dlux mediaarts programs
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dLux MediaArts
2014 Touring Program
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AboutdLux MediaArts
dLux MediaArts is one of Australias key screen and media arts organisations, committed tosupporting the development, engagement and experience of contemporary screen and digitalmedia culture.
Our program and activities include research into emerging technologies and media artspractices, partnership development between public and private sector, curation and touring
of digital media arts exhibitions and digital skills development.
We work with a range of artists, writers & curators, to present projects ranging fromscreening of single channel video art to multi channel video and sound installations, gamesfor smartphones and GPS triggered episodic narratives.
We aim to develop partnerships which contribute to new opportunities for digital mediapractitioners locally and particulary in remote and disadvantaged communities through socialmedia and softwares technologies.
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1.1 Aphasia ...................................................................................
1.2 The Garden of Forking Paths.......................................................
1.3 Scanlines ...................................................................................
1.4 Microvids....................................................................................
1.4 Videoscan...................................................................................
1.5 (Un)Seen Sculptures....................................................................
1.6 IUXTA.........................................................................................
dLux MediaArtsTouring Program
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AphasiaAPHASIA is an immersive installation by collaboratingartists Darragh OCallaghan and David Sudmalis, bringingtogether their practices in photomedia, sculpture, sound,music and performance.
This work was inspired by was letters written to Darraghby her father, as well as her dreams. APHASIA conates
the worlds of reality and fantasy opening up new spaces ofpossibility.
APHASIA consists of multiple components. A large scalerectangular matrix of magnetic tape suspended from the
Exhibition essentials:
Isolated room - min. 4x8m Sound and light control Ability to suspend 3x4m
lightweight tape installation
David Sudmalis
Darragh OCallaghan
$2800 +GSTVenue to pay return freight +travel & accom for 1 dLux installer
Includes
Fog machine & uid supply Quadraphonic sound
component Single channel projection Entry installation (red door) Hanging installation
Signage & banner
Soundscapes and Experimental SymphonyMax. 12 participants
Learn how to change the ambience of your environment through creating your own sound piece. Capture unexpected melodies andrhythms from your surroundings and manipulate them into an experimental symphony.
Optional 1 day Artist workshopswith David Sudmalis - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom.
ceiling immerses viewers creating a separation from theeveryday world. Paired with this is a projected video workdepicting a symbolic landscape, to incite contemplation.An emotive soundscape composed by David Sudmalispervades the space, contributing to the transportiveatmosphere which is further enhaced by an infusion ofrising fog.
Aphasia implies the multi-sensory. The term aphasiacomes from Greek, and refers to a medical condition thatpresents as diculties in language ability, occasioned byinjury or disease to the brain.
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The Garden ofForking PathsCurated by Neil Jenkins
The Garden of Forking Paths exhibition draws togethernotable historic and contemporary computer gamescreated by artists.
The presented pieces span the last three decadesfromJaron Laniers 1983 Commodore 64 game Moondustthrough to Tale of Tales 2009 release The Patha periodwhich has seen incredible advances in technology and thebirth of the information age.
All of the pieces in the show can be played by visitors,including some on the original computers they wereprogrammed for.
Tale of Tales (Belgium), Jaron Lanier (USA), Anne Fontaine
(AUS) / Mike Pelletier (Canada), Michael Nyman (UK), Nina
Pope / Karen Guthrie (UK) Andy Deck (USA), Laurie Ander-
son (USA) with Hsin-Chien Huang (Taiwan), Thompson and
Craighead (UK) and Guillaume Reymond (UK)
$4500 +GSTVenue to pay return freight +travel & 2 nights accom for 1 dLux installer
Includes
Games on original playback devices Themed exhibition design All equipment 2 installation sta Education Kit
Exhibition essentials Minimum 120 sqm oor space Abililty to light control
Make your own 3D ShooterMax 8. students
Using the popular Unity - Game Engineparticipants will learn the basics of buildinga computer game from scratch and by theend of the workshop will have a workinggame and the skills to further develop it.
Geocaching adventureMax 8. students
Using the Layar augmented reality browserand the physical environment of your [city/town/regional centre] participants willcreate a competitive adventure game with adierence, and
will invite an audience/players to exploretheir environment augmented with narrativespresented via mobile device.
Tell Your Story in a Virtual EnvironmentMax. 12 students
Participants will be encouraged to tell theirown story through the media of interactive3d environments (computer games). Usingthe popular unity game engine participantswill create and share virtual worlds thatexplore who they are.
Optional 1 day Artist workshopswith Andrew Burrell - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom.
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SCANLINESscanlines is a major survey exhbition featuring a range ofsignicant artists from Australias media art heritage.
scanlines incorporates work by fourteen exhibiting artists.
scanlines traces the inuences of one generation to the
next and encourages the viewer to draw connectionsbetween historic and contemporary works. Featuring lm,
video, and interactive CD-rom.
Works in the exhibition are created using a range oftechniques. The exhibition explores how these havechanged over time with a strong education focus and isthe springboard for a series of optional curriculum linkedworkshop modules.
Exhibition essentials:
Between 50-75 sqor running metres
Light controlled space Internet connection
Includes
12 artworks Interactive design 2 day workshop Equipment dLux installer
Kurt Brereton, Leon Cmielewski, Daniel Crooks, Daniel
Mudie Cunningham, Stephen Fearnley, Stephen Harrop,
Sue Healey, Soda_Jerk, Janet Merewether, Kate Richards,
Kathy Smith, Josephine Starrs, Mark Titmarsh and
John Tonkin.
$4500 +GSTVenue to pay return freight + travel & 2 nights accom
for 1 dLux installer
The workshop will demonstrate and explore ways to mimic,use and share the digital and analogue techniques used byexhibiting artists.
dLux workshops are designed to cater to a range of skill levelsutilising a variety of everyday devices including mobile phones,iPads and laptops.
Workshops may include:
Animation Editing Re-mix Video Collage Sound Recontextualisation Filming
Includes 2 day companion Workshop- suitable for upper primary students to adults Additional workshops $970 + GST * + facilitator travel and accom.
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MICROVIDSMICROVIDS is an entire single channel video exhibition kitin a box, for viewing on mobile phones or tablets.Gary Deirmendjian has created a growing archive of 60+short video works accessible through QR codes which linkto youtube.
Each MICROVID is a vignette of daily life - a series ofobservations and recordings created since 2008.
A exible exhibition, where galleries are able to curate their
own vision and where viewers are free to engage withthe works in their own time with their own smart device.MICROVIDS makes gallery walls permeable and createsopportunities for dialogue about what constitutes anexhibition and artworks.
This exhibition can be the source of an ongoing and variedprogram with no time limitations.
Exhibition essentials:
Reliable 3G network or WIFI Dedicated table and seating
area for viewing works
Gary Deirmendjian
$2800 +GSTVenue to pay return freight +travel & accom for 1 dLux facilitator
Includes
Table-top box with QR codesfor 60 video works
Two tethered viewing devices Catalogue essay Choice of two facilitated
workshops with dLux mobileLab equipment provided
$2800 +GST
Experimental Film makingMax 12. students
By learning basic stop-frame animationtechniques, this workshop aims to expandideas of both the process of lm-making
and the audiences perception of video, lm
and cinema.
iMovie for KidsNo prior experience necessary.
Upper primary to mid high school students,
group activity, 2 groups of 6
In this workshop learn the ins and outs ofiMovie and make a lm in about the time it
takes to watch one. As a group we will writea simple script, cast the actors, story boardthe action, lm and edit using iMovie.
Low-Tech Film MakingMax. 12 students
Feel like all image making is high-tech, highcost? Learn how to make lms using mobile
devices with everyday technologies andmaterials to publish to the internet.Discover
points of interest in your local surroundingsand learn how to capture the environmentand people and tell stories.
Includes 2 day Artist workshop- suitable for upper primary students to adults Additional workshops $970 + GST * + facilitator travel and accom.
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VideoSCANDeveloped as a public program to support video artexhibitions videoSCAN is a one night presentation andtwo day workshop.
What is Video Art?
Together we will try and uncover some of the answers tothis question.
The audience will be actively encouraged to participate ina lively discussion led by the presenters and in relation toexcerpts of contemporary and historic video artworks.
Works will be selected to match your current exhibition andwill demonstrate a range of video art making techniquesand conceptual approaches.
Leading on from the evening presentation, there will be a2 day workshop. The workshop is aimed at teachers andarts practitioners and is an opportunity to learn media artmaking techniques and to conceptualise and contextualisevideo artworks through a hands-on experience.
$2800 +GST
Joan Ross:BBQ this Sunday, BYO 2011digital animation, stereo sound, 6:00min, image couresty of Michael Reid
Public Program
One night presentationand 2 day workshop
Includes 2 presenters for evening
1 presenter to faciltate theworkshop
Equipment
Additional costs:
Extra workshop faciltator$700 - essential for groupslarger than 10
$2400 +GSTVenue to pay travel & accom for dLux facilitators
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(Un)seen
SculpturesCurated by Warren ArmstrongImagine, if you will, a sculpture walk composed entirelyof virtual 3D works that have been placed at specic
geographic locations around your gallery. Your audiencecan visit these locations and use an iPhone or Androidsmartphone or tablet to view and interact with these works.
With the aid of a free Augmented Reality Browser appartworks will appear on the screen of the mobile device as
if they had been superimposed on the landscape. As partof the interaction with the work, people may also be able tohear sound/musical compositions or view images, text orother online components.
For examples of previous works that appeared in the touringexhibition (Un)seen Sculptures, visit the websitewww.unseensculptures.com
We have developed (Un)seen Sculptures as a communityengagement program consisting of an exhibition, workshopsand guided sculpture tours.
There is an option for you book workshops which wil l befacilitated by the Curator of the exhibition. Your community
members can be trained to create their own AugmentedReality (AR) artwork which may be included in the exhibition.
This is a great way to include local artists in the galleryprogram and to generate local interest in the show.
An (Un)seen Sculptures exhibition can be tailored to anyvenue, indoors or out for any time period. This exhibition
oers many fantastic public program opportunities such as
regular guided tours lead by your specially trained galleryvolunteers.
Prior to each exhibition there will be a callout to peoplein your region to create their own virtual sculpture andsubmit it for possible inclusion in the exhibition. DIY guides
are provided for community members who wish to beconsidered for the exhibition.
his session ventures into the fascinating world of mobileaugmented reality where artists use online tools andsmartphones to embed virtual sculptures in the realworld. It will begin with an overview of the history of the
medium. Participants will view and discuss some of themore notable recent works in the eld.
Augmented Reality techniques will be demonstrated andparticpants will be guided thorugh making their own
mobile AR art. Participants will using tools & applicationsthat are free, easy to use and can be accessed at home.
Workshop content can be tailored to suit your community.
From students, to the general public, artists and/or teachersseeking professional development. It can be oered at entry
level or as a masterclass. Price includes use of dLux MobileLab equipment.
Optional 1 day Artist workshopswith Warren Armstrong $970 + GST
suitable for upper secondary students to adults - Max. 12 students + facilitator
INCLUDES:
Curated exhibition ofAugmented Reality sculpture
Site specic location of virtualartworks
Opening night guided sculpturewalks with the Curator
Training workshop for sta
and volunteers on tourdelivery
Local call out documentfor you to circulate to your
community
Warren Armstrong
curator
$4500 +GSTvenue to pay travel & accomfor dLux facilitators
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IUXTAIUXTA is participatory augmented reality network that has
been evolving across the world. Come and explore!
IUXTA consists of an immersive interactive projection,
which when paired with a custom mobile application
developed by the artist, creates a viewer activated virtual
environment in the gallery and surrounding region.
The audience will encounter and navigate a virtual
network made up of nodes. A node is symbolised by
a green sphere and represents a sound bite. As more
people in your region access the network, it becomes
populated with more nodes.
Viewers are invited to participate and contribute to a
growing local narrative. Each time an individual logs
into the app, the order of the nodes rearranges and the
sequence in which stored audio fragments are played
back changes.
Once visitors have accessed the network in the gallery
they are encouraged to take the app to other locations
around the region. Using the apps add node function
anyone can generate additional audio nodes.
In an included workshop, Andrew Burrell will work
with participants to collect original sounds from their
environment and insert them into the network for others
to hear.
Exhibition essentials:
Isolated room - min. 4x4m Sound and light control Internet connection
Andrew Burrell
$2800 +GSTVenue to pay return freight +travel & accom for 1 dLux facilitator
Includes
Projector and game controller Mac Mini 2 x tablets Site specic audio
Speakers One day workshop Installation training
Make your own 3D ShooterMax 8. students
Using the popular Unity - Game Engineparticipants will learn the basics of buildinga computer game from scratch and by the
end of the workshop will have a workinggame and the skills to further develop it.
Geocaching adventureMax 8. students
Using the Layar augmented reality browserand the physical environment of your [city/town/regional centre] participants will
create a competitive adventure game with adierence, and
will invite an audience/players to exploretheir environment augmented with narrativespresented via mobile device.
Optional additional 1 day Artist workshopswith Andrew Burrell - suitable for upper secondary students to adults $970 + GST * + facilitator travel and accom.
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