Download - Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010
![Page 1: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/1.jpg)
![Page 2: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/2.jpg)
Game Design ConceptPertemuan 6
Matakuliah : T0944-Game Design and ProgrammingTahun : 2010
![Page 3: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/3.jpg)
Game Genre • Action Games• Strategy Games• Role-Playing Games• Simulations
– Sports Games– Vehicle Simulations– Construction and Management Simulations– Artificial Life
• Adventure Games• Puzzle Games
![Page 4: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/4.jpg)
Action games• or “twitch” games, is speed and reflex oriented.• Shooter: Quake (id Software), Half-Life (Sierra Studios).• Fighting Game: Mortal Kombat (Midways), Soul Calibur
(Namco)• Side-scroller games, over-the-shoulder games such as Tomb
Raider (Eidos Interactive).• Music: Bust A Groove (989 Studios), Dance Dance
Revolution (Konami).
![Page 5: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/5.jpg)
Strategy Games• Logic and planning oriented.• Real time Strategy: Civilization
(Microprose), Starcraft (Blizzard), Age of Empires (Ensemble Studio).
![Page 6: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/6.jpg)
Role-Playing Games• Can be classified as adventure, but rather focus on
character development, statistic, conversation, strategic battle, puzzle solving, epic quest, nonlinear storyline, more fantasy with non-player character (NPC).
• Diablo (Blizzard), Final Fantasy (Squaresoft).• Older RPG referred to as Multi-user Domain or Multi-user
Dungeon (MUD)
![Page 7: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/7.jpg)
Simulations• Sport: Warzone (Acclaim), NFL Blitz 2000 (Midway).• First-person perspective and re-create machinery such as
airplane, tank, helicopter, and submarines. Mig Alley (Interplay), Armored Fist (NovaLogic), The Sims (Maxis).
• Vehicle Racing or Driving: Need for Speed (Electronic Arts), Monaco Grand Prix Racing Simulations 2 (UbiSoft), NASCAR Racing 3 (Sierra Sports).
![Page 8: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/8.jpg)
Adventure Games• Adventure. Journey, exploration, including
character and inventory manipulation.• Grim Fandango (LucasArts), Myst
(Brøderbund).
![Page 9: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/9.jpg)
Puzzle Games• Mahjong, Solitaire, Minesweeper, Tetris, Bust-A-
Move
![Page 10: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/10.jpg)
Game Rating
Source: http://en.wikipedia.org/wiki/Game_rating
![Page 11: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/11.jpg)
Game Rating
Source: http://en.wikipedia.org/wiki/Game_rating
![Page 12: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/12.jpg)
Playing Perspective• First-person Perspective.• Third-person Perspective, Over-the-shoulder, usually in 3D mode.
Tomb Raider, Mario 64, Crash Bandicoot: Warped, Metal Gear Solid, Resident Evil.
• Top-Down Perspective, camera over the game. Pinball simulation.• Isometric, actually 2D but seen 3D likely. Diablo, The Sims.• Flat, Side-View, traditional 2D game, usually side-scrolled and
platform game. Mario Bros, Sonic the Hedgehog.• Text-Based, no graphic. Quiz.
![Page 13: Game Design Concept Pertemuan 6 Matakuliah: T0944-Game Design and Programming Tahun: 2010](https://reader036.vdocuments.us/reader036/viewer/2022062423/5697c0101a28abf838ccb493/html5/thumbnails/13.jpg)
Game Arena• Circular• Linear• Location Based• Theme Center