application of immersive spaces2, chuck hamilton, ibm

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© 2009 IBM Corporation Immersive Learning Spaces at IBM Overview of the application of immersive learning spaces across IBM Chuck Hamilton IBM Center For Advanced Learning November, 2010

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Chuck Hamilton, Virtual Learning Leader for IBMs Center for Advanced Learning, presentation to the Gronstedt Group's Train for Success, November 4, 2010.

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Page 1: Application of immersive spaces2, Chuck Hamilton, IBM

© 2009 IBM Corporation

Immersive Learning Spaces at IBM Overview of the application of immersive learning spaces across IBM

Chuck Hamilton IBM Center For Advanced Learning November, 2010

Page 2: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 2

This is what’s coming…

A view of the challenge

How we think, learn and share today

Where virtual spaces work best for us

When you should use immersive spaces

What immersive spaces we use today

A unifying example

Page 3: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 3

Formal

How we think and learn

Page 4: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 4

The virtual Collaboration Puzzle

Page 5: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 5

Affordances of the New Medium Place

VOIPIMGroup ChatSocial NetworkSecure Spaces

Page 6: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 6

Asking Questions for the medium

1- Questions related to the social connectedness– Will bringing a group of participants together at the same time and in

the same space improve the learning or experience?

2- Questions related to application of visual and spatial capabilities– Does conveying learning content visually, and particularly in 3D, help

participants better understand it?

– Will leveraging the native and constructed visual and spatial opportunity for visual or place-based learning benefit your project?

3 -Questions related to technical constraints– Does the organization and/or project team understand the technical

environment and global infrastructure requirements for virtual social environments?

Page 7: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 7

When we use immersive spaces

When learners need to:

…develop and apply skills, leverage rehearsal settings, simulation, role playing, or hands-on practice across global boundaries with multiple participants where real-time cooperation and coordination are key elements; 

Page 8: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 8

When we use immersive spaces

When learners need to:

…view, model or prototype complex concepts, methods, data or ideas in a commonly accessible space. This practice leverages space and scale affordances of virtual environments and game engines.

Examples include: Complex process mapping, granularity within a model, getting inside a device or machine, constructing an object or device, conceptual orienteering and break/risk/assemble something you

could not affordably break/risk/assemble in real life; 

Page 9: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 9

Immersive spaces we work with today

Page 10: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 10

IBM’s new virtual school- A new learning Place

The IBM Learning Commons

(hyper link to Second Life)