casual games; a strategic review of the sector

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    AvistaPartners

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    Keygrowthfactors

    Fundraising

    Mergers&

    Acquisitions

    a uat on

    AvistaPartners

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    AvistaPartners

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    VentureCapital &PrivateEquityfirmsareactivelyinvestingin

    thecasual

    game

    sector

    Softbankfunds/companies BenchmarkCapital

    Plusmany

    others

    ExplosivegrowthforGamePortals&OnlineMediaConsumption

    Casualgames

    are

    games

    for

    the

    mass

    market

    owpro uct oncosts orcasua games

    Lowadvertising&distributioncosts Recurringrevenuebaseandscalabilityarethecriticalfactors

    AvistaPartners

    moreappea ngto nanc a nvestors

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    potentialtomeetthefollowing:

    Diversified

    Content Great games

    Portfolio

    Fast rowin rofitabilit driven b ame/subscri tion/one za on

    virtual items revenues, advertising revenues (in-game orin-site) and search revenues

    Platform

    customers

    Mana ement Management teams require strong experience in internet,

    AvistaPartners

    game or en er a nmen sec ors

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    AvistaPartners

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    34

    deals

    in

    2007

    with

    over

    $135m

    raised

    TrionWorldNetwork$30m

    IGAWorldwide

    $25m

    K2Network$16m

    Infocomm AsiaHoldings$14.2m

    e wor ame n erac on 10m

    AvistaPartnersNote: up to 15 July 2007; deals for 2007

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    Total Deal Value (USD$ millions) Total # of Deals

    266.1

    36

    34 35

    40

    240.0

    260.0

    280.0

    167.7

    30

    180.0

    200.0

    220.0

    135.9 20140.0

    160.0

    102.0

    97.5

    15

    10

    15

    80.0

    100.0

    .

    50.039.7

    11.23 3

    8

    5

    20.0

    40.0

    .

    AvistaPartners

    00.0

    2000 2001 2002 2003 2004 2005 2006 2007

    YearNote: up to 15 July 2007.; deals where value is undisclosed are not included in total value but are included in # of deals

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    rm o ea s

    Intel Capital 8

    Softbank funds/ companies 8

    Benchmark Capital 7

    IDG Ventures 6

    Accel Partners 5

    JVP 5

    Granite Global Ventures 4New Enterprise Associates 4

    Trinity Ventures 4

    CDC Games 3

    Greylock Ventures 3

    Madrona Venture Group 3

    Millenium TechnologyVentures 3

    WPP related companies 3

    AvistaPartnersNote: up to 15 July 2007.; deals include all individual deals and includes deals where the same VC may have invested in the same company but different deal

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    Company type # of deals % of deals

    Game Portal 8 23.5%

    In Game Advertising 8 23.5%

    Casual MMO 4 11.8%

    Multi la er Network 3 8.8%

    Online Game Social Network 2 5.9%

    Online Fantasy League 2 5.9%

    asua ame u s er .

    Casual Game Developer 2 5.9%

    Multiplayer Online Game Developer 1 2.9%

    Episodic Game Developer 1 2.9%

    Game Search Engine 1 2.9%

    AvistaPartnersNote: up to 15 July 2007; deals include all individual deals and includes deals where the same VC may have invested in the same company but different deal10

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    Morefundraisingdealsin2006inthesectorthan

    anyother

    full

    year

    Interestinthesectorbyfinancialinvestorsisatan

    a

    t me

    g

    GamePortals,InGameAdvertisingandCasual

    AvistaPartners

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    AvistaPartners

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    Date Acquirer Target

    Value

    Revenue

    EBITDA

    Jul-07 Popcap Retro64 na

    Jul-07 CMP Technology How Machines Work na

    Jun-07 Liberty Media Fun Technologies (47%) $99.3m 4.8x

    Apr-07 Eidos Bluefish Media na

    Mar-07 Electronic Arts Neowiz $105m (19%) 4.0x 15.0x

    Feb-07 Vivendi Games Wanako Games na

    Feb-07 Google Adscape Media na

    -

    Jan-07 Gigamedia TC2N $22.9m (40%)Nov-06 Realnetworks Atrativa $3.8m

    Nov-06 Demand Media Intermix assets na

    Oct-06 Boonty Gamehub na

    Sep-06 Sony Gamepot (27%) $22m

    Sep-06 Spill Group Zlong Games (majority) na

    Aug-06 Fun Technologies CDM Fantasy Sports $10m 1.3x

    Aug-06 Fun Technologies Teagames na

    18dealstodateinpast12monthsworthover$460m18dealstodateinpast12monthsworthover$460m-

    Jul-06 GaiaX APE Inc. $1m

    AvistaPartnersNote: up to 15 July 2007 13

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    Total Deal Value (USD$ millions) Total # of Deals

    340.2

    1716

    300.0

    320.0

    340.0

    .

    2007istrendingtoover$400min

    dealsfor

    full

    year

    227.2 12

    14

    240.0

    260.0

    280.0

    207.0

    184.1 168.6

    .

    9 8

    9

    8

    10

    160.0

    180.0

    200.0

    .

    94.86

    100.0

    120.0

    140.0

    3

    2

    4

    1

    3

    2

    20.0

    40.0

    60.0

    .

    AvistaPartners

    0.0 . 00.0

    1999 2000 2001 2002 2003 2004 2005 2006 2007

    YearNote: up to 15 July, 2007; deals where value is undisclosed are not included in total value but are included in # of deals

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    Acquiror # of deals

    Fun Technologies 6

    Electronic Arts 4

    Realnetworks 3

    Shanda 2

    Big Fish Games 2Media General 2

    Viacom (Atom Entertainment) 2

    Popcap 2

    Gigamedia 2

    Vivendi Games 2

    AvistaPartnersNote: up to 15 July, 2007; deals include all individual deals and includes deals where the same VC may have invested in the same company but different deal15

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    PurecasualgameM&A

    Oberon,

    Bigfish,

    Popcap have

    been

    the

    most

    acquisitive ar ouspotent a g antsmayacqu re Videogamepublishers

    asa e ca e casua us nessnow as ogo.com

    Eidos hasacquired1company

    Onlinecontent/servicecompanies

    Realnetworks hasacquired3companies&hasRealarcade

    MicrosoftacquiredMassiveandhasMSNGames

    Me ia/Entertainment ong omerates

    MTVNetworks/ViacomacquiredAtomEntertainment

    TimeWarner/AOLac uiredGames.com

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    17acqu s t onsc ose n200 ;mostever

    timehigh

    Valueof

    average

    deal

    size

    can

    only

    go

    higher

    Consolidation will continue to grow inmomen um

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    AvistaPartners

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    Date Acquirer Target

    Transaction

    Value

    EV/

    Revenue

    EV/

    EBITDA

    Jun-07 Liberty Media Fun Technologies (47%) $99.3m 4.8x na

    Mar-07 Electronic Arts Neowiz $105m (19%) 4.0x 15.0x

    ug- un ec no og es an asy por s m . x

    Mar-06 Fun Technologies WorldWinner $23m 2.2x

    Feb-06 Realnetworks Zylom $21m 2.6x

    Nov-05 Liberty Media Fun Technologies (51%) $144m 5.6x

    Jun-05 Fun Technologies Fanball Interactive $22m 4.8x

    Jul-04 Fun Technologies Skilljam $8m 2.2x

    Jan-04 Realnetworks Gamehouse $35.6m 3.6x

    Multiplesaredrivenby:

    acquiror demand

    growthrateoftarget

    strategicvalueoftarget

    AvistaPartners

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    AvistaPartners

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    Onlinegamecompanieswanttoknow:

    business?

    a are s oo ng or nanon negamecompany

    ForVCs,thequestionisthis: W attypeo on inegame usinesss ou I oo to

    investin?

    n e argeme acompan esas : Whichonlinegamecompaniesshouldwelookat

    AvistaPartners

    acquiring?

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    Whatis

    the

    Hol

    Grail

    in

    thefutureofonline

    ames?

    AvistaPartners

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    AvistaPartners

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    Currently,manypeoplebelieveitisWorldofWarcraftfromVivendi.

    nottheHolyGrailofonlinegames onlyattracthardcoregamersandnotthemassmarket

    WOWseightorninemillionsubscriberspalesincomparisontotheover50millionusersworldwidewhoplayMaplestoryfromNexon inKoreaortheover66millionregisteredusersofHabboHotelfromSulake inFinland.

    PlusMMORPGs

    do

    not

    have

    much

    of

    alife

    c cle

    be ond

    five

    years.

    AvistaPartners

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    modelsarebest es eciall

    iven

    the

    hu e

    success

    of

    item

    sellin

    based

    businessmodelsinAsiaandthegrowingsuccessofcompanieslikeThreeRings(PuzzlePirates)andK2

    OnecompanytowatchisBigpoint aGermancompanywhichnowofferssevencasual

    browserbasedgames.

    revenuesbysellingitemsingame.

    Onaverage,theyaregeneratingmorerevenuesper

    AvistaPartners

    .

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    Therearemanyportalslikethisbutveryfewoftheseportalsaregeneratinganyseriousrevenues.

    months. Aggregationasastandalonestrategydoesnotworkunlessyouarethe

    num eroneortwop ayer

    Whatisgoingtohappenwhencasualgamepublishershavetheowercontrolrevenueshares& ricin ?

    Willnothappenovernightbutitwillhappenoncetherehasbeenmoreconsolidationinthesectorandthepublishersarelargeror

    .

    Contentownerswillalwayswinintheendandthisbusinessisclearlymoreaboutgreatgamesandthanaboutgreatdistribution.

    AvistaPartners

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    Somepeoplebelievethatpublishingahugenumber

    ofdownloadable

    ames

    and

    sellin

    them

    ever where

    istheanswer. Butisthatreallyalongtermsustainablebusiness,given

    t e arge(an rapi ygrowing)num ero own oa a egame

    publishers

    and

    developers

    ,thereareinthemarketcurrently.

    How

    many

    puzzle

    games

    can

    the

    market

    support?

    Andhowdoesaconsumerdifferentiateamongthem?

    Doubtfulthatanyonewillsucceedlongtermwith

    AvistaPartners

    .

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    ,gameplay,interactivity,customization,VOIPcapability,anduser

    generated

    content

    (games,

    videos

    of

    game

    play

    and

    avatars).

    uss mp eway oma e r en s, n r en s, nv e r en s,an p ayw friends.

    Mixofdifferenttypesofadvertising,includingbothonsitebannersandingamepromosorproductplacement.

    myspace skype youtubemaple habbo

    hotel

    Holy

    1st amewebsite

    that

    offers

    all

    the

    ke

    features

    of

    this

    mash

    u

    will

    indeedbetheHolyGrailofonlinegames.

    Forgetabout10millionoreven50millionusers.

    AvistaPartners

    Loo or100m onreg stere users oronegamewe s te28

    28

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    AvistaPartners

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    Lowerdevelopmentcosts,lessrisk&higherROI

    PC

    XBLA

    PSPDS

    Wii

    GamePortals/Aggregatorsgrowinginpopularitywithconsumers;watchinglessTV;Advertisingisamajorsourceofrevenue

    MixofAdsupported,casualgamesandpaidpremiumgames

    Ingameadvertisingisanewsourceofrevenuefordevelopers/publishers

    CasualMMOswillgrowie.Runescape

    Businessmodelssellingitemsingamegrowingquicklyie Bigpoint

    Social3dchatgameswillgrowie SecondLife,Habbo Hotel

    Micropayments

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    Raisemoneytogrowand/oracquire

    u 2 us nessonownwe s esw a ocusoncommun y

    Monetiseacrossotherplatformsbylicensingorinhouseformobile,

    Sellitems

    in

    game

    Buildadvertisingrevenues

    oca ze

    s es

    or

    ey

    on

    ng s

    coun r es

    Outsourceselecteddevelopmentpiecesoverseas

    AvistaPartners

    Developgamewidgetsforsocialnetworksie.Bunchball

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    Paul Heydon

    Mana in DirectorAvista Partners

    Tel: +44-203-178-6866

    Email: [email protected]

    Web: www.avistapartners.com

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    This presentation was prepared by Avista Partners exclusively for the benefit and internal use of the Recipient in order to indicate, on a preliminary basis, the feasibility of a possible

    transaction or transactions. This presentation is incomplete without reference to, and should be viewed solely in conjunction with oral briefing provided by Avista Partners. Thepresentation is proprietary to Avista Partners and may not be disclosed to any third party or used for any other purpose without the prior written consent of Avista Partners.

    The information in this presentation reflects prevailing conditions and our views as of this date, which are accordingly subject to change. In preparing this presentation, we have relied

    upon and assumed, without independent verification, the accuracy and completeness of all the information available from public sources or which was provided to us by or on behalf ofthe Reci ient or which was otherwise reviewed b us. In addition our anal ses are not and do not ur ort to be a raisals of the assets stock or the business of the Reci ient. Evenwhen this presentation contains a kind of appraisal, it should be considered preliminary, suitable only for the purpose described herein and not be disclosed or otherwise used without

    the prior written consent of Avista Partners. The information in this presentation does not take into account the effects of a possible transaction or transactions involving an actual or

    potential change of control, which may have significant valuation and other effects. Avista Partners LLP is authorised and regulated by the Financial Services Authority.

    AvistaPartners33