brian russell human factors. things about people we need to consider when designing products and...

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Brian Russell Human Factors

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Page 1: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Brian Russell

Human Factors

Page 2: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Human Factors

Things about people we need to consider when designing products and environments

Page 3: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Physiological factors

• Physical limitations

• How the body moves

• Hand/eye coordination

• Strength

• Size

• Stamina

Page 4: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Anthropometrics

• The study of human measurements

• Numerous data available

• Need to be selective

• Match target group

Page 5: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

5th-95th percentile

• Ignore the extremes

• Top 5% and bottom 5% taken out

• Consider the rest as a normal range

• Be selective – tallest for doors, shortest for chairs?

Page 6: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Ergonomics

• Efficiency - people to their products

• Efficiency - people in their working environments

• Comfort

• Ease of use

• Safety…

Page 7: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Ergonomes

• Ergonomes are models of people in normal proportions

• Sometimes they are full size and sometimes to scale

• They help designers make decisions about sizes, positioning etc.

Page 8: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Working triangles

Most efficient working spaces:

• Reach envelope

• Production lines

• Kitchens

• Offices

Page 9: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Adjustment

• Cycles

• Car seats

• Office chairs

• Clothing…

Many products need to adjust to different sizes:

Page 10: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Psychological factors

• How we taste

• How we smell

• How we feel

• How we see

• How we hear

Page 11: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

How we taste

• Sweet

• Sour

• Bitter

• Salty

• Spicy

• Bland…

Page 12: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

How we smell

• Enjoy• Disguise• Pleasant• Unpleasant…

Page 13: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

How we feel

• Textures• Grip• Shape• Temperature• Comfort…

Page 14: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

How we see

• Colour

• Moods

• Identity

• Information

• Analogue/digital

• Lighting levels

• Field of vision…

Page 15: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

How we hear

• Sound

• Feedback

• Noise reduction

• Relaxing

• Warning

Page 16: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Sociological factors

• Personal space

• Access

• Toilets

• Cleaning/maintenance

• Safety

• Disability

• Transport

Page 17: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Personal space

We live and work in groups but need:

• our own space

• privacy

Page 18: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Disability

• We are all disabled at some times in our lives

• Sometimes temporary

• Sometimes very mild

• For some people a serious disability is there for life

Page 19: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Access

Many products cause access problems

• Medicines

• Food and drinks

• Transport

Page 20: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Special groups

• Elderly

• Disabled

• Children

• Athletes

• Vegetarians

• Diabetics

• Religious groups…

Page 21: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Coping with physical disability

• Wider doorway

• Lower sink/bath

• Handrails

• Alarms

Page 22: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Health & safety

• How easy to swallow?

• What temperature does skin burn?

• How much can we safely lift?

• How close do uprights need to be on a child’s cot?

• What materials are toxic?

Risk Assessment

Page 23: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Stereotypes

• Similar age?• Similar values?• Similar beliefs?• Similar lifestyles?• Similar size range?

Page 24: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Different values/beliefs

• Religious

• Cultural

• Moral

• Social

Page 25: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Social issues

• Trying to copy the catwalk models

• Size Zero is not “normal”

• “Normal” is a very large range

Page 26: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Exclusive design

Targeted at a narrow range of people:• Young• Wealthy• Female…

Page 28: Brian Russell Human Factors. Things about people we need to consider when designing products and environments

Research and testing

• Find out as much about the user as you can before you start

• Products should be easy to use and easy to understand

• Consumer trials needed

• Human factors are the

most important ones!