cracking the facebook code

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© Dassault Systèmes. All rights reserved. cracking the Facebook code

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More than half a billion Facebook users collectively install over 20 million apps daily. Combined, these apps generate roughly $500 million in yearly revenue, making Facebook an attractive platform. But, with 2.5 million developers competing for this market, and the top three (Zynga, Playdom and Playfish) already claiming over half of the revenue generated ($300 million), chances for success are pretty slim. But there’s still hope… By focusing your time and budget more on marketing and design and less on development, you can maximize your app’s results. “Cracking the Facebook Code” examines successful developers’ strategies and provides concrete ways to succeed. Learn the secrets to designing an effective Facebook game, spending less time getting it to market and attracting a loyal user base.

TRANSCRIPT

Page 1: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

cracking the

Facebook code

Page 2: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

I am not a developer.

I’m a marketing manager at 3DVIA who published a 3D game

engine demo to Facebook. I spent my time and money on

design and marketing (NOT production) and got big results.

Here’s what I learned and know…

Page 3: Cracking The Facebook Code

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it’s a big pond

Page 4: Cracking The Facebook Code

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20M+ apps installed

each day

$500M app revenue

600M users

Page 5: Cracking The Facebook Code

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but

Page 6: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

a lot there are

of fish

Page 7: Cracking The Facebook Code

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2,500,000 developers

Page 8: Cracking The Facebook Code

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3

150

2,499,847

Big Three (Major Developers)

Smaller Developers

Everyone Else

(Remaining Developers)

Developers per Category

Page 9: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

Big Three (3)

Smaller Developers

(150)

Everyone Else (2,499,847)

Revenue Split by Developers (in millions)

$100M

$100M $300M

Page 10: Cracking The Facebook Code

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$666K per smaller

developer

$1.20 per remaining

developer

$100M per big three

developer

Revenue per Developer

Page 11: Cracking The Facebook Code

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meaning

Page 12: Cracking The Facebook Code

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money chance of making real

.006% you have a…

Page 13: Cracking The Facebook Code

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Farmville chance of becoming the next

.00012% and a…

Page 14: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

them ain’t good odds

© Dassault Systèmes. All rights reserved.

Page 15: Cracking The Facebook Code

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but

Page 16: Cracking The Facebook Code

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you can

the system

beat

© Dassault Systèmes. All rights reserved.

Page 17: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

“ The measure of good design is revenue. If you want to

get your revenue up, create virtual goods people want to

buy, make game play fun, and get it running right away. ”

- Brian Reynolds, Chief Designer of Zynga

Listen to the Experts

Page 18: Cracking The Facebook Code

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“ Successful Facebook games’ marketing budgets are

upwards of 50% of their production costs and can

skyrocket into the millions as the game grows. ”

- John Pleasants, CEO of Playdom

Listen to the Experts

Page 19: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

meaning

Page 20: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

& on spend

marketing

not production

& design,

Page 21: Cracking The Facebook Code

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how?

Page 22: Cracking The Facebook Code

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Design

25%

Production

50%

Marketing

25%

Time Budget

Staff

30%

Software

10%

Marketing

60%

Allocate Like So

Page 23: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

start with good

design

© Dassault Systèmes. All rights reserved.

Page 24: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

Design for your

audience

Think

revenue

Don’t be a

copy

Start with Good Design

Page 25: Cracking The Facebook Code

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reduce

production

costs

Page 26: Cracking The Facebook Code

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Outsource to avoid

staffing costs

Stock saves time

and money

Free software is

your friend

Reduce Production Costs

Page 27: Cracking The Facebook Code

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invest in

marketing

© Dassault Systèmes. All rights reserved.

Page 28: Cracking The Facebook Code

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Know

where your audience is

Invest in Marketing

Build a name and

relationships

Producemedia to promote your app

Advertise via paid, editorial &

social means

Page 29: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

thank you Emmy Jonassen

Senior Marketing Manager

Dassault Systèmes, 3DVIA

[email protected]

Page 30: Cracking The Facebook Code

© Dassault Systèmes. All rights reserved.

1. Venture Beat: Zynga’s Chief Designer Shares Tips Learned from Social Games

2. Venture Beat: Facebook Platform Developers Could See $500M in Revenue this Year

3. Facebook: Four Ways to Make Money on Facebook

4. Social Times: The Economics of Facebook Games

5. Gamesauce: Brian Reynolds Addresses What Game Designers Bring to Social Games

6. Games.com: Meet the Average Facebook Gamer: A 43-Year-Old Woman Who Loves FarmVille

References