connectivism -learning in the digital age
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A presentation on Connectivism, a theory of learning proposed by George SiemensTRANSCRIPT
Connectivism
Learning in the Digital AgeJosé Antônio
Theory put forward by George Siemens
About knowledge
• What is knowledge?
• How is it created? • How is it shared?
Creating Instructional Environments
• Behaviorism
• Cognitivism
• Constructivism
• Connectivism
Connectivism
• Does learning always occur inside a person?
• What vs. value of what is being learned.
• Action without the need of personal learning
• Dramatic change in conditions making impossible to revise
What is Connectivism
• Connectivism is the integration of principles explored by chaos, network, and complexity and self-organization theories. Learning is a process that occurs within nebulous environments of shifting core elements – not entirely under the control of the individual. Learning (defined as actionable knowledge) can reside outside of ourselves (within an organization or a database), is focused on connecting specialized information sets, and the connections that enable us to learn more are more important than our current state of knowing. (George Siemens – December 2004)
Knowledge and Connectivism
The current state/trends in learning
• Learning impacted through technology
• Information growth
• The amount of knowledge in the world
• The shrinking half-life of knowledge
• The challenge of keeping current
• Learning as a way of being
The current state/trends in learning
• Mobility of learners• The role of informal learning• Learning as a continual, lifetime process• Technology rewiring of our brains• Organizations and individuals as learning
organisms • Offloading knowledge• Knowing how and what replaced by knowing
where and who
Seven broad societal trends
• 1. The rise of the individual;
• 2. Increased connectedness;
• 3. Immediacy and now;
• 4. Breakdown and repackaging;
• 5. Prominence of the conduit;
• 6. Global socialization; and
• 7. Blurring worlds of physical and virtual.
An Alternative Learning Theory
• Technology and connection
• Chaos is a new reality
• Learning as a self-organizing process
• Networks, small worlds, weak ties
Principles of Connectivism
• Diversity of opinions
• A process of connecting specialized nodes
• May reside in non-human appliances
• Capacity to know more vs. what is currently known
• The need to nurture and maintain connections
Principles of Connectivism
• Ability to see connections
• Currency
• Decision-making
• The pipe is more important than the content within
• Learning happening at the point of need
Skills in connected world
• Anchoring • Filtering • Connecting with Each Other • Being Human…Together • Creating and Deriving Meaning • Evaluation and Authentication • Altered Processes and Creative Thinking• Pattern Recognition • Navigate Knowledge Landscape • Acceptance of Uncertainty • Contextualizing
Final Thought
It has been observed many times that a new technology evolves in two stages. In theFirst stage it evolves previous practice. Early automobiles were known explicitly as
Horseless carriages, and only later did we get motor coaches, transports andInterstate highways.
Stephen Downes, The Buntine Oration 2004
Thanks a lot
José Antônio da [email protected] /[email protected]
http://joseantoniook.wordpress.com