barlow's guide
DESCRIPTION
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Афродита
200
Hypercharisma 2wd+1d - 99 OC+4, On Being Seen (+1)Useful (mindcontrol) (+2), Duration (+2), Radius (+4), Touch Only (-2)
Empathy 3d - 6 OCPersuade 3d - 6OCLie 3d - 6 OCIntimidate 3d - 6 OC
Unouchable 4HD - 80 OCDefends (+2), Permanent (+4), if/then (intentional attacks) (-1)Useful (+2), Permanent (+4), VE (+4), if/then (VE for immunities) (-1), No Physical Change (-1), Self Only (-3)
150
Hypercharisma 1wd+2d - 66 OC+4, On Being Seen (+1)Useful (mindcontrol) (+2), Duration (+2), Radius (+4), Touch Only (-2)
Empathy 3d - 6 OCPersuade 3d - 6OCLie 3d - 6 OCIntimidate 3d - 6 OC
Unouchable 3HD - 60 OCDefends (+2), Permanent (+4), if/then (intentional attacks) (-1)Useful (+2), Permanent (+4), VE (+4), if/then (VE for immunities) (-1), No Physical Change (-1), Self Only (-3)
100
50
Hypercharisma 1wd+2d - 30 OC+4, On Being Seen (+1)
Empathy 3d - 6 OCPersuade 3d - 6OCLie 3d - 6 OCIntimidate 3d - 6 OC
Unouchable 3HD - 60 OCDefends (+2), Permanent (+4), if/then (intentional attacks) (-1)Useful (+2), Permanent (+4), VE (+4), if/then (VE for immunities) (-1), No Physical Change (-1), Self Only (-3)
Hypercharisma 1wd+2d - 30 OC+4, On Being Seen (+1)
Empathy 3d - 6 OCPersuade 3d - 6OCLie 3d - 6 OCIntimidate 3d - 6 OC
Аполлон Project Energy (4) 9d+3PD+1wd - 88Attacks (+2), reduced capacities (-1), if/then (PD instead of wd with source only) (-1), Radius (+2)Useful (Control) (+2), reduced capacities (-1)Useful (Create) (+2), reduced capacities (-1)
Energy Form (передвижение) (2) 9д+1вд - 52Useful (+2), Obvious (-1), Booster (+2), Attached (-2)Useful (intangible) (+2), Duration (+2), Self Only (-3), Go First (+2)
Immunity from energy (3) 8HD = 48
Percieve Energy (2) 8d =16
Project Energy (4) 10d+2PD - 64Attacks (+2), reduced capacities (-1), if/then (PD instead with source only) (-1), Radius (+2)Useful (Control) (+2), reduced capacities (-1)Useful (Create) (+2), reduced capacities (-1)
Energy Form (передвижение) (2) 9д+1вд - 26Useful (+2), Obvious (-1), Booster (+2), Attached (-2)Useful (intangible) (+2), Duration (+2), Self Only (-3)
Immunity from energy (3) 8HD = 48
Percieve Energy (2) 8d =16
Project Energy (4) 10d+2PD - 64Attacks (+2), reduced capacities (-1), if/then (PD instead with source only) (-1), Radius (+2)Useful (Control) (+2), reduced capacities (-1)Useful (Create) (+2), reduced capacities (-1)
Immunity from energy (3) 8HD = 48
Project Energy (4) 10d - 20Attacks (+2), reduced capacities (-1)Useful (Control) (+2), reduced capacities (-1)
Immunity from energy (3) 5HD = 30
Артемида Raise Minions 8d+2HD - 144 OCUseful (create minions) (+2), Duration (+2)Useful (control minions) (+2), Permanent (+4), Radius (+2)
Little helpers 3d+1wd - 48U (+2), Augment (+4), if/then (must have minions helping) (-1), if/then (for tasks that can be improved by additional workforce) (-1)Useful (haste tasks) (+2), Duration (+2), if/then (must have minions helping) (-1), if/then (for tasks that can be improved by additional workforce) (-1),
OR
MadSkillz 1d+1wd - 60A,D,U (+2), Augment (+4), Attached (minions) (-2)
Raise Minions 8d+2HD - 144 OCUseful (create minions) (+2), Duration (+2)Useful (control minions) (+2), Permanent (+4), Radius (+2)
Raise Minions 10d - 100 OCUseful (create minions) (+2), Duration (+2), Slow (-2)Useful (control minions) (+2), Permanent (+4), Radius (+2)
Raise Minions 2HD - 40 OCUseful (create minions) (+2), Duration (+2), Slow (-2)Useful (control minions) (+2), Permanent (+4), Radius (+2)
Асклепий Mass Heal 4HD - 160 OCUseful (Heal) (+2), Radius (+4), Engulf (+2), Touch Only (-2)Useful (heal illness) (+2), Radius (+6), Touch Only (-2), Delayed Effect (-2)Useful (rejuvenate) (+2), Permanent (+4)Attacks (+2), Non-Physical (+2), Engulf (+2), Direct Feed (-2)
Regeneration 4HD - 40Useful (+2), Engulf (+2), Permanent (+4), Self Only (-3)
Mass Heal 4HD - 136 OCUseful (Heal) (+2), Radius (+4), Engulf (+2), Touch Only (-2), if/then (restore lost limbs only one at a time) (-1)Useful (heal illness) (+2), Radius (+4), Touch Only (-2), Delayed Effect (-2)Useful (rejuvenate) (+2), Permanent (+4)Attacks (+2), Non-Physical (+2), Engulf (+2), Direct Feed (-2)
Regeneration 4HD - 24 OCUseful (+2), Engulf (+2), Permanent (+4), Self Only (-3), Delayed Effect (-2)
Heal 4HD - 104 OCUseful (Heal) (+2), Engulf (+2), Touch Only (-2), Useful (heal illness) (+2), Touch Only (-2), Delayed Effect (-2)Useful (rejuvenate) (+2), Permanent (+4)Attacks (+2), Non-Physical (+2), Engulf (+2), Direct Feed (-2)
Regeneration 2HD - 4 OCUseful (+2), Engulf (+2), Permanent (+4), Self Only (-3), Exhausted (-3), Limited Width (-1)
Heal 2HD - 52 OCUseful (Heal) (+2), Engulf (+2), Touch Only (-2), Useful (heal illness) (+2), Touch Only (-2), Delayed Effect (-2)Useful (rejuvenate) (+2), Permanent (+4)Attacks (+2), Non-Physical (+2), Engulf (+2), Direct Feed (-2)
Гефест Гаджетгетеринг (10) 10д+3HD+1wd - 200 А,D,U (+2) Делайд эффект (-2) Иф\зен (-1) (в.а. требует инструментов и деталей) Иф\зен (-1) (в.а. только для техно-гаджетов) в.а. (+4) ВП инвестмент (-1), if/then (invention theme) (-1), Эндлесс (+3)Польза (+2) Д.э (-2) Перманент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)
Гаджетиринг (10) 10д+3HD+1wd - 200 А,D,U (+2) Делайд эффект (-2) Иф\зен (-1) (в.а. требует инструментов и деталей) Иф\зен (-1) (в.а. только для техно-гаджетов) в.а. (+4) ВП инвестмент (-1), if/then (invention theme) (-1), Эндлесс (+3)Польза (+2) Д.э (-2) Перманент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)нент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)
Hypermind 1d- 3 OC+1, if/then (within theme) (-1)Hyperenginieering 7d - 7 OC
Гаджетиринг (10) 10д+3HD+1wd - 200 А,D,U (+2) Делайд эффект (-2) Иф\зен (-1) (в.а. требует инструментов и деталей) Иф\зен (-1) (в.а. только для техно-гаджетов) в.а. (+4) ВП инвестмент (-1), if/then (invention theme) (-1), Эндлесс (+3)Польза (+2) Д.э (-2) Перманент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)нент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)
Hypermind 1d- 3 OC+1, if/then (within theme) (-1)Hyperenginieering 7d - 7 OC
Гаджетиринг (10) 10д+3HD+1wd - 200 А,D,U (+2) Делайд эффект (-2) Иф\зен (-1) (в.а. требует инструментов и деталей) Иф\зен (-1) (в.а. только для техно-гаджетов) в.а. (+4) ВП инвестмент (-1), if/then (invention theme) (-1), Эндлесс (+3)Польза (+2) Д.э (-2) Перманент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)нент (+4) Иф\зен (-1) (инструментов и деталей) т.о. (-2)
Hypermind 1d- 3 OC+1, if/then (within theme) (-1)Hyperenginieering 7d - 7 OC
Геката Спеллкастинг (18) 11д - 198 ОС(Аттакс, Дефендс, Юзфул) (+2), Дурейшн (+2), Вариабл Эффект (+4), Иф/зен (Сила только для ВЭ) (-1), Иф/Зен (фокус/жесты/прч) (-1)
Спеллкастинг (18) 8д - 144 ОС(Аттакс, Дефендс, Юзфул) (+2), Дурейшн (+2), Вариабл Эффект (+4), Иф/зен (Сила только для ВЭ) (-1), Иф/Зен (фокус/жесты/прч) (-1)
Спеллкастинг (18) 6д - 108 ОС(Аттакс, Дефендс, Юзфул) (+2), Дурейшн (+2), Вариабл Эффект (+4), Иф/зен (Сила только для ВЭ) (-1), Иф/Зен (фокус/жесты/прч) (-1)
Спеллкастинг (18) 3д - 54 ОС(Аттакс, Дефендс, Юзфул) (+2), Дурейшн (+2), Вариабл Эффект (+4), Иф/зен (Сила только для ВЭ) (-1), Иф/Зен (фокус/жесты/прч) (-1)
Геракл Гипербоди 4д+1ПД - 42 ОС+4, Бустер (+2),
Armor (7+8 = 15) 4ХД - 120 ОСDefends (+2), Interference (+3), Permanent (+4), MAR (-2)Useful (+2), Interference (+3), Permanent (+4), Variable Effect (+4), if/then (VA for immunity) (-1), if/then (not against mental or magical) (-1), Self Only (-3)
Thick Skin 2HD - 12 OCDefends (+2), Permanent (+4), A.D. (-2), H.D. (+2), Limited Width (-1)
Полет 7д - 35 ОСЮзфул (+2), Бустер (+1), Duration (+2)
Гипербоди 4д+1ПД - 28 ОС+4,
Броня 4ХД - 40 ОСDefends (+2), Interference (+3), Permanent (+4), MAR (-2), A.D. (-2)
Thick Skin 2HD - 52 OCDefends (+2), Permanent (+4), A.D. (-2), H.D. (+2), Limited Width (-1)Useful (+2), Interference (+3), Permanent (+4), Variable Effect (+4), if/then (VA for immunity) (-1), if/then (not against mental or magical) (-1), Self Only (-3)
Полет 6д - 30 ОСЮзфул (+2), Duration (+2), Booster (+1)
Гипербоди 5d - 16 ОС+4,
Броня (5) 3ХД - 30 ОСDefends (+2), Interference (+3), Permanent (+4), MAR (-2), A.D. (-2)
Immunity 2HD - 28 OCUseful (+2), Interference (+3), Permanent (+4), Variable Effect (+4), if/then (VA for immunity) (-1), if/then (not against mental or magical) (-1), Self Only (-3), Limited Width (-1),
Полет 6д - 30 ОСЮзфул (+2), Duration (+2), Booster (+1)
Гипербоди 4d - 16 ОС+4,
Броня (5) 3ХД - 30 ОСDefends (+2), Interference (+3), Permanent (+4), MAR (-2), A.D. (-2)
Прыжок 6д - 6 ОСЮзфул (+2), Slow (-2)
Гадес Невидимость 3HD - 36 OCUseful (invisibility) (+2), Variable Effect (+4), Endless (+3), Self Only (-3)
Неосязаемость 3HD - 36 OCUseful (+2), Endless (+3). Go First (+3), Self Only (-3), Useful lvl (+1)
Intangibility Powers 4d+1wd - 96 OCUseful (flight) (+2), Permanent (+4), Attached (-2)Defends (+2), Endless (+3), Interference (+3)
Cannot Be Remembered or Recorded 3HD - 18 OCUseful (+2), Permanent (+4), Self Only (-3)
Body 3d - 6 OC(-), Non-Physical (+2)
Hyperstealth 5d - 5 OC
Невидимость 3HD - 36 OCUseful (invisibility) (+2), Variable Effect (+4), Endless (+3), Self Only (-3)
Неосязаемость 3HD - 36 OCUseful (+2), Endless (+3). Go First (+3), Self Only (-3), Useful lvl (+1)
Intangibility Powers 2HD - 48 OCUseful (flight) (+2), Permanent (+4), Attached (-2)Defends (+2), Endless (+3), Interference (+3)
Cannot Be Remembered or Recorded 3HD - 18 OCUseful (+2), Permanent (+4), Self Only (-3)
Body 3d - 6 OC(-), Non-Physical (+2)
Невидимость 2HD - 8 OCUseful (invisibility) (+2), Endless (+3), Self Only (-3), Limited Width (-1), Go First (+1)
Неосязаемость 3HD - 12 OCUseful (+2), Endless (+3), Self Only (-3)
Intangibility Powers 2HD - 48 OCUseful (flight) (+2), Permanent (+4), Attached (-2)Defends (+2), Endless (+3), Interference (+3)
Cannot Be Remembered or Recorded 3HD - 18 OCUseful (+2), Permanent (+4), Self Only (-3)
Body 3d - 6 OC(-), Non-Physical (+2)
Неосязаемость 3HD - 6 OCUseful (+2), Endless (+3), Self Only (-3), Go Last (-1)
Intangibility Powers 2HD - 48 OCUseful (flight) (+2), Permanent (+4), Attached (-2)Defends (+2), Endless (+3), Interference (+3), Go Last (-1)Useful (invisibility) (+2), Endless (+3), Self Only (-3), Limited Width (-1), Attached (-2)
Гипнос Nightmare Reality (14+3+15 = 32) 2d+1wd - 192 OCAttacks (+2), No Physical Change (-1), Radius (+14), Controlled Effect (+1), Touch Only (-2)Defends (+2), Duration (+2), if/then (those within radius of illusion)Useful (+2), Radius (+14), Controlled Effect (+1), Touch Only (-2), No Physical Change (-1), Duration (+2)
Stuff That Are Made From Dreams 2d - 12 OCUseful (+2), Various Effect (+4)
Nightmare Reality (11+3+11 = 25) 2d+1wd - 150 OCAttacks (+2), No Physical Change (-1), Radius (+8), Controlled Effect (+1), Booster (+1)Defends (+2), Duration (+2), if/then (those within radius of illusion) (-1)Useful (+2), Radius (+8), Controlled Effect (+1), Touch Only (-2), No Physical Change (-1), Duration (+2), Booster (+1)
Nightmare Reality (9+9 = 18) 2d+1wd - 108 OCAttacks (+2), No Physical Change (-1), Controlled Effect (+1), Booster (+1), Spray/wd(+4), Spray/d(+2)Useful (+2), Spray/wd(+4), Spray/d(+2), Controlled Effect (+1), Touch Only (-2), No Physical Change (-1), Duration (+2), Booster (+1)
Nightmare Reality (4) 8d+1wd - 48 OCAttacks (+2), No Physical Change (-1), Controlled Effect (+1)Useful (+2), Controlled Effect (+1), Touch Only (-2), No Physical Change (-1), Duration (+2)
Гермес Mode of Locomotion 6d+1wd - 100 OCUseful (+2), Permanent (+4), Booster (+2), No Physics (+1), Go First (+1)
Hypercoordination 5d+1wd - 63 OC+4, Go First (+3)
Dodge 2hd+3d - 14 OCHyperdodge (+1), Attached (Useful) (-2), Interference (+3)
Мультипл Экшнс, 10d - 10 OCU (не в бою) (+2), Duratiion +2, Self Only (-3)
Body 3d - 9 OC(-), Go First (+3)
Mode of Locomotion 6d+1wd - 80 OCUseful (+2), Permanent (+4), Booster (+1), No Physics (+1)
Hypercoordination 5d - 35 OC+4, Go First (+3)
Dodge 2hd+3d - 14 OCHyperdodge (+1), Attached (Useful) (-2), Interference (+3)
Мультипл Экшнс, 10d - 10 OCU (не в бою) (+2), Duratiion +2, Self Only (-3)
Body 3d - 9 OC(-), Go First (+3)
Mode of Locomotion 8d - 56 OCUseful (+2), Permanent (+4), No Physics (+1)
Hypercoordination 4d - 24 OC+4, Go First (+2)
Dodge 2hd+3d - 7 OCHyperdodge (+1), Attached (Useful) (-2)
Мультипл Экшнс, 10d - 10 OCU (не в бою) (+2), Duratiion +2, Self Only (-3)
Body 3d - 6 OC(-), Go First (+2)
Mode of Locomotion 6d - 36 OCUseful (+2), Permanent (+4)
Hypercoordination 2d - 8 OC+4
Dodge 2hd+3d - 7 OCHyperdodge (+1), Attached (Useful) (-2)
Omniskill 4d+1wd - 48 OCU (+2), Вариабл Эффект (+4), Иф/зен (сила только для ВЭ) (-1), Иф/зен (ВЭ только для cкиллов) (-1)
Зевс Mind Control (32) 2d+1wd – 192 OCUseful (telepathy) (+2), Duration (+2), Radius (+10), Controlled Effect (+1), Booster (+1)Useful (mind control) (+2), Permanent (+4), Attached (-2), Radius (+10), Controlled Effect (+1), Booster (+1)
Hyperdodge 2HD+4d - 8 OC+1, Attached (telepathy) (-2)
Mass Control (30) 2HD – 120 OCUseful (telepathy) (+2), Duration (+2), Radius (+10), Booster (+1)Useful (mind control) (+2), Permanent (+4), Attached (-2), Radius (+10), Booster (+1),
Mesmerize 6dUseful (more subtle mindcontrol) (+2), Subtle (+1), Endless (+3)Useful (memory edit) (+2), Subtle (+1)
Пандора Power copying (15), 12d - 180 OCA,D,U (+2), Duration +2, If/Then (must be used for Variable Effect) –1, Variable Effect +4, if/then (only for copying DE powers) (-1), If/else (must have seen somebody with a power before) (-1)
See Powers 6d+1wd - 20Useful (+2),
Power copying (15), 9d - 135 OCA,D,U (+2), Duration +2, If/Then (must be used for Variable Effect) –1, Variable Effect +4, if/then (only for copying DE powers) (-1), If/else (must have seen somebody with a power before) (-1)
See Powers 6d+1wd - 20Useful (+2),
Power copying (12), 8d - 96 OCA,D,U (+2), Duration +2, If/Then (must be used for Variable Effect) –1, Variable Effect +4, if/then (only for copying DE powers) (-1), If/else (must have seen somebody use a power before) (-1), if/then (one power at a time) (-1)
Power copying (9), 6d - 54 OCA,D,U (+2), Duration +2, If/Then (must be used for Variable Effect) –1, Variable Effect +4, if/then (only for copying DE powers) (-1), If/else (must have seen somebody use a power before) (-1), if/then (one power at a time) (-1), if/then (only if the power original is still seen) (-1)
Протей Hyperbody 3d+2PD - 18 OC+4, Attached (-2), Deadly (+1), Booster (+1), if/then (as appropriate) (-1)
Shapeshift (3+4+1+1+1+2+3+3 = 18) 3HD - 108 OCUseful (shapeshift) (+2), Endless (+3), If/Then (Variable Effect is only for choosing different forms) (–1), Variable Effect (+4), Self Only (-3), Slow (-2)Useful (alternate hit points) (+2), Permanent (+4), Self Only (-3), Attached (-2), Variable Effect (+4), if/then (as appropriate) (-1)Useful (shift size+) (+2), Permanent (+4), Attached (-2), Self Only (-3), if/then (as appropriate) (-0)Useful (shift size-) (+2), Permanent (+4), Attached (-2), Self Only (-3), if/then (as appropriate) (-0)Defends (+2), Interference (+3), Permanent (+4), Attached (-2), MAR (-2), Armored Defence (-2) if/then (as appropriate to the form) (-0)Defends (+2), Armored Defence (-2), Permanent (+4), if/then (as appropriate to form) (-0), Attached (-2)Useful (immunities) (+2), Permanent (+4), VE (+4), If/then (VE for immunities) (-1), Attached (-2), if/then (as appropriate) (-1), Self Only (-3)Useful (extra tough) (+2), Permanent (+4), Attached (-2), Self Only (-3), Engulfs (+2), if/then (as appropriate to the form) (-0)
Misc (10) 8d - 80 OCAttacks (+2), VE (+4), if/then (effect for VE) (-1), if/then (VE for special animal abilities) (-1), if/then (as appropriate) (-1) Permanent (+4), Attached (-2)Useful (+2), VE (+4), if/then (effect for VE) (-1), if/then (VE for special animal abilities) (-1), Permanent (+4), Attached (-2), if/then (as appropriate) (-1)
Hyperbody 5d - 15 OC+4, Attached (-2), Deadly (+1), Booster (+1), if/then (as appropriate) (-1)
Shapeshift (3+4+1+1+2+3+3 = 17) 3HD - 102 OCUseful (shapeshift) (+2), Endless (+3), If/Then (Variable Effect is only for choosing different forms) (–1), Variable Effect (+4), Self Only (-3), Slow (-2)Useful (alternate hit points) (+2), Permanent (+4), Self Only (-3), Attached (-2), Variable Effect (+4), if/then (as appropriate) (-1)Useful (shift size+) (+2), Permanent (+4), Attached (-2), Self Only (-3), if/then (as appropriate) (-0)Defends (+2), Interference (+3), Permanent (+4), Attached (-2), MAR (-2), Armored Defence (-2) if/then (as appropriate to the form) (-0)Defends (+2), Armored Defence (-2), Permanent (+4), if/then (as appropriate to form) (-0), Attached (-2)Useful (immunities) (+2), Permanent (+4), VE (+4), If/then (VE for immunities) (-1), Attached (-2), if/then (as appropriate) (-1), Self Only (-3)Useful (extra tough) (+2), Permanent (+4), Attached (-2), Self Only (-3), Engulfs (+2), if/then (as appropriate to the form) (-0)
Misc 8d - 40 OCAttacks (+2), VE (+4), if/then (effect for VE) (-1), if/then (VE for special animal abilities) (-1), if/then (as appropriate) (-1) Permanent (+4), Attached (-2)
Hyperbody 4d+1PD - 14 OC+4, Attached (-2), Deadly (+1), if/then (as appropriate) (-1)
Shapeshift (3+4+1+1+2+3 = 14) 3HD - 84 OCUseful (shapeshift) (+2), Endless (+3), If/Then (Variable Effect is only for choosing different forms) (–1), Variable Effect (+4), Self Only (-3), Slow (-2)Useful (alternate hit points) (+2), Permanent (+4), Self Only (-3), Attached (-2), Variable Effect (+4), if/then (as appropriate) (-1)Useful (shift size+) (+2), Permanent (+4), Attached (-2), Self Only (-3), if/then (as appropriate) (-0)Defends (+2), Interference (+3), Permanent (+4), Attached (-2), MAR (-2), Armored Defence (-2) if/then (as appropriate to the form) (-0)Defends (+2), Armored Defence (-2), Permanent (+4), if/then (as appropriate to form) (-0), Attached (-2)Useful (immunities) (+2), Permanent (+4), VE (+4), If/then (VE for immunities) (-1), Attached (-2), if/then (as appropriate) (-1), Self Only (-3)
Hyperbody 3d - 3 OC+4, Attached (-2), if/then (as appropriate) (-1)
Animal Form (1+1+1+2+3 = 8) 3HD - 48 OCUseful (shapeshift) (+2), Endless (+3), If/Then (Variable Effect is only for choosing different forms) (–1) Self Only (-3), Slow (-2)Useful (alternate hit points) (+2), Permanent (+4), Self Only (-3), Attached (-2), if/then (as appropriate) (-1)Useful (shift size+) (+2), Permanent (+4), Attached (-2), Self Only (-3), if/then (as appropriate) (-0)Defends (+2), Armored Defence (-2), Permanent (+4), if/then (as appropriate to form) (-0), Attached (-2)Useful (immunities) (+2), Permanent (+4), VE (+4), If/then (VE for immunities) (-1), Attached (-2), if/then (as appropriate) (-1), Self Only (-3)
Полидевк Танатос Stats 18d - 18 OC(-), Go First (+1)
Hyperstats 6wd -120 OC +4, Go First (+1)
Regeneration 4HD - 24 OCUseful (+2), Engulf (+2), Permanent (+4), Self Only (-3), Delayed Effect (-2)
Thick Skin 2HD - 24 OCDefends (+2), Permanent (+4), A.D. (-2), H.D. (+2)
HyperSkills 10d - 10 OC+1
Hyperstats 6wd -120 OC +4, Go First (+1)
Regeneration 2HD - 4 OCUseful (+2), Engulf (+2), Permanent (+4), Self Only (-3), Delayed Effect (-2), Limited Width (-1)
Thick Skin 2HD - 20 OCDefends (+2), Permanent (+4), A.D. (-2), H.D. (+2), Limited Width (-1)
Skills 10d - 10 OC+1