vr demystified: delivering experiences beyond the screen

Post on 22-Jan-2017

230 Views

Category:

Technology

2 Downloads

Preview:

Click to see full reader

TRANSCRIPT

VR Demystified Delivering Experiences Beyond the Screen

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

3 June 2016

georgia spangenberg

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

dreammachine

user research & interaction design

keith hobin

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

experience architect

interactive art director & technologist

fredric freeman

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

dreammachine

Any sufficiently advanced technology is indistinguishable

from magic.

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

How does immersive technology change the way we interact with each other?

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

What is Virtual Reality?

a three-dimensional, computer generated environment which can be explored and interacted with by a person

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

immersive

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

History of VR

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

stereoscope viewerSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

sensoramaSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

headight / sword of damoclesSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

view-masterSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

nintendoSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

hasbro MY3DSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Virtual Reality Today

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

cardboard + smartphone

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

stereoscope + smartphone

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

stereo frame & video

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

360° / drone video footage

3D mapped drone footageSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

brickhead demo game

cardboardSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

view-masterSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

daydreamSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

daydream controllerSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

gear vrSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

oculus riftSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

htc vive& steam vr

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

leap motionSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

leap motionSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

combined controllersSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

How can VR impact things like health, journalism, learning, training, travel, entertainment, etc.?

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

travel: NexCAVE “Luxor”Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

ptsd therapySession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

pain managementSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

journalismSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

journalismSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

meditationSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

custom controlsSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

empathySession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Design Considerations

design considerations

• Guidelines

• Data & inputs

• Interaction

• Immersion

• User research

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

head trackingSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

positional trackingSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

virtual noseSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

accelerationSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

positioningSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

rectileSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

gaze cuesSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

buttonsSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

guide with light & soundSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

audioSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

attachedcontrols

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

make it beautifulSession Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

data & inputs

• Location• Time• User focus • Motion (distance, cadence, speed)• Light• Heart rate / breathing• Skin temperature• Sound

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

immersion

• Tactical immersion

• Strategic immersion

• Narrative immersion

• Spatial immersion

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

user research & usability testing

• Evaluative (task based vs. observational interview)

• Capture screen & eye movements

• Head & body movements

• Motion sickness: users tend to lie about this

• Surrender point & consisent immersion can be compromised

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Experience it

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Thank You Georgia Spangenberg georgiaspangenberg@gmail.com @ux247

Keith Hobin keith@keithhobin.com @kjhobin

Fredric Freeman dream@weareyourdreams.com @weareyourdreams

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

Session Survey: uxpa2016.org/sessionsurvey/262 #UXPA2016 | #VRDemystified

References• Oculus Best Practices – https://developer.oculus.com/documentation/intro-vr/latest/concepts/book-bp/ • Google VR Interactive Patterns – http://www.google.com/design/spec-vr/interactive-patterns/setup.html • ustwo designing for virtual reality – https://ustwo.com/blog/designing-for-virtual-reality-google-cardboard/ • VRSE Clouds over Sidra – http://vrse.works/826/clouds-over-sidra-wins-sheffield-docfest-award/ • Multiple Controlers Demo – http://i.imgur.com/JsV5i9k.gifv • DEEP VR – http://www.exploredeep.com/ • Oculus Imagery – https://www.oculus.com/en-us/rift/ • Gear VR Remote – http://www.androidpolice.com/2016/05/27/samsungs-upcoming-gear-vr-controller-

revealed-in-leaked-render/ • Play Space diagram – www.htc.com/managed-assets/shared/desktop/vive/Vive_PRE_User_Guide.pdf • Daydream Controller Video – https://www.youtube.com/watch?v=KNR4j1DJ4Cc • HTC Vive Imagery – https://www.htcvive.com/us/ • HTC Vive Controllers – http://www.wareable.com/vr/htc-vive-vr-headset-release-date-price-specs-7929 • Google Daydream Imagery – https://vr.google.com/daydream/ • We Are Alfred – http://www.embodiedlabs.com/

top related