david liu of redatoms: "mobile gaming in china"

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2013 China 2.0 Forum Mobile Gaming In China

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Page 1: David Liu of RedAtoms: "Mobile Gaming in China"

2013 China 2.0 Forum Mobile Gaming In China

Page 2: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

Largest  Smartphone  User  Base  Emerged  in  China  

143  253  

363  518   594  

 859      921      1,112      1,151      1,187    

17%  

27%  33%  

45%  50%  

0%  10%  20%  30%  40%  50%  60%  

0  200  400  600  800  

1,000  1,200  1,400  

2010   2011   2012   2013E   2014E  

China  Mobile  and  Smartphone  Users,  2010-­‐2014E  

Smartphone  Users   Mobile  Users   Penetra>on  

Source:  Frost  &  Sullivan,  MII,  Redatoms  Es>mate,  Gartner  

Largest  Mobile  Internet  User  Base    764  Million  in  2012  

Million  

China  Became  No.1  in  Smartphone  Shipments  258  Million  in  2012  

3G  PenetraKon  reached  21%  

234  Million  in  2012  

Page 3: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

Gaming  revenue  on  Android  has  increased  drama>cally  in  ‘12,  to  about  half  of  that  on  iOS  -  Popularity  of  low-­‐cost  Android  phones  - Maturity  of  the  ecosystem  

iOS   leads   in   mobile   game  revenues,  and  is  the  current  preferred  plaQorm  for  game  developers.   For   every   $1.00  earns   on   iOS,   developers  can   expect   to   earn   about  $0.24  on  Android.    

Gaming  is  Where  the  AcKons  Are  on  Mobile  

Source:  iResearch,  Redatom  Es>mates,  Flurry  Analy>cs  

 413      619    

 1,032    

 1,492    

 2,143    

0  

500  

1,000  

1,500  

2,000  

2,500  

2010   2011   2012E   2013E   2014E  

China  Mobile  Gaming  Revenue,  2010-­‐2014E  USD  Million  

Store  Revenue  Index  

Page 4: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

Almost  All  Top  Grossing  Apps  are  Games  

Source:  Appstore  

Page 5: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

“Freemium”  is  the  Dominant  Business  Model  

Source:  App  Annie;  Set  Jan-­‐2011  Freemium  Revenue  as  Index=100  

Almost  all  of  the  top  grossing  apps  are  free-­‐to-­‐play  games  with  in-­‐app  purchase  of  virtual  goods.  

80%  

20%  

In-­‐App  Purchase  

One-­‐Off  Fees  

Page 6: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

RedAtoms  

San  Francisco  

Tokyo  Beijing  

§  Founded  in  2010  •  Headquarter  in  Beijing,  with  over  200  employees  

•  Focus  on  social  games  on  smartphones  in  China,  Korea,  

US  and  Asia  Pacific  

Page 7: David Liu of RedAtoms: "Mobile Gaming in China"

www.redatoms.com

Highlights  

§  2012  Game  of  the  Year;  top  grossing  game  in  China  

§  #1  music  game  in  China  

§  Top  grossing  game  in  Korea  

§  Strategic  partners  of  Disney,  Samsung,  Tencent,  T-­‐Store  

Page 8: David Liu of RedAtoms: "Mobile Gaming in China"

Thank Y u!