dmeibethlauren

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Page 1: Dmeibethlauren
Page 2: Dmeibethlauren

WHAT TO INCLUDE

• LOCATION/ SETTING

• COSTUME

• MAKE UP

• PROPS

• LIGHTING

• BODY LANGUAGE

• DÉCOR

• FACIAL EXPRESSIONS

Page 3: Dmeibethlauren

LOCATION/SETTING

• It can be a backdrop or an actual location

• Urban/ rural e.g. urban- london, new york. Rural- lake district, suburbs

• Stereotypes of Urban deprivation (mile end) – rubbish, graffiti,

homeless people

• Stereotypes of rural (lake district) – hills, greenery, lakes, farmers,

cottages

• Setting can also be the period it was set in

• Setting can also represent psychological state e.g. if its raining-

sadness, sunny- happiness

Page 4: Dmeibethlauren

COSTUME

• Can represent a historical period or can create fantasy e.g.- dalek

costume

• It can indicate changes within a characters narrative e.g.- rags to riches

(cinderella) (this stereotypically happens within women characters)

• It can represent a characters age e.g. young people wearing hoodies,

old people wearing cardigans

• It can represent gender e.g.- a women in a tight dress, a man in a suit

• Color of costume can represent the narrative e.g. a red dress for danger

or lust

• Body exposure can also represent gender as the more revealed the

more erotic the character is portrayed e.g. women are usually shown in

tight dresses with legs or cleavage expose, representing them as a

sexual object

Page 5: Dmeibethlauren

MAKE UP

• Can represent a historical period or fantasy like costume e.g. in the

walking dead they have zombie inspired make up (it is also used

especially in sci fi)

• It can also express gender e.g. a woman wearing making represents the

stereotype of their care for their appearance

Page 6: Dmeibethlauren

PROPS

• They can contribute to the narrative of the story e.g. westerns use

cowboy hats and horses

• They can also provide an enigma code for the narrative or goal narrative

e.g. the doll at the start of chucky before the disequilibrium takes place

Page 7: Dmeibethlauren

LIGHITING

• It can represent mood and atmosphere for characters and between

characters e.g. dim lighting- negativity

• It can represent narrative e.g. darkness= suspense

• The positioning of lighting can represent a character e.g. lighting form

below creates a darkness on the character representing them as scary

or a threat

Page 8: Dmeibethlauren

BODY LANGUAGE

• Can represent how a character is feeling or their response to another

character e.g. slouching = sadness

• It can also enforce the narrative e.g. if a character creates a panicked

expression it suggests a disequilibrium

Page 9: Dmeibethlauren

DECOR

How a room is decorated

• It can describe the character e.g. doctors surgery- a doctor

• It can describe the genre e.g futuristic furniture – sci fi

• It can create an atmosphere e.g. dark rooms with barely any furniture –

threatful atmosphere