play

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