zspace, the wow factor

Post on 12-Jun-2015

517 Views

Category:

Technology

1 Downloads

Preview:

Click to see full reader

DESCRIPTION

The talk explores a hypothesis in support of a very common reaction to zSpace. Beginning with assumptions and observations in physiology, evolution, and perception, we build a case that zSpace has surpassed a minimum performance threshold. Future implications are addressed.

TRANSCRIPT

Oct 21, 2013

Virtual Reality

• Early head tracked VR – Ivan Sutherland, 1968

• 2 CRTs, wire frame cube

UCSB Allosphere

Computer Evolution

Computation

Graphical Display

Lifelike Realism

Skyrocketing # of Users, Apps, and Business Opportunities

zSpace Platform

Application Rendering

Application Logic

Application zSpace SDK

zSpace UI

zSpace Tracking

zSpace Stereo

zStation• Passive circular polarization• Full HD per eye• Optimized for comfort• Head and stylus tracking• USB and D-DVI/DP

Interaction • Stylus/Gestures• Head tracking

Two Eyes, Evolution

Metabolic Spatial Cognition

(REGINA EISERT) (SUZAN MURRAY/NATIONAL ZOOLOGICAL PARK)

Display Expectations

Interaction

How big is it?

• Beginning of a significant change– zSpace represents a new information interaction

paradigm• New powerful experience fits well

immediately – Volumetric information: medical, biology,

architecture, product review• First: Education, Healthcare, Training

Fide

lity

Quality of Experience

zSpace Display

Interaction

Minimum Experience

Experience Ahead

15

Fide

lity

Quality

zSpace Display

Interaction

Applications

Education Earth

Education Worm Drive

Newtonian Mechanics

2D CT Scan

Medicine

Drug Discovery

Drug Discovery

Collaboration

Image by Mike Ehrmann / Getty Images

Many Copies of a Single View

Single View For All

Same Dataset

Same Dataset

Same Dataset

Same Dataset

Same Dataset

Same Dataset

Same Dataset

Collective Sum

Deep Recognition

Thank You

top related