digital storytelling in response to the common core...
TRANSCRIPT
Digital Storytelling in Response to
the Common Core Standards in
English Language Arts:
A Case Study of Two Middle
Grades Classrooms
Ellen A. Maddin, Ed. D.
Northern Kentucky University
Study Purpose
An investigation of teacher practice using digital
storytelling as an instructional approach to the new
English language arts standards.
The researcher followed the work of two middle school
language arts teachers over a six-week period through
their initial planning, implementation, and assessment
of student-created digital stories within a unit of
instruction centered on S.E. Hinton’s novel, The
Outsiders (1967).
Students’ work focused on analysis of theme,
characterization, conflict or setting in the novel.
Research Questions
1. How do teachers approach instructional planning for a reading/writing unit that incorporates digital storytelling?
2. What instructional strategies do teachers use in a reading/writing unit that incorporates digital storytelling?
3. How do teachers help students acquire the technology skills needed to produce a digital story?
4. How do teachers monitor and assess student learning during and after a unit on digital storytelling?
5. What are the challenges of implementing a reading/writing unit that incorporates digital storytelling?
Relevant Literature
The process of researching, planning and producing a digital story:
Encourages reflection (Jenkins &Lonsdale, 2007; Genereux & Thompson, 2008; Sandars & Murray, 2009)
Improves reading and writing (Gregory & Steelman, 2008; Kajder, 2004; Sylvester & Greenidge, 2010)
Increases understanding of content (Sadik, 2008)
Facilitates critical thinking (Borneman & Gibson, 2011)
Helps learners to construct meaning (Rossiter & Garcia, 2010)
Relevant Literature
Digital storytelling is an integrative medium, requiring a blend of oral, written, art, and digital skills that improve literacy and expression in all areas (Ohler, 2008)
The process of constructing a digital story is parallel to the writing process (Fries-Gaither, 2010)
Student-centered learning environments are compatible with the use of computers in the classroom (Chen, Calinger, Howard, & Oskorus, 2008; Pitler, Hubbell, Kuhn, & Malenoski, 2007; Prensky, 2010)
Propositions
Use of the Internet (for pedagogical support) poses
unique challenges as teachers anticipate, monitor
and assess student learning (Wallace, 2004)
Even with extensive planning and preparation,
teachers face many “unknowns” when teaching
with the Internet (Wallace, 2004)
Teachers beliefs about how people learn influence
the environment they create to help students
acquire technology skills. ( Levin and Wadmany,
2008)
Case Study Strategy (Yin, 2003)
Element
Description The study’s question, Which of the questions – ‘who’, ‘what’, ‘where’,
‘how’ and ‘why’ - are to be answered? The
‘how’ and ‘why’ questions are most appropriate
for the case study strategy. Its propositions, if any, What are the possible outcomes of the
research? Which outcomes does the
investigator expect? Its unit(s) of analysis, Which is the object/phenomenon under
investigation? The logic linking the data to the
propositions, and Which techniques will be employed to analyze
collected evidence and compare it to the
study’s propositions? The criteria for interpreting the
findings. Which measures help considering if the
findings support the propositions made?
Methodology
Qualitative approach
Descriptive case study (how, what and why
questions)
Propositions (literature, Wallace’s theoretical
framework)
Triangulation
Interview Guide
Classroom Observation Guide
Wiki spaces for teachers and students
Artifacts of teaching and learning
Study Setting
Suburban, mid-western middle school, serving
grades 6-8
Two grade seven English Language Arts
Classrooms
238 students, mixed ability levels
Teaming concept for planning, scheduling and
instructional delivery
Flexible block schedule
One-to-one (BYOD) laptop initiative
Pedagogical Context
Student projects focused on analysis of theme, characterization, conflict or setting in the novel.
In addition to using digital storytelling software, students worked independently and collaboratively using the Internet, a wiki site, Google Docs, Schoology, Zotero, Symbaloo, and TodaysMeet.
Data Collection
Three-part semi-structured interviews with teacher
participants to capture insights at each phase of the
project
Notes and video footage from nine classroom
observations
Notes from informal conversations with teachers and
students; relevant correspondence between the
teachers
Teacher-created artifacts
Student work in progress, collaborative/peer review
environments, and students’ final digital stories.
Teacher Interview Guide
PART I: Interview to be conducted at the onset of the research (during the teacher’s planning phase).
Research Question: How do teachers approach instructional planning for a reading/writing unit that incorporates digital storytelling?
What are the learning objectives for the unit you are currently designing?
What are some of the things you must consider when you are planning a new unit in which technology will be integrated?
What made digital storytelling an appealing component in this unit? (What makes this assignment a “good fit”?)
Were there any special skills you had to learn to prepare for this unit? If so, please explain.
Teacher Interview Guide
PART II: Interview to be conducted during the
implementation of the digital storytelling unit.
Research Question: What instructional strategies do teachers
use in a reading/writing unit that incorporates digital storytelling?
How do you help students get ready for digital storytelling?
• Before reading
• During reading
• After reading
What instructional materials do you use to help students plan
their digital stories?
What resources do you provide to students while they are
working on their digital stories?
Teacher Interview Guide
Describe the learning arrangements you use while students are working on technical aspects of digital storytelling (i.e., independent work, small group, pairs, triads, whole group)
Research Question: How do teachers help students acquire the technology skills needed to produce a digital story?
What kind of help do your students need when they are using technology to create a digital story?
What strategies/techniques have you found to be most successful in providing the help and support that your students need?
Teacher Interview Guide
PART III: Interview to be conducted at the conclusion of the digital storytelling unit.
Research Question: How do teachers monitor and assess student learning during and after a unit on digital storytelling?
How do you ensure that students are staying “on track” while they are working on a digital story project?
How do you evaluate student work at the end of the unit?
Research Question: What are the challenges of implementing a reading/writing unit that incorporates digital storytelling?
What obstacles or challenges did you or your students encounter while working on digital storytelling?
How did you overcome the challenge or resolve the problem?
Classroom Observation Guide
Description of the Physical Environment Room arrangement
Computer area
Placement of computers
Technology supports (i.e., task cards, schedule of student rotation, how-to guides)
Displays of student work
Learning activities Whole group
Small group
Computer
Other
Teacher’s role during computer work
Student Wiki
Google Docs
TodaysMeet
TodaysMeet
Data Analysis Techniques
Descriptive framework – served as a structure for
interpreting the case and aligned with the
research questions
Planning
Implementation
Assessment
Linking data to propositions – focused analysis
allowed researcher to describe/explain phenomena
in terms of existing theoretical frameworks (or
reject those frameworks)
Findings - Planning
Both teachers possessed solid content knowledge and were able to clearly articulate the skills and concepts the unit would address.
Digital storytelling was selected primarily because teachers believed it would motivate and engage learners better than a traditional paper-pencil task.
Learning arrangements (i.e., whole group, independent, pairs small group) were a critical component of planning.
Technology tools were selected to align with learning arrangements.
Findings - Planning
Technology pre-requisite skills were an important
factor in planning (leveraging previously-learned
skills; making time to learn new skills)
Teachers viewed students’ work in concurrent
“layers” – the “book layer” and the “technology
layer”
Findings - Implementation
Storytelling was introduced at the onset of the
novel study; teachers wanted students to have
time to “percolate.”
Teachers integrated planning tools – group
brainstorm, story map, story-board – during the
novel study (Robin’s 70/30 rule).
Wiki and Google Docs allowed students to
collaborate across class periods.
Student work in Google Docs or the wiki space
was immediately available to teachers.
Findings - Implementation
Learning materials were available online; “just-in-
time” technology support.
Team teaching in the larger “Commons” area
allowed teachers to complement one another’s
strengths.
Students were encouraged to work together, to
help one another solve problems, and to share
solutions with the class.
Both teachers were open to learning from/with their
students.
Findings - Assessment
A digital storytelling rubric was used consistently – at the onset of the unit to evaluate models, throughout the unit to inform revision, and to evaluate final products.
There was greater emphasis on formative assessment (the process) than on summative assessment.
Students engaged in self and peer assessment. Peer assessment appeared to be a more compelling force for revision than teacher feedback.
References
Becker, H.J., & Riel, M.M. (2000). Teacher professional engagement and constructivist-compatible computer use (Report No. 7). Irvine, CA: Center for Research on Information Technology and Organizations.
Chen, C., Calinger, M., Howard, B., Oskorus, A. (2008). Design principles for twenty-first century educational technology: Connecting theory and practice. International Journal of Information and Communication Technology Education, 4(4), 19-30.
Common core state standards initiative (2010). Retrieved from http://www.corestandards.org/
Dexter, S., Anderson, R. E., & Becker, H. J. (1999). Teachers’ views of computers as catalysts for changes in their teaching practice. Journal of Research on Computing in Education, 31 (3), 221-239.
References
Dreon, O., Kerper, R.M., & Landis, J. (2011). Digital storytelling: A tool for teaching and learning in the You Tube generation. Middle School Journal, 42(5), 4-10.
Fries-Gaither, J. (2010). Digital storytelling supports writing across content areas. Ohio Journal of English Language Arts, 50(1), 9-13.
Genereux, A. & Thompson, W. (2008). Lights, camera, reflection! Digital movies: A tool for reflective learning. Journal of college science teaching, 37(6), 21-25.
Gregory, K. & Steelman, J. (2008). Cresting the digital divide. Community college journal of research and practice, 32, 880-882.
References
Hinton, S.E. (1967). The outsiders. New York, NY: Viking Press.
Jenkins, M. & Lonsdale, J. (2007). Evaluating the effectiveness of digital storytelling for student reflection. Proceedings from ascilite Singapore 2007, ICT: Providing choices for learners and learning. Nanyang Technological University, Singapore.
Johnson, L., Adams, S., and Haywood, K., (2011). The NMC Horizon Report: 2011 K-12 Edition. Austin, Texas: The New Media Consortium.
Kajder, S. (2004). Enter here: Personal narrative and digital storytelling. The English journal, 93(3), 64-68.
References
Kulla-Abbott, T. & Polman, J. L. (2008). Engaging student voice and fulfilling curriculum goals with digital storytelling. THEN: Technology, Humanities, Education & Narrative, 5, 38-60.
Lambert, J. (2010). Digital storytelling cookbook. Berkley, CA: Digital Diner Press.
Levin, T. & Wadmany, R. (2008). Teachers’ views on factors affecting effective integration of information technology in the classroom: Developmental scenery. Journal of Technology and Teacher Education, 16(2), 233-263.
McGrail, E. (2007). Laptop technology and pedagogy in the English language arts classroom. Journal of Technology and Teacher Education, 15(1), 59-85.
References
Ohler, J. (2008). Digital storytelling in the classroom: New media pathways to literacy, learning, and creativity. Thousand Oaks, CA: Corwin.
Patton, M. Q. (2002). Qualitative research & evaluation methods (3rd edition). Thousand Oaks, CA: Sage.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Denver, CO: Mid-Continent Research for Education and Learning.
Prensky, M. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1-6.
References
Prensky, M. (2010). Teaching digital natives: Partnering for real learning. Thousand Oaks, CA: Corwin.
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References
Robin, B. (2011). The educational uses of digital storytelling website. Retrieved from http://digitalstorytelling.coe.uh.edu
Rossiter, M. & Garcia, P. (2010). Digital storytelling: A new player on the narrative field. Special Issue: Narrative perspectives on adult education. New Directions for Adult and Continuing Education, 126, 37-48.
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Sadik, A. (2008). Digital storytelling: A meaningful technology-integrated approach for engaged student learning. Educational Technology Research and Development, 56(4), 487-506.
References
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References
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