art of fantastic voyage
DESCRIPTION
The Lifecycle of InfluenzaTRANSCRIPT
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Fantastic Voyage - The Life-Cycle of Influenza
Emma Morley - Computer Animation Arts - Year 1 - 1st May 2015
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Character Design
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Character Development – Influenza Virus
Original – Modelled and Textured in Maya
Facial features added in Adobe Flash
Improvements made to arms in Maya
The new arm was modelled using polygon cylinders and were put together using the Combine tool. This arm was able to rig much more satisfactorily as I could include the pincer grip movement I needed as well as shoulder, elbow, wrist and finger joints.
The original arms were modelled in Maya using Nurbs cylinders and a bend deformer to create the curved pincer grip. However, I wasn’t able to get the movements I was after as the arm lacked geometry and didn’t have a very professional feel about it.
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Character Development – Influenza Virus
Original – Modelled and Textured in Maya
Facial features added in Adobe Flash
Improvements made to arms in Maya
![Page 5: Art of Fantastic Voyage](https://reader035.vdocuments.us/reader035/viewer/2022062322/55cf8ec7550346703b9581b7/html5/thumbnails/5.jpg)
Character Development – Influenza Virus
Original – Modelled and Textured in Maya
Facial features added in Adobe Flash
Improvements made to arms in Maya
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Character Development – Unhealthy Cell
Original – Modelled and Textured in Maya
Facial features added in Adobe Flash
Improvements made to arms in Maya
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Character Development – Healthy Cell
Original – Modelled and Textured in Maya
Facial features added in Adobe Flash
Improvements made to arms in Maya
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Environment Design
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Environment Modelling & Texturing
Modelling Face in Maya Modelling Face in Maya Texture applied to Face
Matte Painting All textured and Matte Painting in place
Camera set up ready
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Face Texture
Nose Texture Mouth Texture
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Initial Thoughts and Thumbnails
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Storyboards and Intertitles
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Matte Paintings
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Concept Art
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