chapter 6 teaching with multimedia and hypermedia © 2010 pearson education, inc. all rights...
TRANSCRIPT
Chapter 6
Teaching with Multimedia and Hypermedia
© 2010 Pearson Education, Inc. All rights reserved.
This multimedia product and its contents are protected under copyright law. The following are prohibited by law: any public performance or display, including transmission of any image over a network: preparation of any derivative work, including the extraction, in whole or in part, of any image; any rental, lease, or lending of the program.
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.2
Technology Integration Example:Interactive Multimedia Storybooks
Phases 1-2: TPACK & relative advantage Phase 3: Objectives and Assessments Phase 4: Integration Strategies Phase 5: Instructional Environment Phase 6: Evaluate and Revise
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.3
How Do They Differ?
Multimedia
Multiple media Combination of media
to communicate in multiple ways– Still graphics, photos,
sound, video, animation, text
Hypermedia
Linked media Interactive media
– Hypertext, Internet browsers, new media
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.4
Types of Hypermedia Systems
Commercial hypermedia software Authoring tools (design & development)
– Presentation software– Video production and editing systems– Hypermedia design & development software– Virtual reality environments– Web 2.0
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.5
Current & Future Impact of Hypermedia on Education
Increased motivation Flexible learning modes Develops creative & critical thinking skills Improved writing and process skills
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.6
Research on Impact
Benefits
Multiple channels through which to processing information
More creative solutions with problem solving
Greater comprehension and retention
Concerns
Impact on higher level skills
Learner style
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.7
Research on Design & Use
Characteristics
Instructional design Screen design Interaction and feedback Navigation Learner control Color Graphics Animation Audio Video
Principles to Consider
Utility Usability Aesthetics
– Strong positive correlation between perceived aesthetics and usability
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.8
Recent Developments in Hypermedia Systems
Web 2.0: Users as designers Convergence of offline (disc) and online
(Internet) development Increasing ease of use
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.9
Commercial Hypermedia
Instructional Software
Tutorials Drill and practice Simulations Instructional games Problem solving
Interactive Books
Interactive storybooks eBooks
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.10
Commercial Hypermedia (continued)
Reference Materials
Encyclopedias Almanacs Atlases Newspapers and
newsletters Proceedings and
conference materials
Collections of Resources
Clip art Sound effects Photographs Flowcharts Concept maps Video clips Fonts Animations
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.11
Evaluating Commercial Hypermedia Products
Instructional planning and support Instructional design Content Interface design and navigation Feedback and interactivity
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.12
Integration Strategies for Commercial Hypermedia ProductsInstructional Software
See chapter 3
Software Tools
See chapters 4 and 5 See also Technology
Integration Lessons 6.1 and 6.2
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.13
Multimedia/Hypermedia Design and DevelopmentFive Types of Tools
Presentation software Video production and editing systems Hypermedia development software Virtual environments and immersion tools Web 2.0 authoring tools
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.14
Authoring Resources
Audio Video Photographs Graphic images Text
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.15
Hardware Requirements
Computer Digital camera Scanner Video digitizer Camcorder and other video input Microphone Speakers
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.16
Design & Development Procedures
1. Review existing products2. Perform research first3. Storyboard4. Develop individual frames and segments5. Add links and/or scripts6. Test and revise the product
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.17
Sequence of Development Steps
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.18
Authoring Skills to Develop Over Time
Media literacy Using music & art Print and graphic design principles Video design principles Creativity and novel thinking Considering the audience
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.19
Evaluating Student-Developed Hypermedia/Multimedia Projects
Content Instructional design Organization and navigation Appearance Graphics, videos, and sound
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.20
Integration Strategies for Presentation Software
Support for lectures or presentations Practice screens Assessment screens Brief tutorials Book reports Student-created presentations
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.21
Integration Strategies for Video Production & Editing Systems
Demonstrations of procedures Student-created presentations Video lectures Video portfolios Video decision-making and problem-
solving simulations
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.22
Integration Strategies for Video Production & Editing Systems (continued)
Documenting school activities Visual literacy instruction Teaching video production Real-time communication, collaboration,
and presentation
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.23
Integration Strategies for Hypermedia Authoring
Brief tutorials Student-created presentations Interactive storybooks Student-designed websites and mini-
games
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.24
Integration Strategies for Virtual Environments and Immersion Tools
Imaging for virtual field trips 3-D models to illustrate how systems work Immersion learning environments for
practice, exploration, communication, and collaboration
M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 5/ECopyright ©2010 by Pearson Education, Inc.All rights reserved. 6.25
Integration Strategies for Web 2.0 Authoring Tools
Share reflections on coursework or topics Explore community-generated knowledge Encourage students to share and reflect
upon their work in the context of a broad community of connected individuals
Connect students to both personal and classroom interactive learning spaces 24 hours-a-day