chapter 1: data storagembm.konkuk.ac.kr/wp-content/uploads/2016/12/ict개론… ·  ·...

63
Copyright © 2015 Pearson Education, Inc. Chapter 1: Data Storage

Upload: lenhan

Post on 14-May-2018

220 views

Category:

Documents


4 download

TRANSCRIPT

Copyright © 2015 Pearson Education, Inc.

Chapter 1:Data Storage

Copyright © 2015 Pearson Education, Inc.

• 1.1 Bits and Their Storage• 1.2 Main Memory• 1.3 Mass Storage• 1.4 Representing Information as Bit Patterns• 1.5 The Binary System

Chapter 1: Data Storage

1-2

Copyright © 2015 Pearson Education, Inc.

• 1.6 Storing Integers• 1.7 Storing Fractions• 1.8 Data and Programming• 1.9 Data Compression• 1.10 Communications Errors

Chapter 1: Data Storage (continued)

1-3

Copyright © 2015 Pearson Education, Inc.

• Bit: Binary Digit (0 or 1)• Bit Patterns are used to represent information

– Numbers– Text characters– Images– Sound– And others

Bits and Bit Patterns

1-4

Copyright © 2015 Pearson Education, Inc.

• Boolean Operation: An operation that manipulates one or more true/false values

• Specific operations– AND– OR– XOR (exclusive or)– NOT

Boolean Operations

1-5

Copyright © 2015 Pearson Education, Inc.

Figure 1.1 The possible input and output values of Boolean operations AND, OR, and XOR (exclusive or)

1-6

Copyright © 2015 Pearson Education, Inc.

• Gate: A device that computes a Boolean operation– Often implemented as (small) electronic

circuits– Provide the building blocks from which

computers are constructed– VLSI (Very Large Scale Integration)

Gates

1-7

Copyright © 2015 Pearson Education, Inc.

Figure 1.2 A pictorial representation of AND, OR, XOR, and NOT gates as well as their input and output values

1-8

Copyright © 2015 Pearson Education, Inc.

• Flip-flop: A circuit built from gates that can store one bit.– One input line is used to set its stored value to 1– One input line is used to set its stored value to 0– While both input lines are 0, the most recently

stored value is preserved

Flip-flops

1-9

Copyright © 2015 Pearson Education, Inc.

Figure 1.3 A simple flip-flop circuit

1-10

Copyright © 2015 Pearson Education, Inc.

Figure 1.4 Setting the output of a flip-flop to 1

1-11

Copyright © 2015 Pearson Education, Inc.

Figure 1.4 Setting the output of a flip-flop to 1 (continued)

1-12

Copyright © 2015 Pearson Education, Inc.

Figure 1.4 Setting the output of a flip-flop to 1 (continued)

1-13

Copyright © 2015 Pearson Education, Inc.

Figure 1.5 Another way of constructing a flip-flop

1-14

Copyright © 2015 Pearson Education, Inc.

• Hexadecimal notation: A shorthand notation for long bit patterns– Divides a pattern into groups of four bits each– Represents each group by a single symbol

• Example: 10100011 becomes A3

Hexadecimal Notation

1-15

Copyright © 2015 Pearson Education, Inc.

Figure 1.6 The hexadecimal coding system

1-16

Copyright © 2015 Pearson Education, Inc.

• Cell: A unit of main memory (typically 8 bits which is one byte)– Most significant bit: the bit at the left (high-

order) end of the conceptual row of bits in a memory cell

– Least significant bit: the bit at the right (low-order) end of the conceptual row of bits in a memory cell

Main Memory Cells

1-17

Copyright © 2015 Pearson Education, Inc.

Figure 1.7 The organization of a byte-size memory cell

1-18

Copyright © 2015 Pearson Education, Inc.

• Address: A “name” that uniquely identifies one cell in the computer’s main memory– The names are actually numbers.– These numbers are assigned consecutively

starting at zero.– Numbering the cells in this manner associates

an order with the memory cells.

Main Memory Addresses

1-19

Copyright © 2015 Pearson Education, Inc.

Figure 1.8 Memory cells arranged by address

1-20

Copyright © 2015 Pearson Education, Inc.

• Random Access Memory (RAM):Memory in which individual cells can be easily accessed in any order

• Dynamic Memory (DRAM): RAM composed of volatile memory

Memory Terminology

1-21

Copyright © 2015 Pearson Education, Inc.

• Kilobyte: 210 bytes = 1024 bytes– Example: 3 KB = 3 times1024 bytes

• Megabyte: 220 bytes = 1,048,576 bytes– Example: 3 MB = 3 times 1,048,576 bytes

• Gigabyte: 230 bytes = 1,073,741,824 bytes– Example: 3 GB = 3 times 1,073,741,824 bytes

• Terabyte: 240 bytes • Petabyte: 250 bytes• Exabyte: 260 bytes

Measuring Memory Capacity

1-22

Copyright © 2015 Pearson Education, Inc.

• Additional devices:– Magnetic disks– CDs– DVDs

• Advantages over main memory– Less volatility– Larger storage capacities– Low cost– In many cases can be removed

Mass Storage

1-23

– Magnetic tape– Flash drives– Solid-state disks

Copyright © 2015 Pearson Education, Inc.

Figure 1.9 A magnetic disk storage system

1-24

Copyright © 2015 Pearson Education, Inc.

Figure 1.10 CD storage

1-25

Copyright © 2015 Pearson Education, Inc.

• Flash Memory – circuits that traps electrons in tiny silicon dioxide chambers

• Repeated erasing slowly damages the media

• Mass storage of choice for:– Digital cameras

• SD Cards provide GBs of storage

Flash Drives

1-26

– Smartphones

Copyright © 2015 Pearson Education, Inc.

• Each character (letter, punctuation, etc.) is assigned a unique bit pattern.– ASCII: Uses patterns of 7-bits to represent

most symbols used in written English text– ISO developed a number of 8 bit extensions to

ASCII, each designed to accommodate a major language group

– Unicode: Uses patterns up to 21-bits to represent the symbols used in languages world wide, 16-bits for world’s commonly used languages

Representing Text

1-27

Copyright © 2015 Pearson Education, Inc.

Figure 1.11 The message “Hello.” in ASCII or UTF-8 encoding

1-28

Copyright © 2015 Pearson Education, Inc.

• Binary notation: Uses bits to represent a number in base two

• Limitations of computer representations of numeric values– Overflow: occurs when a value is too big to be

represented– Truncation: occurs when a value cannot be

represented accurately

Representing Numeric Values

1-29

Copyright © 2015 Pearson Education, Inc.

• Bit map techniques– Pixel: short for “picture element”– RGB– Luminance and chrominance

• Vector techniques– Scalable– TrueType and PostScript

Representing Images

1-30

Copyright © 2015 Pearson Education, Inc.

• Sampling techniques– Used for high quality recordings– Records actual audio

• MIDI– Used in music synthesizers– Records “musical score”

Representing Sound

1-31

Copyright © 2015 Pearson Education, Inc.

Figure 1.12 The sound wave represented by the sequence 0, 1.5, 2.0, 1.5, 2.0, 3.0, 4.0, 3.0, 0

1-32

Copyright © 2015 Pearson Education, Inc.

The traditional decimal system is based on powers of ten.

The Binary system is based on powers of two.

The Binary System

1-33

Copyright © 2015 Pearson Education, Inc.

Figure 1.13 The base ten and binary systems

1-34

Copyright © 2015 Pearson Education, Inc.

Figure 1.14 Decoding the binary representation 100101

1-35

Copyright © 2015 Pearson Education, Inc.

Figure 1.15 An algorithm for finding the binary representation of a positive integer

1-36

Copyright © 2015 Pearson Education, Inc.

Figure 1.16 Applying the algorithm in Figure 1.15 to obtain the binary representation of thirteen

1-37

Copyright © 2015 Pearson Education, Inc.

Figure 1.17 The binary addition facts

1-38

Copyright © 2015 Pearson Education, Inc.

Figure 1.18 Decoding the binary representation 101.101

1-39

Copyright © 2015 Pearson Education, Inc.

• Two’s complement notation: The most popular means of representing integer values

• Excess notation: Another means of representing integer values

• Both can suffer from overflow errors

Storing Integers

1-40

Copyright © 2015 Pearson Education, Inc.

Figure 1.19 Two’s complement notation systems

1-41

Copyright © 2015 Pearson Education, Inc.

Figure 1.20 Coding the value -6 in two’s complement notation using four bits

1-42

Copyright © 2015 Pearson Education, Inc.

Figure 1.21 Addition problems converted to two’s complement notation

1-43

Copyright © 2015 Pearson Education, Inc.

Figure 1.22 An excess eight conversion table

1-44

Copyright © 2015 Pearson Education, Inc.

Figure 1.23 An excess notation system using bit patterns of length three

1-45

Copyright © 2015 Pearson Education, Inc.

• Floating-point Notation: Consists of a sign bit, a mantissa field, and an exponent field.

• Related topics include– Normalized form– Truncation errors

Storing Fractions

1-46

Copyright © 2015 Pearson Education, Inc.

Figure 1.24 Floating-point notation components

1-47

Copyright © 2015 Pearson Education, Inc. 0-48

그림 1.24부동소수점표기법구성요소

Copyright © 2015 Pearson Education, Inc.

Figure 1.25 Encoding the value 2 5⁄8

1-49

Copyright © 2015 Pearson Education, Inc.

A programming language is a computer system created to allow humans to precisely express algorithms using a higher level of abstraction.

Data and Programing

1-50

Copyright © 2015 Pearson Education, Inc.

• Python: a popular programming language for applications, scientific computation, and as an introductory language for students

• Freely available from www.python.org• Python is an interpreted language

– Typing:print('Hello, World!')

– Results in:Hello, World!

Getting Started with Python

1-51

Copyright © 2015 Pearson Education, Inc.

• Variables: name values for later use• Analogous to mathematic variables in

algebras = 'Hello, World!'print(s)

my_integer = 5my_floating_point = 26.2my_Boolean = Truemy_string = 'characters'my_integer = 0xFF

Variables

1-52

Copyright © 2015 Pearson Education, Inc.

print(3 + 4) # Prints 7print(5 – 6) # Prints -1print(7 * 8) # Prints 56print(45 / 4) # Prints 11.25print(2 ** 10) # Prints 1024

s = 'hello' + 'world's = s * 4print(s)

Operators and Expressions

1-53

Copyright © 2015 Pearson Education, Inc.

# A converter for currency exchange.

USD_to_GBP = 0.66 # Today's exchange rateGBP_sign = '\u00A3' # Unicode value for £dollars = 1000 # Number dollars to convert

# Conversion calculationspounds = dollars * USD_to_GBP

# Printing the resultsprint('Today, $' + str(dollars)) print('converts to ' + GBP_sign + str(pounds))

Currency Conversion

1-54

Copyright © 2015 Pearson Education, Inc.

• Syntax errorsprint(5 +)SyntaxError: invalid syntax

pront(5)NameError: name 'pront' is not defined

• Semantic errors– Incorrect expressions like

total_pay = 40 + extra_hours * pay_rate

• Runtime errors– Unintentional divide by zero

Debugging

1-55

Copyright © 2015 Pearson Education, Inc.

• Lossy versus lossless• Run-length encoding• Frequency-dependent encoding

(Huffman codes)• Relative encoding (Differential encoding)• Dictionary encoding (Includes adaptive dictionary

encoding such as LZW encoding.)

Data Compression

1-56

Copyright © 2015 Pearson Education, Inc.

• GIF: Good for cartoons• JPEG: Good for photographs• TIFF: Good for image archiving

Compressing Images

1-57

Copyright © 2015 Pearson Education, Inc.

• MPEG– High definition television broadcast– Video conferencing

• MP3– Temporal masking– Frequency masking

Compressing Audio and Video

1-58

Copyright © 2015 Pearson Education, Inc.

• Parity bits (even versus odd)• Checkbytes• Error correcting codes

Communication Errors

1-59

Copyright © 2015 Pearson Education, Inc.

Figure 1.26 The ASCII codes for the letters A and F adjusted for odd parity

1-60

Copyright © 2015 Pearson Education, Inc.

Figure 1.27 An error-correcting code

1-61

Copyright © 2015 Pearson Education, Inc.

Figure 1.28 Decoding the pattern 010100 using the code in Figure 1.27

1-62

Copyright © 2015 Pearson Education, Inc.

End of

Chapter