applied mathematics institute 3tu.ami ship simulator kees vuik delft university of technology

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Applied Mathematics Institute www.3tu.nl/ami 3TU.AMI Ship Simulator Kees Vuik Delft University of Technology

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Applied Mathematics Institute www.3tu.nl/ami 3TU.AMI Ship Simulator Kees Vuik Delft University of Technology Slide 2 Ship Simulator 2 Contents Problem Solution Result TU Delft: Elwin van t Wout, Martijn de Jong, Martin van Gijzen Marin: Auke Ditzel, Anneke Sicherer, Auke van der Ploeg Slide 3 Rough seas Ship Simulator 3 Slide 4 Problem: realistic simulator Required area 5 km x 5 km New screen every 0.05 seconds Bound on the CPU time Ship Simulator 4 Slide 5 How not to do it Navier-Stokes equations Multi-phase flow Moving boundary problem Ship Simulator 5 Slide 6 Boussinesq approach for water waves (Gert Klopman, UT) Approximation valid for weakly non-linear and fairly long waves Takes into account the vertical structure of the horizontal and vertical flow velocity Much cheaper in CPU time Ship Simulator 6 Slide 7 Pressure system Ax = b Large linear system of equations (ten million unknowns) Schilders/Koren, TUe Vuik/Oosterlee, TUD Veldman/Van der Ploeg, UG Ship Simulator 7 Slide 8 How not to do it Compute the inverse of A Work increases quadratically Ship Simulator 8 Tianhe-2 Supercomputer 3 million parallel processors 20 MW energy consumption 40 petaflops (40 x 10 15 ) 390 million USD Slide 9 How to do it Iterative solver (multigrid) Linearly increasing Ship Simulator 9 NVIDIA GeForce GTX 680 (Kepler) 1000 parallel processors 100 W energy consumption 1 teraflop (10 12 ) 200 USD Slide 10 Ship Simulator 10 MSc Thesis of Martijn de Jong RRB numbering Example: 8 x 8 grid points Slide 11 Problem with memory access Ship Simulator 11 Slide 12 Good idea Ship Simulator 12 Slide 13 Results Ship Simulator 13 Slide 14 Ship Simulator 14 Slide 15 Future Ship Simulator 15