bright cloud brochure reduced - multibriefs.combright cloud international mission to modernize...

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Bright Cloud International Corp 29 L’Ambiance Court, Highland Park, NJ 08904 Recipient address Bright Cloud International Corp 29 L’Ambiance Court, Highland Park, NJ 08904 USA +1-908-406-9334 [email protected] www.BrightBrainer.com www.BrightCloudInt.com Bright Cloud International Mission To modernize therapeutic devices through the use of intensive and motivating custom virtual reality games. Our pioneering work has shown to benefit a variety of populations that exhibit upper extremity movement dysfunction and may have cognitive deficits. Our studies have shown improvements in people with chronic stroke, TBI, and various forms of dementia. The BrightBrainer Rehabilitation System trains both arms for increased upper body movement and higher cognitive load. Training of task sequencing and dual tasking occurs in custom games that adapt to each patient.

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Page 1: Bright Cloud Brochure reduced - multibriefs.comBright Cloud International Mission To modernize therapeutic devices through the use of intensive and motivating custom virtual reality

Bright CloudInternational

MissionTo modernize therapeutic

devices through the use ofintensive and motivatingcustom virtual realitygames.

Our pioneering work has shownto benefit a variety ofpopulations that exhibitupper extremity movementdysfunction and may have cognitive deficits. Ourstudies have shownimprovements in people withchronic stroke, TBI, andvarious forms of dementia.

Bright Cloud International Corp29 L’Ambiance Court, Highland Park, NJ 08904 USA+1-908-406-9334president@brightcloudint.comwww.brightcloudint.comwww.BrightBrainer.com

Brigh

t Clo

ud I

nter

natio

nal C

orp

29 L

’Am

bian

ce C

ourt

, H

ighl

and

Park

, N

J 08

904

Reci

pien

t ad

dres

s

The BrightBrainer Rehabilitation System trains both arms for increased

upper body movement and highercognitive load. Training of task

sequencing and dual tasking occurs incustom games that adapt to each

patient.

Bright CloudInternational

MissionTo modernize therapeutic

devices through the use ofintensive and motivatingcustom virtual realitygames.

Our pioneering work has shownto benefit a variety ofpopulations that exhibitupper extremity movementdysfunction and may have cognitive deficits. Ourstudies have shownimprovements in people withchronic stroke, TBI, andvarious forms of dementia.

Bright Cloud International Corp 29 L’Ambiance Court, Highland Park, NJ 08904 USA+1-908-406-9334president@brightcloudint.comwww.brightcloudint.comwww.BrightBrainer.com

Brig

htCl

oud

Inte

rnat

iona

lCor

p29

L’Am

bian

ceCo

urt,

Hig

hlan

dPa

rk,N

J08

904

Reci

pien

tad

dres

s

The BrightBrainer Rehabilitation System trains both arms for increase

upper body movement and highercognitive load. Training of task

sequencing and dual tasking occurs icustom games that adapt to each

patient.

www.BrightBrainer.comwww.BrightCloudInt.com

Bright CloudInternational

MissionTo modernize therapeutic

devices through the use ofintensive and motivatingcustom virtual realitygames.

Our pioneering work has shownto benefit a variety ofpopulations that exhibitupper extremity movementdysfunction and may have cognitive deficits. Ourstudies have shownimprovements in people withchronic stroke, TBI, andvarious forms of dementia.

Bright Cloud International Corp29 L’Ambiance Court, Highland Park, NJ 08904 USA+1-908-406-9334president@brightcloudint.comwww.brightcloudint.comwww.BrightBrainer.com

Brig

htCl

oud

Inte

rnat

iona

lCor

p29

L’Am

bian

ceCo

urt,

Hig

hlan

dPa

rk,N

J08

904

Reci

pien

tad

dres

s

The BrightBrainer Rehabilitation System trains both arms for increase

upper body movement and highercognitive load. Training of task

sequencing and dual tasking occurs icustom games that adapt to each

patient.

Bright Cloud International

Mission To modernize therapeutic

devices through the use of intensive and motivating custom virtual reality games.

Our pioneering work has shown to benefit a variety of populations that exhibit upper extremity movement dysfunction and may have cognitive deficits. Our studies have shown improvements in people with chronic stroke, TBI, and various forms of dementia.

Bright Cloud International Corp29 L’Ambiance Court, Highland Park, NJ 08904 USA+1-908-406-9334president@brightcloudint.comwww.brightcloudint.comwww.BrightBrainer.com

Brig

htCl

oud

Inte

rnat

iona

lCor

p29

L’Am

bian

ceCo

urt,

Hig

hlan

dPa

rk,N

J08

904

Reci

pien

tad

dres

s

The BrightBrainer Rehabilitation System trains both arms for increase

upper body movement and highercognitive load. Training of task

sequencing and dual tasking occurs icustom games that adapt to each

patient.

Bright CloudInternational

MissionTo modernize therapeutic

devices through the use ofintensive and motivatingcustom virtual realitygames.

Our pioneering work has shownto benefit a variety ofpopulations that exhibitupper extremity movementdysfunction and may have cognitive deficits. Ourstudies have shownimprovements in people withchronic stroke, TBI, andvarious forms of dementia.

Bright Cloud International Corp29 L’Ambiance Court, Highland Park, NJ 08904 USA+1-908-406-9334president@brightcloudint.comwww.brightcloudint.comwww.BrightBrainer.com

Brigh

tClo

udIn

tern

atio

nal

Cor

p29

L’Am

bian

ceCou

rt,H

ighl

and

Park

,N

J08

904

Rec

ipie

ntad

dres

s

The BrightBrainer Rehabilitation System trains both arms for increased

upper body movement and higher cognitive load. Training of task

sequencing and dual tasking occurs in custom games that adapt to each

patient.

Page 2: Bright Cloud Brochure reduced - multibriefs.comBright Cloud International Mission To modernize therapeutic devices through the use of intensive and motivating custom virtual reality

Person-centered and engaging games that enhance existing programs

Compact and self-containedGames adapt to the individual’s motor

and cognitive levelsThe BrightBrainer Rehabilitation

System is useful in a multitude of settings, from outpatient clinics, toSNFs, to adult day programs

Cognitive training areas are attention,memory, and executive function

Movement training focuses on motorcontrol, unimanual, bimanual andeye-hand co-ordination, reach, grip, range of motion and strength

Evidence-based program that has beenresearched and published. Fundedthrough NIH.

Training of your staff is included. Free, no obligation, 30 day in-house

trial.

Adaptive, Motivating, Intense Motorand Cognitive Exercising, ABOVE ALLFUN!!

Each of our games was developed by ascientific team of researchers, engineers,physicians, therapists, and game developers.

They automatically adapt to the individual arm reach and finger range. Unlike off-the-shelfvideo games, BrightBrainer customizable games give users both young and old, achance to win, regardless of functional level. In addition, games adapt to the user’s pastperformance, so as to advance throughmultiple levels of difficulty.

Games induce much higher number of arm repetitions compared to standard of care.

Patients receive visual and auditory rewardsin addition to summative feedback onperformance. They are engaged and feel incontrol of the training session. Typically, patients wish to continue, even when thescheduled time has elapsed. HoweverBrightBrainer Rehabilitation System exits automatically, so as to prevent overexertionand to minimize fatigue. A session report isthen automatically generated, minimizingstaff time.

were engaging!They helped my shortterm memory (54 year oldfemale

I liked the variability of the tasks and the simplicity ofthe system. Great job!(Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal!( )

I look forward to these games and wouldlike to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contractfromoutside providers, is provided simply for convenience. Please consultwith your physician.trains hand-eye

coordination and motor controltrains focusing, task

sequencing and executive function

Person-centered and engaging games that enhance existing programs

Compact and self-containedGames adapt to the individual’s motor

and cognitive levelsThe BrightBrainer Rehabilitation

System is useful in a multitude ofsettings, from outpatient clinics, toSNFs, to adult day programs

Cognitive training areas are attention,memory, and executive function

Movement training focuses on motorcontrol, unimanual, bimanual andeye-hand co-ordination, reach, grip, range of motion and strength

Evidence-based program that has beenresearched and published. Fundedthrough NIH.

Training of your staff is included. Free, no obligation, 30 day in-house

trial.

Adaptive, Motivating, Intense Motorand Cognitive Exercising, ABOVE ALLFUN!!

Each of our games was developed by ascientific team of researchers, engineers,physicians, therapists, and game developers.

They automatically adapt to the individual arm reach and finger range. Unlike off-the-shelfvideo games, BrightBrainer customizable games give users both young and old, achance to win, regardless of functional level. In addition, games adapt to the user’s pastperformance, so as to advance throughmultiple levels of difficulty.

Games induce much higher number of arm repetitions compared to standard of care.

Patients receive visual and auditory rewards in addition to summative feedback on performance. They are engaged and feel in control of the training session. Typically, patients wish to continue, even when the scheduled time has elapsed. However BrightBrainer Rehabilitation System exits automatically, so as to prevent overexertion and to minimize fatigue. A session report is then automatically generated, minimizing staff time.

were engaging! They helped my short term memory (54 year old female

I liked the variability of the tasks and the simplicity of the system. Great job! (Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal! ( )

I look forward to these games and would like to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contract from outside providers, is provided simply for convenience. Please consult with your physician. trains hand-eye

coordination and motor controltrains focusing, task

sequencing and executive function

Person-centered and engaging games that enhance existing programs

Mobile and self-contained Games adapt to the individual’s motor

and cognitive levels The BrightBrainer Rehabilitation

System is useful in a multitude of settings, from outpatient clinics, to SNFs, to adult day programs

Cognitive training areas are attention, memory, and executive function

Movement training focuses on motor control, unimanual, bimanual and eye-hand coordination, reach,grip, range of motion and strength

Evidence-based program that has been researched and published. Funded through NIH.

Training of your staff

trial.

Adaptive, Motivating, Intense Motorand Cognitive Exercising, ABOVE ALLFUN!!

Each of our games was developed by ascientific team of researchers, engineers,physicians, therapists, and game developers.

They automatically adapt to the individual arm reach and finger range. Unlike off-the-shelfvideo games, BrightBrainer customizable games give users both young and old, achance to win, regardless of functional level. In addition, games adapt to the user’s pastperformance, so as to advance throughmultiple levels of difficulty.

Games induce much higher number of arm repetitions compared to standard of care.

Patients receive visual and auditory rewardsin addition to summative feedback onperformance. They are engaged and feel incontrol of the training session. Typically, patients wish to continue, even when thescheduled time has elapsed. HoweverBrightBrainer Rehabilitation System exits automatically, so as to prevent overexertionand to minimize fatigue. A session report isthen automatically generated, minimizingstaff time.

were engaging!They helped my shortterm memory (54 year oldfemale

I liked the variability of the tasks and the simplicity ofthe system. Great job!(Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal!( )

I look forward to these games and wouldlike to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contractfromoutside providers, is provided simply for convenience. Please consultwith your physician.trains hand-eye

coordination and motor controltrains focusing, task

sequencing and executive function

Person-centered and engaging games that enhance existing programs

Compact and self-containedGames adapt to the individual’s motor

and cognitive levelsThe BrightBrainer Rehabilitation

System is useful in a multitude of settings, from outpatient clinics, toSNFs, to adult day programs

Cognitive training areas are attention,memory, and executive function

Movement training focuses on motorcontrol, unimanual, bimanual andeye-hand co-ordination, reach, grip, range of motion and strength

Evidence-based program that has beenresearched and published. Fundedthrough NIH.

Training of your staff is included. Free, no obligation, 30 day in-house

trial.

Adaptive, Motivating, Intense Motorand Cognitive Exercising, ABOVE ALLFUN!!

Each of our games was developed by ascientific team of researchers, engineers,physicians, therapists, and game developers.

They automatically adapt to the individual arm reach and finger range. Unlike off-the-shelfvideo games, BrightBrainer customizable games give users both young and old, achance to win, regardless of functional level. In addition, games adapt to the user’s pastperformance, so as to advance throughmultiple levels of difficulty.

Games induce much higher number of arm repetitions compared to standard of care.

Patients receive visual and auditory rewardsin addition to summative feedback onperformance. They are engaged and feel incontrol of the training session. Typically, patients wish to continue, even when thescheduled time has elapsed. HoweverBrightBrainer Rehabilitation System exits automatically, so as to prevent overexertionand to minimize fatigue. A session report isthen automatically generated, minimizingstaff time.

were engaging!They helped my shortterm memory (54 year oldfemale

I liked the variability of the tasks and the simplicity ofthe system. Great job!(Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal!( )

I look forward to these games and wouldlike to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contractfromoutside providers, is provided simply for convenience. Please consultwith your physician. trains hand-eye

coordination and motor control trains focusing, task

sequencing and executive function

Person-centered and engaging games that enhance existing programs

Compact and self-containedGames adapt to the individual’s motor

and cognitive levelsThe BrightBrainer Rehabilitation

System is useful in a multitude ofsettings, from outpatient clinics, toSNFs, to adult day programs

Cognitive training areas are attention,memory, and executive function

Movement training focuses on motorcontrol, unimanual, bimanual andeye-hand co-ordination, reach, grip, range of motion and strength

Evidence-based program that has beenresearched and published. Fundedthrough NIH.

Training of your staff is included. Free, no obligation, 30 day in-house

trial.

Adaptive, Motivating, Intense Motor and Cognitive Exercising, ABOVE ALL FUN!!

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Games induce much higher number of arm repetitions compare .erac fo dradnats ot d

Patients receive visual and auditory rewardsin addition to summative feedback onperformance. They are engaged and feel incontrol of the training session. Typically, patients wish to continue, even when thescheduled time has elapsed. HoweverBrightBrainer Rehabilitation System exits automatically, so as to prevent overexertionand to minimize fatigue. A session report isthen automatically generated, minimizingstaff time.

were engaging!They helped my shortterm memory (54 year oldfemale

I liked the variability of the tasks and the simplicity ofthe system. Great job!(Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal!( )

I look forward to these games and wouldlike to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contractfromoutside providers, is provided simply for convenience. Please consultwith your physician.trains hand-eye

coordination and motor controltrains focusing, task

sequencing and executive function

Person-centered and engaging games that enhance existing programs

Compact and self-containedGames adapt to the individual’s motor

and cognitive levelsThe BrightBrainer Rehabilitation

System is useful in a multitude ofsettings, from outpatient clinics, toSNFs, to adult day programs

Cognitive training areas are attention,memory, and executive function

Movement training focuses on motorcontrol, unimanual, bimanual andeye-hand co-ordination, reach, grip, range of motion and strength

Evidence-based program that has beenresearched and published. Fundedthrough NIH.

Training of your staff is included. Free, are included.

trial.

Adaptive, Motivating, Intense Motorand Cognitive Exercising, ABOVE ALLFUN!!

Each of our games was developed by ascientific team of researchers, engineers,physicians, therapists, and game developers.

They automatically adapt to the individual arm reach and finger range. Unlike off-the-shelfvideo games, BrightBrainer customizable games give users both young and old, achance to win, regardless of functional level. In addition, games adapt to the user’s pastperformance, so as to advance throughmultiple levels of difficulty.

Games induce much higher number of arm repetitions compared to standard of care.

Patients receive visual and auditory rewardsin addition to summative feedback onperformance. They are engaged and feel incontrol of the training session. Typically, patients wish to continue, even when thescheduled time has elapsed. HoweverBrightBrainer Rehabilitation System exits automatically, so as to prevent overexertionand to minimize fatigue. A session report isthen automatically generated, minimizingstaff time.

were engaging!They helped my shortterm memory (54 year oldfemale

I liked the variability of the tasks and the simplicity ofthe system. Great job!(Assistant Professor, Dpt. of Physical

Therapy)

The BrightBrainer games were phenomenal!( )

I look forward to these games and wouldlike to play them again (65 year old

female resident at SNF)

BCI’’s Products and

Services does not establish a doctor-’

services, whether provided by the Company or by contractfromoutside providers, is provided simply for convenience. Please consultwith your physician.trains hand-eye

coordination and motor controltrains focusing, task

sequencing and executive function