coye cheshire & andrew fiore june 12, 2015 // computer-mediated communication social...
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Coye Cheshire & Andrew Fiore April 18, 2023//
Computer-Mediated Communication
Social Presentation and Perception
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A Brief Introduction to Symbolic Interaction
“The character of interaction as it takes place between human beings”
Herbert Blumer (1900-1987) developed much of the sociological approach to SI
Long history of development in both philosophy and sociology
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Core Features of SI
Interaction…
Empirical… Note the focus on the micro-level!
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Goffman’s Approach and Focus
How individuals create and maintain their ‘social self’
Dramaturgical Approach: Uses theater and drama as a metaphor for how we develop and present ourselves
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Expressions Given and Given Off
Goffman’s discusses two types of expressions:
‘given’ (intentional)
‘given off’ (unintentional)
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Some Key Concepts in Goffman’s Work
“Front”
“Idealization”
“Definition of the Situation”
“Expressions given”
“Expressions given off”
“Impression Management”
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Meaning through Contradiction?
When individuals act in a way that is inconsistent with expected behavior, several things happen (for the ‘performer’ and the ‘audience’).
In many ways, the study of social “roles” allows us to understand such expectations as they are continually interpreted.
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Social Order through Interaction?
Goffman argues that social order can be an outcome of our symbolic interactions…
What are some examples of how this might occur (in CMC or other ‘mediated’ situations)?
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Signaling
Assessment signals Handicap (costly) signals Index signals
Conventional signals
How do people send and receive them? At a bar, on IM, in online dating? Cost of signaling, cost of assessing
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Costs and benefits for sender
Costs Production
Efficacy costs Strategic costs
Risk Punishment
Benefits Signaling: Changing observer’s beliefs Functional: Hedonic and utilitarian
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Costs and benefits for receiver
Costs Assessment Being deceived
by a dishonest signal
Benefits Signaling: Learning about the sender Functional: Again, hedonic and utilitarian
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How does signaling differ online and offline?
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What is “deception”?
How can we resolve the tension between “playful” and “literal” use of CMC?
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What is Goffman’s “setting” in CMC interaction?
Where does it come from?
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“The architects of a virtual space — from the software designers to the site administrators — shape the community in a more profound way than do their real-world counterpart. People eat, sleep, and work in buildings; the buildings affect how happily they do these things. But the buildings do not completely control their perception of the world. In the electronic domain, the design of the environment is everything.
”
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Just for fun
Passport to the Pub: A guide to British pub etiquette http://www.sirc.org/publik/pub.html
Guide to Flirting http://www.sirc.org/publik/flirt.html
Both from Social Issues Research Centre.