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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP Lab 1: Introduction to Altera Max Plus II LAB: 1 TITLE: INTRODUCTION TO ALTERA MAX PLUS II Learning Outcomes:  At the end of the pr actical, student able to: i. Explain schematic design using CPLD ii. Explain function clocks (wave form) in digital comput er. iii. Use schematic CPLD to simulate digital output for SR, D , master slave and JK flip-flop. iv. Design shift register using flip-flop JK. Laboratory Equipment: i. Computer ii. Software Altera Max Plus II Theory:  A digital system c an be represented at differe nt levels of abstra ction. This keeps the description and design of complex systems manageabl e. Figure 1 shows different levels of abstractio n. Figure 1 : Levels of abstraction: Behavior al, Structural and Physical The highest level of abstraction is the behavioral level that describes a system in terms of what it does (or how it behaves) rather than in terms of its components and interconnection between them. A behavioral description specifies the relationship between the input and output signals. This could be a Boolean expression or a more abstract description such as t he Register Transfer or  Algorithmic level.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

LAB: 1

TITLE: INTRODUCTION TO ALTERA MAX PLUS II

Learning Outcomes:

 At the end of the practical, student able to:

i. Explain schematic design using CPLD

ii. Explain function clocks (wave form) in digital computer.

iii. Use schematic CPLD to simulate digital output for SR, D, master slave and

JK flip-flop.

iv. Design shift register using flip-flop JK.

Laboratory Equipment:i. Computer

ii. Software Altera Max Plus II

Theory:

 A digital system can be represented at different levels of abstraction. This

keeps the description and design of complex systems manageable. Figure 1 shows

different levels of abstraction.

Figure 1 : Levels of abstraction: Behavioral, Structural and Physical

The highest level of abstraction is the behavioral level that describes a

system in terms of what it does (or how it behaves) rather than in terms of its

components and interconnection between them. A behavioral description specifies

the relationship between the input and output signals. This could be a Boolean

expression or a more abstract description such as the Register Transfer or

 Algorithmic level.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

The structural level, on the other hand, describes a system as a collection of

gates and components that are interconnected to perform a desired function. A

structural description could be compared to a schematic of interconnected logic

gates. It is a representation that is usually closer to the physical realization of a

system. 

Schematic Logic Design

 A schematic design defines the functionality of a logic circuit using one or

more schematic files, each of which contains components from a Altera-supplied

library, such as gates, flip-flops and building-block functions similar to 74xx TTL

devices. Schematics can also contain "custom" symbols for which you define the

functionality using behavioral modules (similar to PAL devices).

The following figure 2 summarizes the design flow using CPLD.

Figure 2 : Flow Design

Waveform

In schematic design, waveform viewers or editor are typically used in

conjunction with a simulation. A waveform view allows the designer to see the signal

transitions over time and the relation of those signals with other signals in a

schematic design, which is typically written in a hardware description language. 

Simulators can be used to interactively capture wave data for immediate

viewing on a waveform viewer; however, for larger schematic design the usage

model is typically to save the output of simulation runs by running batch jobs and to

view the waveforms off-line as a static database.

Waveform editor allow you to zoom in and out over a time sequence, and

take measurements between two cursor points. In addition, the waveform view has

many ways of displaying signal information, such as in hexadecimal, binary, or a

symbolic value. 

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Flip-flops

The memory elements in a sequential circuit are called flip-flops. A flip-flop circuit

has two outputs, one for the normal value and one for the complement value of the

stored bit. Binary information can enter a flip-flop in a variety of ways and gives rise

to different types of flip-flops.

  SR Flip-flop

Figure 3: Symbol for active high and active low SR Flip-flop

Flip-flop is a sequential logic circuit which is capable of storing one bit

of data. It can store either a binary number 0 or 1 and the circuit has two

states known as SET and RESET. When a flip-flop is flip to the set (where it

stores a binary 1) or flop to the reset (where it stores the binary 0), the output

of the circuit will remain (Latched / locked) as long as it is been power

supplied.

SR flip-flop can be construct using both NAND or NOR gates. A flip-

flop using NOR gate is an active high logic circuit which the output will be set

to 1 when the given input S is logic 1. Otherwise, the flip-flop using NANDgate is an active low logic circuit. The input S must be logic 0 when the

needed output want to be set as logic 1.

Operation table for active high and active low SR Flip-flop:

Table 1

S ROperation for

active high

Operation for

active low

0 0 hold invalid

0 1 reset set1 0 set reset

1 1 invalid hold

  JK Flip-flop

Figure 4: Logic symbol for JK flip-flop - positive and negative edge triggered

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

JK flip-flop operation is similar to the SR flip-flop operation. The only

difference is the flip-flop does not have the forbidden or invalid state. The

truth table for both flip-flop are mostly the same, except when the given input

of J = K = 1, the flip-flop will be in the toggle state. Toggle is a condition

where the output of a flip-flop will invert from 0 to 1 and vice versa at positiveor negative clock edge triggered.

JK flip-flop is a universal flip-flop as it can be converts into D flip-flop

and T flip-flop. It is widely use in digital electronic circuit especially as a

counter and a basic register when a few numbers of f lip-flop are combined

altogether.

Operation table for JK Flip-flop:

Table 2J K Operation

0 0 hold

0 1 reset

1 0 set

1 1 toggle

  D Flip-flop

Figure 5: Logic symbol for D Flip-flop

D flip-flop is known as Delay or Data flip-flop because of its ability to

store data and transfer the information after receiving the pulse. This flip-flop

usually can be found in a design of a register.

D Flip-flop can be constructed using either SR or JK flip-flop by

connected with the inverter between the input S and R, or J and K input.Below figure shows the reconstructed D flip-flop using SR or JK.

Figure 6: Internal D Flip-flop

Here is the truth table for D flip-flop:

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Table 3

Clk D Qt+1

0 0

1 1

  Master-Slave Flip-flop

 A master-slave flip-flop is constructed from two separate flip-flops.

One circuit serves as a master and the other as a slave. The logic diagram of

an SR flip-flop is shown in Figure 7.

Figure 7: Logic diagram of a master-slave flip-flop

The master flip-flop is enabled on the positive edge of the clock pulse

CP and the slave flip-flop is disabled by the inverter. The information at the

external R and S inputs is transmitted to the master flip-flop. When the pulse

returns to 0, the master flip-flop is disabled and the slave flip-flop is enabled.

The slave flip-flop then goes to the same state as the master flip-flop.

The timing relationship is shown in Figure 8 and is assumed that the

flip-flop is in the clear state prior to the occurrence of the clock pulse. The

output state of the master-slave flip-flop occurs on the negative transition of

the clock pulse. Some master-slave flip-flops change output state on the

positive transition of the clock pulse by having an additional inverter between

the CP terminal and the input of the master.

Figure 8: Timing relationship in a master slave flip-flop

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Shift Register

 A shift register is a cascade of flip-flops, sharing the same clock, which has

the output of any one but the last flip-flop connected to the data input of the next one

in the chain, resulting in a circuit that shifts by one position the one-dimensional bit

array stored in it, shifting in the data present at its input and shifting out the last bit inthe array, when enabled to do so by a transition of the clock input.

One of the most common uses of a shift register is to convert between serial

and parallel interfaces. It is also been used to handle data processing in arithmetic

and logic unit (ALU).

Below figure 9 shows process the data being shifted in timing diagram.

Figure 9

Procedure:

Part A: Schematic Logic Design

1. Run MAX+plus II software by click Start 

Programs 

MAX+plus II 

MAX+plus II 10.2 Baseline.

2. Click MAX+plus II 

Graphic Editor  to open the schematic editor.

3. Double click on the editor to get the component from the library. Then, double

click c:\maxplus2\max2lib\prim on the Symbol Libraries box.

4. Double click and2 in the Symbol Files box to get the 2-input AND gate.

5. Repeat the above steps to get the component below:

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Table 4

Symbol Component Quantity

OR 1

Input 2

Output 2

6. To move the component, left click on the component and drag it to the

suitable place.

7. Arrange the logic circuit as Figure 10:

Figure 10

8. To draw the line, point the mouse to the input/output component until the

pointer becomes + symbol. Then, click and drag the line to other component.

9. To rename the input and output pin, click the text and rename.

10. The component can be flip vertical / horizontal and rotate 90°,180°, 270° by

right click on the mouse and choose flip or rotate.

Saving File

11. Go to File Save as 

choose folder on the directories  and save the

schematic file as Component1a.gdf  

Set project, compile schematic, check for errors

12. The schematic circuit should be free from any errors. To check the error, the

file need to be set the current project. Click File 

Project Set Project to

Current File.

13. Compile the schematic and make sure there is no error. Click File Project

Save & Compile. The result will be shown as Figure 11.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Figure 11

Creating symbol for the drawn schematic

14. MAX + plus II can provide a symbol for the drawn schematic .  Click File

Create Default Symbol. This symbol can be called into the other schematic

later.

15. To call this symbol, please refer to step 3. Double click in the new graphic

editor. Find the file in the directory where it has been saved before (Figure 3).

Figure 12

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

16. The recall symbol will appear as Figure 13.

Figure 13

17. Based on the logic schematic in the Figure 10, complete the truth table below:

Table 5

Input Output

a b y z

0 0

0 1

1 0

1 1

18. Based on the truth table, complete the Karnaugh Map (K-Map)

Table 6: y-output

0 1

0

1

Table 7: z-output

0 1

0

1

19. From the table 6 and 7, generate the Boolean equations.

Part B :Execute Schematic using Waveform Editor

1. Run the Waveform Editor. Click MAX+plus II Waveform Editor .

2. To draw a waveform, double click in the Name  column. Click on the List button in the Insert Node popup window.

Y =

Z =

a

a

b

b

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

3. Select a(I) and click OK to insert the a input node. Repeat the step to insert all

nodes into the waveform editor as figure 14.

Figure 14

Changing transition period

4. Transition period (0 to 1 or 1 to 0) can be set through Options Grid Size. An example, set

the transition period to 50ns.

5. Select node a and click icon - Overwrites a node with Clock waveform. Overwrites Clock

popup window will appear then click OK.

Figure 15

6. Click icon - Changes the display scale to view the whole waveform.

7. For b waveform, repeat step 5 and change the Multiplied By: 2.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Figure 16

Setting the simulation end time

8. Since all combinations of a and b have been attempted after 200 ns, we can stop the

waveform at 240 ns. Click File End Time and type 240ns in Time: box.

Figure 17

Saving waveform editor and executing schematic

9. Save waveform diagram by clicking File Save As  component1a.scf  

10. Execute the logic schematic by clicking File Project Save & Simulate. Popup window

as Figure 9 will appear.

Figure 18

11. Check the result of the simulation and compare with your truth table (Table 5).

Figure 19

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Part C: Simulate Digital Output for Various Flip-flop

  SR Flip-flop

1. Create the active high SR flip-flop schematic as below using graphic editor.

Figure 20: Active high SR Flip-flop

2. Save the schematic as SRNorff.gdf  

3. Generate the waveform for SR flip-flop using waveform editor.

4. Complete the SR flip-flop truth table below using the generated waveform.

Table 8

Input OutputOperation

S R Q Q  

1 0

0 0

0 1

0 01 0

1 1

0 0

5. Create and show the symbol for SRNor flip-flop.

6. Create the active low SR flip-flop schematic as below using graphic editor.

Figure 21: Active Low SR Flip-flop

7. Save the schematic as SRNandff.gdf  

8. Generate the waveform for SR flip-flop using waveform editor.

9. Complete the SR flip-flop truth table below using the generated waveform.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

Table 9

Input OutputOperation

S R Q Q  

1 0

0 0

0 11 1

1 0

1 1

0 0

10. Create and show the symbol for SRNand flip-flop.

  JK Flip-flop

1. Create a JK flip-flop schematic as below using graphic editor.

Figure 22: JK Flip-flop

2. Save the schematic as JKff.gdf  

3. Generate the waveform for JK flip-flop using waveform editor.

4. Complete the JK flip-flop truth table below using the generated waveform.

Table 10

CLKInput Output

OperationJ K Q Q  

1 0

0 0

0 1

1 1

0 0

0 1

0 0

5. Create and show the symbol for Dff flip-flop.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

  D Flop-flop

1. Create a D flip-flop schematic as below using graphic editor.

Figure 23: D Flip-flop

2. Save the schematic as Dff.gdf  

3. Generate the waveform for D flip-flop using waveform editor.

4. Complete the D flip-flop truth table below using the generated waveform.

Table 11

CLKInput Output

D Q Q  

1

0

0

0

1

1

0

5. Create and show the symbol for Dff flip-flop.

  Master-Slave Flip-flop

1. Using two SR flip-flops, design the Master-Slave Flip-flop as logic diagram below:

Figure 24: Master-Slave Flip-flop

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

2. Save the schematic as MSff.gdf  

3. Generate the waveform for MS flip-flop using waveform editor.

4. Complete the MS flip-flop truth table below using the generated waveform.

Table 12

CLKInput Output

OperationS R Q Q  

5. Create and show the symbol for MSff flip-flop.

Part D : Shift Register using JK flip-flop

1. Create the shift register using the previous JK flip-flop. Refer to Figure 25.

Figure 25

2. Save the schematic as Shiftreg.gdf  

3. Generate the waveform and prove that the data been shifted.

Question:

1. Basic Flip-flop

i. Draw the logic circuit for an unclocked NOR gate flip-flop.ii. Enter the expected timing diagram for signals Q and Q' in Figure 26.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

iii.

Figure 26: NOR gate flip-flop timing diagram

iv. Draw the logic circuit for an unclocked NAND gate flip-flop.

v. Enter the expected timing diagram for signals Q and Q' in Figure 27.

Figure 27: NAND gate flip-flop timing diagram

2. Master Slave Flip-flop

i. Draw the logic circuit implemented with gates for the SR master-slave flip-flop in

Figure 24. Use NOR gate flip-flops.

ii. Enter the expected timing diagram for the signals Y, Y', Q, and Q' in Figure 28.

Figure 28: SR master-slave flip-flop timing diagram

3. Edge triggered flip-flop

i. Draw the logic circuit for the D-type positive-edge triggered flip-flop in Figure 5.

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Architecture Computer Organization[EC303] , Department of Electrical Engineering, PSP

Lab 1: Introduction to Altera Max Plus II

ii. Enter the expected timing diagram for the signals S, R, Q, and Q' in Figure 29.

Figure 29: D-type edge triggered flip-flop timing diagram

Conclusion :

Your conclusion should be related to your practical and theoretical understanding on the related topic.

(not less than one page of explanation)